Files
SlaveMatrix-SDL/2DGAMELIB/2DGAMELIB.csproj
lewd-alt 14fdcaf152 Mitosis!
2025-05-06 20:43:33 -07:00

44 lines
1.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<AssemblyName>2DGAMELIB</AssemblyName>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<UseWindowsForms>True</UseWindowsForms>
<TargetFramework>net462</TargetFramework>
<PlatformTarget>x86</PlatformTarget>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup>
<LangVersion>10.0</LangVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<RootNamespace />
</PropertyGroup>
<ItemGroup>
<PackageReference Include="glfw-net" Version="3.3.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="OpenGL.Net" Version="0.8.4" />
</ItemGroup>
<ItemGroup>
<Reference Include="PresentationFramework">
<HintPath>..\..\..\..\..\Windows\Microsoft.NET\Framework\v4.0.30319\WPF\PresentationFramework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="PresentationCore" />
<Reference Include="WindowsFormsIntegration" />
<Reference Include="WindowsBase" />
<Reference Include="System.Windows.Forms" />
<Reference Include="Microsoft.CSharp" />
</ItemGroup>
<PropertyGroup>
<DisableImplicitFrameworkReferences>true</DisableImplicitFrameworkReferences>
</PropertyGroup>
</Project>