Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/下腕_獣D.cs
2025-05-05 19:40:03 -07:00

62 lines
1.1 KiB
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix;
[Serializable]
public class _獣D : D
{
public bool _表示 = true;
public bool _筋肉下_表示;
public bool _筋肉上_表示;
public bool _鱗1_表示;
public bool _鱗2_表示;
public bool _鱗3_表示;
public bool _鱗4_表示;
public bool _鱗5_表示;
public bool _鱗6_表示;
public bool _鱗7_表示;
public bool _革_表示;
public bool _金具1_表示;
public bool _金具2_表示;
public bool _金具3_表示;
public bool _金具左_表示;
public bool _金具右_表示;
public bool ;
public bool ;
public _獣D()
{
ThisType = GetType();
}
public override void (EleD e)
{
_接続.Add(e);
e.Par = this;
e. = ConnectionInfo._獣_手_接続;
}
public override Ele GetEle(double DisUnit, Med Med, )
{
return new _獣(DisUnit, , , Med, this);
}
}