using System.Collections.Generic; namespace _2DGAMELIB { public class Mots { public Dictionary ms; public Mot this[string Name] { get { return ms[Name]; } set { ms[Name] = value; } } public Mots() { ms = new Dictionary(); } public void Add(string Name, Mot Mot) { ms.Add(Name, Mot); } public void Rem(string Name) { ms.Remove(Name); } public void Drive(FPS FPS) { foreach (Mot value in ms.Values) { value.GetValue(FPS); } } } }