Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair1_結2パツ.cs
Absolutely disgusting 8e015aa5c9 Added mouse hide
2025-11-04 12:19:57 +04:00

362 lines
9.7 KiB
C#

using _2DGAMELIB;
namespace SlaveMatrix
{
public class BackHair1_結2パツ :
{
public Par X0Y0_髪基;
public Par X0Y0_お下げ左_髪左根;
public Par X0Y0_お下げ左_髪左1;
public Par X0Y0_お下げ左_髪左2;
public Par X0Y0_お下げ右_髪右根;
public Par X0Y0_お下げ右_髪右1;
public Par X0Y0_お下げ右_髪右2;
public ColorD CD;
public ColorD _髪左根CD;
public ColorD _髪左1CD;
public ColorD _髪左2CD;
public ColorD _髪右根CD;
public ColorD _髪右1CD;
public ColorD _髪右2CD;
public ColorP X0Y0_髪基CP;
public ColorP X0Y0_お下げ左_髪左根CP;
public ColorP X0Y0_お下げ左_髪左1CP;
public ColorP X0Y0_お下げ左_髪左2CP;
public ColorP X0Y0_お下げ右_髪右根CP;
public ColorP X0Y0_お下げ右_髪右1CP;
public ColorP X0Y0_お下げ右_髪右2CP;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool _表示
{
get
{
return X0Y0_髪基.Dra;
}
set
{
X0Y0_髪基.Dra = value;
X0Y0_髪基.Hit = value;
}
}
public bool _髪左根_表示
{
get
{
return X0Y0_お下げ左_髪左根.Dra;
}
set
{
X0Y0_お下げ左_髪左根.Dra = value;
X0Y0_お下げ左_髪左根.Hit = value;
}
}
public bool _髪左1_表示
{
get
{
return X0Y0_お下げ左_髪左1.Dra;
}
set
{
X0Y0_お下げ左_髪左1.Dra = value;
X0Y0_お下げ左_髪左1.Hit = value;
}
}
public bool _髪左2_表示
{
get
{
return X0Y0_お下げ左_髪左2.Dra;
}
set
{
X0Y0_お下げ左_髪左2.Dra = value;
X0Y0_お下げ左_髪左2.Hit = value;
}
}
public bool _髪右根_表示
{
get
{
return X0Y0_お下げ右_髪右根.Dra;
}
set
{
X0Y0_お下げ右_髪右根.Dra = value;
X0Y0_お下げ右_髪右根.Hit = value;
}
}
public bool _髪右1_表示
{
get
{
return X0Y0_お下げ右_髪右1.Dra;
}
set
{
X0Y0_お下げ右_髪右1.Dra = value;
X0Y0_お下げ右_髪右1.Hit = value;
}
}
public bool _髪右2_表示
{
get
{
return X0Y0_お下げ右_髪右2.Dra;
}
set
{
X0Y0_お下げ右_髪右2.Dra = value;
X0Y0_お下げ右_髪右2.Hit = value;
}
}
public override bool
{
get
{
return _表示;
}
set
{
_表示 = value;
_髪左根_表示 = value;
_髪左1_表示 = value;
_髪左2_表示 = value;
_髪右根_表示 = value;
_髪右1_表示 = value;
_髪右2_表示 = value;
}
}
public override double
{
get
{
return CD.;
}
set
{
CD. = value;
_髪左根CD. = value;
_髪左1CD. = value;
_髪左2CD. = value;
_髪右根CD. = value;
_髪右1CD. = value;
_髪右2CD. = value;
}
}
public double
{
set
{
double num = 0.5 + 0.9 * value;
X0Y0_お下げ左_髪左根.SizeYBase *= num;
X0Y0_お下げ左_髪左1.SizeYBase *= num;
X0Y0_お下げ左_髪左2.SizeYBase *= num;
X0Y0_お下げ右_髪右根.SizeYBase *= num;
X0Y0_お下げ右_髪右1.SizeYBase *= num;
X0Y0_お下げ右_髪右2.SizeYBase *= num;
}
}
public double
{
set
{
double num = 1.0 + 0.5 * value;
X0Y0_お下げ左_髪左根.SizeXBase *= num;
X0Y0_お下げ左_髪左1.SizeXBase *= num;
X0Y0_お下げ左_髪左2.SizeXBase *= num;
X0Y0_お下げ右_髪右根.SizeXBase *= num;
