Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair0_下1ジグ.cs
2026-06-13 16:59:32 -05:00

477 lines
14 KiB
C#

using _2DGAMELIB;
namespace SlaveMatrix
{
public class 0_1 : 1
{
public Par X0Y0_髪基;
public Par X0Y0_お下げ_髪節;
public Par X0Y0_お下げ_髪縛1;
public Par X0Y0_お下げ_髪縛2;
public Par X0Y0_お下げ_髪左2;
public Par X0Y0_お下げ_髪左1;
public Par X0Y0_お下げ_髪右2;
public Par X0Y0_お下げ_髪右1;
public Par X0Y0_お下げ_髪根;
public ColorD CD;
public ColorD _髪節CD;
public ColorD _髪縛1CD;
public ColorD _髪縛2CD;
public ColorD _髪左2CD;
public ColorD _髪左1CD;
public ColorD _髪右2CD;
public ColorD _髪右1CD;
public ColorD _髪根CD;
public ColorP X0Y0_髪基CP;
public ColorP X0Y0_お下げ_髪節CP;
public ColorP X0Y0_お下げ_髪縛1CP;
public ColorP X0Y0_お下げ_髪縛2CP;
public ColorP X0Y0_お下げ_髪左2CP;
public ColorP X0Y0_お下げ_髪左1CP;
public ColorP X0Y0_お下げ_髪右2CP;
public ColorP X0Y0_お下げ_髪右1CP;
public ColorP X0Y0_お下げ_髪根CP;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool _表示
{
get
{
return X0Y0_髪基.Dra;
}
set
{
X0Y0_髪基.Dra = value;
X0Y0_髪基.Hit = value;
}
}
public bool _髪節_表示
{
get
{
return X0Y0_お下げ_髪節.Dra;
}
set
{
X0Y0_お下げ_髪節.Dra = value;
X0Y0_お下げ_髪節.Hit = value;
}
}
public override bool _髪縛1_表示
{
get
{
return X0Y0_お下げ_髪縛1.Dra;
}
set
{
X0Y0_お下げ_髪縛1.Dra = value;
X0Y0_お下げ_髪縛1.Hit = value;
}
}
public override bool _髪縛2_表示
{
get
{
return X0Y0_お下げ_髪縛2.Dra;
}
set
{
X0Y0_お下げ_髪縛2.Dra = value;
X0Y0_お下げ_髪縛2.Hit = value;
}
}
public bool _髪左2_表示
{
get
{
return X0Y0_お下げ_髪左2.Dra;
}
set
{
X0Y0_お下げ_髪左2.Dra = value;
X0Y0_お下げ_髪左2.Hit = value;
}
}
public bool _髪左1_表示
{
get
{
return X0Y0_お下げ_髪左1.Dra;
}
set
{
X0Y0_お下げ_髪左1.Dra = value;
X0Y0_お下げ_髪左1.Hit = value;
}
}
public bool _髪右2_表示
{
get
{
return X0Y0_お下げ_髪右2.Dra;
}
set
{
X0Y0_お下げ_髪右2.Dra = value;
X0Y0_お下げ_髪右2.Hit = value;
}
}
public bool _髪右1_表示
{
get
{
return X0Y0_お下げ_髪右1.Dra;
}
set
{
X0Y0_お下げ_髪右1.Dra = value;
X0Y0_お下げ_髪右1.Hit = value;
}
}
public bool _髪根_表示
{
get
{
return X0Y0_お下げ_髪根.Dra;
}
set
{
X0Y0_お下げ_髪根.Dra = value;
X0Y0_お下げ_髪根.Hit = value;
}
}
public override bool
{
get
{
return _表示;
}
set
{
_表示 = value;
_髪節_表示 = value;
_髪縛1_表示 = value;
_髪縛2_表示 = value;
_髪左2_表示 = value;
_髪左1_表示 = value;
_髪右2_表示 = value;
_髪右1_表示 = value;
_髪根_表示 = value;
}
}
public override double Intensity
{
get
{
return CD.;
}
set
{
CD. = value;
_髪節CD. = value;
_髪縛1CD. = value;
_髪縛2CD. = value;
_髪左2CD. = value;
_髪左1CD. = value;
_髪右2CD. = value;
_髪右1CD. = value;
_髪根CD. = value;
}
}
public double 0
{
set
{
