using System; namespace _2DGAMELIB; public class SoundPlayer { //Todo Fix //public MediaPlayer mp = new MediaPlayer(); private bool l; private TimeSpan ts = new TimeSpan(0L); public bool Loop { get { return l; } set { if (value) { if (l != value) { //mp.MediaEnded += loop; } } else if (l != value) { //mp.MediaEnded -= loop; } l = value; } } public SoundPlayer(string Path, bool Loop) { //mp.Open(new Uri(Path)); this.Loop = Loop; //mp.Volume = 1.0; } public void Play() { //mp.Play(); } public void Stop() { //mp.Stop(); } public void Close() { //mp.Close(); } }