X0Y0_お下げ右_髪右1.SizeXBase *= num;
X0Y0_お下げ右_髪右2.SizeXBase *= num;
}
}
public double
{
set
{
X0Y0_お下げ左_髪左1.AngleBase = 1.5 * value;
X0Y0_お下げ左_髪左2.AngleBase = 1.5 * value;
X0Y0_お下げ右_髪右1.AngleBase = -1.5 * value;
X0Y0_お下げ右_髪右2.AngleBase = -1.5 * value;
}
}
public double
{
set
{
double num = value.Inverse();
X0Y0_お下げ左_髪左根.PositionCont = new Vector2D(X0Y0_お下げ左_髪左根.PositionCont.X - 0.005 * num, X0Y0_お下げ左_髪左根.PositionCont.Y + 0.02 * num);
X0Y0_お下げ右_髪右根.PositionCont = new Vector2D(X0Y0_お下げ右_髪右根.PositionCont.X + 0.005 * num, X0Y0_お下げ右_髪右根.PositionCont.Y + 0.02 * num);
}
}
public BackHair1_結2パツ(double DisUnit, , , ModeEventDispatcher Med, BackHair1_結2パツD e)
{
ThisType = GetType();
Dif dif = new Dif();
dif.Tag = "結い2パツ";
dif.Add(new Pars(Sta.["BackHair1"][0][6]));
= new Difs();
.Tag = dif.Tag;
.Add(dif);
Pars pars = [0][0];
X0Y0_髪基 = pars["髪基"].ToPar();
Pars pars2 = pars["お下げ左"].ToPars();
X0Y0_お下げ左_髪左根 = pars2["髪左根"].ToPar();
X0Y0_お下げ左_髪左1 = pars2["髪左1"].ToPar();
X0Y0_お下げ左_髪左2 = pars2["髪左2"].ToPar();
pars2 = pars["お下げ右"].ToPars();
X0Y0_お下げ右_髪右根 = pars2["髪右根"].ToPar();
X0Y0_お下げ右_髪右1 = pars2["髪右1"].ToPar();
X0Y0_お下げ右_髪右2 = pars2["髪右2"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
_表示 = e._表示;
_髪左根_表示 = e._髪左根_表示;
_髪左1_表示 = e._髪左1_表示;
_髪左2_表示 = e._髪左2_表示;
_髪右根_表示 = e._髪右根_表示;
_髪右1_表示 = e._髪右1_表示;
_髪右2_表示 = e._髪右2_表示;
= e.;
= e.;
= e.;
= e.;
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
X0Y0_髪基CP = new ColorP(X0Y0_髪基, CD, DisUnit, abj: false);
X0Y0_お下げ左_髪左根CP = new ColorP(X0Y0_お下げ左_髪左根, _髪左根CD, DisUnit, abj: false);
X0Y0_お下げ左_髪左1CP = new ColorP(X0Y0_お下げ左_髪左1, _髪左1CD, DisUnit, abj: false);
X0Y0_お下げ左_髪左2CP = new ColorP(X0Y0_お下げ左_髪左2, _髪左2CD, DisUnit, abj: false);
X0Y0_お下げ右_髪右根CP = new ColorP(X0Y0_お下げ右_髪右根, _髪右根CD, DisUnit, abj: false);
X0Y0_お下げ右_髪右1CP = new ColorP(X0Y0_お下げ右_髪右1, _髪右1CD, DisUnit, abj: false);
X0Y0_お下げ右_髪右2CP = new ColorP(X0Y0_お下げ右_髪右2, _髪右2CD, DisUnit, abj: false);
= e.;
}
public override void ()
{
X0Y0_髪基CP.Update();
X0Y0_お下げ左_髪左根CP.Update();
X0Y0_お下げ左_髪左1CP.Update();
X0Y0_お下げ左_髪左2CP.Update();
X0Y0_お下げ右_髪右根CP.Update();
X0Y0_お下げ右_髪右1CP.Update();
X0Y0_お下げ右_髪右2CP.Update();
}
private void ( )
{
N0();
}
private void N0( )
{
CD = new ColorD(ref Col.Empty, ref Color2.Empty);
_髪左根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O);
_髪右根CD = new ColorD(ref ., ref .O);
_髪右1CD = new ColorD(ref ., ref .O);
_髪右2CD = new ColorD(ref ., ref .O);
}
}
}