double num = 0.7 + 0.3 * value;
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
}
}
public double 1
{
set
{
double num = 0.5 + 0.9 * value;
X0Y0_お下げ_髪節.SetSizeYBase(X0Y0_お下げ_髪節.GetSizeYBase() * num);
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
}
}
public double
{
set
{
double num = 1.0 + 0.5 * value;
X0Y0_お下げ_髪節.SetSizeXBase(X0Y0_お下げ_髪節.GetSizeXBase() * num);
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
}
}
public double
{
set
{
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
}
}
public 0_1(double DisUnit, , BodyColorSet , ModeEventDispatcher Med, BackHair0_下1ジグD e)
{
ThisType = GetType();
Dif dif = new Dif();
dif.Tag = "下げ1ジグ";
dif.Add(new Pars(Sta.["BackHair0"][0][4]));
Body = new Difs();
Body.Tag = dif.Tag;
Body.Add(dif);
Pars pars = Body[0][0];
X0Y0_髪基 = pars["髪基"].ToPar();
Pars pars2 = pars["お下げ"].ToPars();
X0Y0_お下げ_髪節 = pars2["髪節"].ToPar();
X0Y0_お下げ_髪縛1 = pars2["髪縛1"].ToPar();
X0Y0_お下げ_髪縛2 = pars2["髪縛2"].ToPar();
X0Y0_お下げ_髪左2 = pars2["髪左2"].ToPar();
X0Y0_お下げ_髪左1 = pars2["髪左1"].ToPar();
X0Y0_お下げ_髪右2 = pars2["髪右2"].ToPar();
X0Y0_お下げ_髪右1 = pars2["髪右1"].ToPar();
X0Y0_お下げ_髪根 = pars2["髪根"].ToPar();
Body.SetJoints();
= new JointD(Body);
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
_表示 = e._表示;
_髪節_表示 = e._髪節_表示;
_髪縛1_表示 = e._髪縛1_表示;
_髪縛2_表示 = e._髪縛2_表示;
_髪左2_表示 = e._髪左2_表示;
_髪左1_表示 = e._髪左1_表示;
_髪右2_表示 = e._髪右2_表示;
_髪右1_表示 = e._髪右1_表示;
_髪根_表示 = e._髪根_表示;
0 = e.0;
1 = e.1;
= e.;
= e.;
if (e.)
{
();
}
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
X0Y0_髪基CP = new ColorP(X0Y0_髪基, CD, DisUnit, abj: false);
X0Y0_お下げ_髪節CP = new ColorP(X0Y0_お下げ_髪節, _髪節CD, DisUnit, abj: false);
X0Y0_お下げ_髪縛1CP = new ColorP(X0Y0_お下げ_髪縛1, _髪縛1CD, DisUnit, abj: true);
X0Y0_お下げ_髪縛2CP = new ColorP(X0Y0_お下げ_髪縛2, _髪縛2CD, DisUnit, abj: true);
X0Y0_お下げ_髪左2CP = new ColorP(X0Y0_お下げ_髪左2, _髪左2CD, DisUnit, abj: false);
X0Y0_お下げ_髪左1CP = new ColorP(X0Y0_お下げ_髪左1, _髪左1CD, DisUnit, abj: false);
X0Y0_お下げ_髪右2CP = new ColorP(X0Y0_お下げ_髪右2, _髪右2CD, DisUnit, abj: false);
X0Y0_お下げ_髪右1CP = new ColorP(X0Y0_お下げ_髪右1, _髪右1CD, DisUnit, abj: false);
X0Y0_お下げ_髪根CP = new ColorP(X0Y0_お下げ_髪根, _髪根CD, DisUnit, abj: false);
Intensity = e.;
}
public override void SetAngle0()
{
double num = ( ? (-1.0) : 1.0);
X0Y0_お下げ_髪節.SetAngleBase(num * 30.0);
X0Y0_お下げ_髪根.SetAngleBase(num * -25.0);
Body.JoinPAall();
}
public void ()
{
X0Y0_髪基.GetOP()[ ? 1 : 0].Outline = false;
