using System; using System.Collections.Generic; namespace _2DGAMELIB; [Serializable] public class JointsD { public List Joins = new List(); public void JoinP() { foreach (JointD join in Joins) { join.JoinP(); } } public void JoinPA() { foreach (JointD join in Joins) { join.JoinPA(); } } public void JoinPall() { foreach (JointD join in Joins) { join.JoinPall(); } } public void JoinPAall() { foreach (JointD join in Joins) { join.JoinPAall(); } } }