Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/処理B.cs
2025-05-05 19:40:03 -07:00

52 lines
704 B
C#

using _2DGAMELIB;
namespace SlaveMatrix;
public class B
{
public TrainingUI 調UI;
public Med Med;
public Are Are;
public Cha Cha;
public Bod Bod;
public InfoPanel ip;
public CM ;
public const int MaxLv = 3;
public int = 1;
public bool ;
public double => (double) / 3.0;
public B(TrainingUI 調UI)
{
this.調UI = 調UI;
Med = 調UI.Med;
Are = 調UI.Are;
ip = 調UI.ip;
}
public B(TrainingUI 調UI, CM )
{
this.調UI = 調UI;
Med = 調UI.Med;
Are = 調UI.Are;
ip = 調UI.ip;
this. = ;
}
public void Reset()
{
= 1;
= false;
}
}