X0Y0_髪基.GetOP()[(!) ? 1 : 0].Outline = false;
X0Y0_お下げ_髪節.GetOP()[ ? 2 : 0].Outline = false;
X0Y0_お下げ_髪節.GetOP()[ ? 1 : 1].Outline = false;
X0Y0_お下げ_髪節.GetOP()[(!) ? 2 : 0].Outline = false;
X0Y0_お下げ_髪縛1.GetOP()[ ? 0 : 0].Outline = false;
X0Y0_お下げ_髪縛2.GetOP()[ ? 0 : 0].Outline = false;
X0Y0_お下げ_髪左2.GetOP()[ ? 4 : 0].Outline = false;
X0Y0_お下げ_髪左2.GetOP()[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ_髪左2.GetOP()[ ? 2 : 2].Outline = false;
X0Y0_お下げ_髪左2.GetOP()[ ? 1 : 3].Outline = false;
X0Y0_お下げ_髪左2.GetOP()[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ_髪左1.GetOP()[ ? 4 : 0].Outline = false;
X0Y0_お下げ_髪左1.GetOP()[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ_髪左1.GetOP()[ ? 2 : 2].Outline = false;
X0Y0_お下げ_髪左1.GetOP()[ ? 1 : 3].Outline = false;
X0Y0_お下げ_髪左1.GetOP()[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ_髪右2.GetOP()[ ? 4 : 0].Outline = false;
X0Y0_お下げ_髪右2.GetOP()[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ_髪右2.GetOP()[ ? 2 : 2].Outline = false;
X0Y0_お下げ_髪右2.GetOP()[ ? 1 : 3].Outline = false;
X0Y0_お下げ_髪右2.GetOP()[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ_髪右1.GetOP()[ ? 4 : 0].Outline = false;
X0Y0_お下げ_髪右1.GetOP()[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ_髪右1.GetOP()[ ? 2 : 2].Outline = false;
X0Y0_お下げ_髪右1.GetOP()[ ? 1 : 3].Outline = false;
X0Y0_お下げ_髪右1.GetOP()[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ_髪根.GetOP()[ ? 4 : 0].Outline = false;
X0Y0_お下げ_髪根.GetOP()[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ_髪根.GetOP()[ ? 2 : 2].Outline = false;
X0Y0_お下げ_髪根.GetOP()[ ? 1 : 3].Outline = false;
X0Y0_お下げ_髪根.GetOP()[(!) ? 4 : 0].Outline = false;
}
public override bool Is布(Par p)
{
if (p != X0Y0_お下げ_髪縛1)
{
return p == X0Y0_お下げ_髪縛2;
}
return true;
}
public override void ()
{
X0Y0_髪基CP.Update();
X0Y0_お下げ_髪節CP.Update();
X0Y0_お下げ_髪縛1CP.Update();
X0Y0_お下げ_髪縛2CP.Update();
X0Y0_お下げ_髪左2CP.Update();
X0Y0_お下げ_髪左1CP.Update();
X0Y0_お下げ_髪右2CP.Update();
X0Y0_お下げ_髪右1CP.Update();
X0Y0_お下げ_髪根CP.Update();
}
private void (BodyColorSet )
{
N0();
}
private void N0(BodyColorSet )
{
CD = new ColorD(ref ., ref .O);
_髪節CD = new ColorD(ref ., ref .O);
_髪縛1CD = new ColorD();
_髪縛2CD = new ColorD();
_髪左2CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O);
_髪右2CD = new ColorD(ref ., ref .O);
_髪右1CD = new ColorD(ref ., ref .O);
_髪根CD = new ColorD(ref ., ref .O);
}
public override void ( )
{
_髪縛1CD. = .1;
_髪縛2CD. = .2;
}
}
}