using System; using System.Collections.Generic; namespace _2DGAMELIB { [Serializable] public class Joints { public List Joins = new List(); public void JoinP() { foreach (Joint join in Joins) { join.JoinP(); } } public void JoinPA() { foreach (Joint join in Joins) { join.JoinPA(); } } } [Serializable] public class JointS { public Difs Difs; public List Path; public int Index; public JointS(Difs Difs, ShapePart ShapePart, int Index) { this.Difs = Difs; Path = ShapePart.GetPath(); this.Index = Index; } } }