using System; using _2DGAMELIB; namespace SlaveMatrix { [Serializable] public class 噴乳D : EleD { public bool 母乳垂れ1_表示; public bool 母乳垂れ2_表示; public bool 母乳1_表示; public bool 母乳2_表示; public bool 母乳3_表示; public bool 母乳4_表示; public 噴乳D() { ThisType = GetType(); } public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色) { return new 噴乳(DisUnit, 配色指定, 体配色, Med, this); } } }