Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/ブーツ色.cs
2025-05-05 19:40:03 -07:00

86 lines
1.5 KiB
C#

using System;
using System.Drawing;
namespace SlaveMatrix;
[Serializable]
public struct
{
public Color 1;
public Color 2;
public Color ;
public Color ;
public Color ;
public Color ;
public Color ;
public Color ;
public Color ;
public Color2 1;
public Color2 2;
public Color2 ;
public Color2 ;
public Color2 ;
public Color2 ;
public Color2 ;
public Color2 ;
public Color2 ;
public void SetDefault()
{
Col.Add(ref Col.DarkGreen, 0, 0, -50, out 1);
Col.Add(ref Col.Indigo, 0, 0, -50, out 2);
= Color.Gold;
= Color.Gold;
= Col.Black;
= Color.Gray;
= Col.Black;
= Col.Black;
= Col.Black;
SetColor2();
}
public void SetRandom()
{
Col.GetRandomClothesColor(out 1);
Col.GetRandomClothesColor(out 2);
Col.GetRandomClothesColor(out );
= ;
Col.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out );
= ;
= ;
= ;
SetColor2();
}
public void SetColor2()
{
Col.GetGrad(ref 1, out 1);
Col.GetGrad(ref 2, out 2);
Col.GetGrad(ref , out );
Col.GetGrad(ref , out );
Col.GetGrad(ref , out );
Col.GetMetal(ref , out );
Col.GetGrad(ref , out );
Col.GetGrad(ref , out );
Col.GetGrad(ref , out );
}
}