using System; using System.IO; namespace _2DGAMELIB; //its the position of a joint [Serializable] public class Joi { public Vector2D Joint = Dat.Vec2DZero; public Joi() { } public Joi(Joi Joi) { Joint = Joi.Joint; } public Joi(Vector2D Joint) { this.Joint = Joint; } public Joi(ref Vector2D Joint) { this.Joint = Joint; } }