Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/後髪0_下2ハネ.cs
2025-05-05 19:40:03 -07:00

537 lines
14 KiB
C#

using _2DGAMELIB;
namespace SlaveMatrix;
public class 0_2 : 2
{
public Par X0Y0_髪基;
public Par X0Y0_お下げ左_髪縛1;
public Par X0Y0_お下げ左_髪縛2;
public Par X0Y0_お下げ左_髪右;
public Par X0Y0_お下げ左_髪左;
public Par X0Y0_お下げ左_髪根;
public Par X0Y0_お下げ右_髪縛1;
public Par X0Y0_お下げ右_髪縛2;
public Par X0Y0_お下げ右_髪左;
public Par X0Y0_お下げ右_髪右;
public Par X0Y0_お下げ右_髪根;
public ColorD CD;
public ColorD _髪縛1CD;
public ColorD _髪縛2CD;
public ColorD _髪右CD;
public ColorD _髪左CD;
public ColorD _髪根CD;
public ColorD _髪縛1CD;
public ColorD _髪縛2CD;
public ColorD _髪左CD;
public ColorD _髪右CD;
public ColorD _髪根CD;
public ColorP X0Y0_髪基CP;
public ColorP X0Y0_お下げ左_髪縛1CP;
public ColorP X0Y0_お下げ左_髪縛2CP;
public ColorP X0Y0_お下げ左_髪右CP;
public ColorP X0Y0_お下げ左_髪左CP;
public ColorP X0Y0_お下げ左_髪根CP;
public ColorP X0Y0_お下げ右_髪縛1CP;
public ColorP X0Y0_お下げ右_髪縛2CP;
public ColorP X0Y0_お下げ右_髪左CP;
public ColorP X0Y0_お下げ右_髪右CP;
public ColorP X0Y0_お下げ右_髪根CP;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool _表示
{
get
{
return X0Y0_髪基.Dra;
}
set
{
X0Y0_髪基.Dra = value;
X0Y0_髪基.Hit = value;
}
}
public override bool _髪縛1_表示
{
get
{
return X0Y0_お下げ左_髪縛1.Dra;
}
set
{
X0Y0_お下げ左_髪縛1.Dra = value;
X0Y0_お下げ左_髪縛1.Hit = value;
}
}
public override bool _髪縛2_表示
{
get
{
return X0Y0_お下げ左_髪縛2.Dra;
}
set
{
X0Y0_お下げ左_髪縛2.Dra = value;
X0Y0_お下げ左_髪縛2.Hit = value;
}
}
public bool _髪右_表示
{
get
{
return X0Y0_お下げ左_髪右.Dra;
}
set
{
X0Y0_お下げ左_髪右.Dra = value;
X0Y0_お下げ左_髪右.Hit = value;
}
}
public bool _髪左_表示
{
get
{
return X0Y0_お下げ左_髪左.Dra;
}
set
{
X0Y0_お下げ左_髪左.Dra = value;
X0Y0_お下げ左_髪左.Hit = value;
}
}
public bool _髪根_表示
{
get
{
return X0Y0_お下げ左_髪根.Dra;
}
set
{
X0Y0_お下げ左_髪根.Dra = value;
X0Y0_お下げ左_髪根.Hit = value;
}
}
public override bool _髪縛1_表示
{
get
{
return X0Y0_お下げ右_髪縛1.Dra;
}
set
{
X0Y0_お下げ右_髪縛1.Dra = value;
X0Y0_お下げ右_髪縛1.Hit = value;
}
}
public override bool _髪縛2_表示
{
get
{
return X0Y0_お下げ右_髪縛2.Dra;
}
set
{
X0Y0_お下げ右_髪縛2.Dra = value;
X0Y0_お下げ右_髪縛2.Hit = value;
}
}
public bool _髪左_表示
{
get
{
return X0Y0_お下げ右_髪左.Dra;
}
set
{
X0Y0_お下げ右_髪左.Dra = value;
X0Y0_お下げ右_髪左.Hit = value;
}
}
public bool _髪右_表示
{
get
{
return X0Y0_お下げ右_髪右.Dra;
}
set
{
X0Y0_お下げ右_髪右.Dra = value;
X0Y0_お下げ右_髪右.Hit = value;
}
}
public bool _髪根_表示
{
get
{
return X0Y0_お下げ右_髪根.Dra;
}
set
{
X0Y0_お下げ右_髪根.Dra = value;
X0Y0_お下げ右_髪根.Hit = value;
}
}
public override bool
{
get
{
return _表示;
}
set
{
_表示 = value;
_髪縛1_表示 = value;
_髪縛2_表示 = value;
_髪右_表示 = value;
_髪左_表示 = value;
_髪根_表示 = value;
_髪縛1_表示 = value;
_髪縛2_表示 = value;
_髪左_表示 = value;
_髪右_表示 = value;
_髪根_表示 = value;
}
}
public override double
{
get
{
return CD.;
}
set
{
CD. = value;
_髪縛1CD. = value;
_髪縛2CD. = value;
_髪右CD. = value;
_髪左CD. = value;
_髪根CD. = value;
_髪縛1CD. = value;
_髪縛2CD. = value;
_髪左CD. = value;
_髪右CD. = value;
_髪根CD. = value;
}
}
public double 0
{
set
{
double num = 0.7 + 0.3 * value;
X0Y0_髪基.SizeYBase *= num;
}
}
public double 1
{
set
{
double num = 0.5 + 0.9 * value;
X0Y0_お下げ左_髪右.SizeYBase *= num;
X0Y0_お下げ左_髪左.SizeYBase *= num;
X0Y0_お下げ左_髪根.SizeYBase *= num;
X0Y0_お下げ右_髪左.SizeYBase *= num;
X0Y0_お下げ右_髪右.SizeYBase *= num;
X0Y0_お下げ右_髪根.SizeYBase *= num;
}
}
public double
{
set
{
double num = 1.0 + 0.5 * value;
X0Y0_お下げ左_髪縛1.SizeBase *= num;
X0Y0_お下げ左_髪縛2.SizeBase *= num;
X0Y0_お下げ左_髪左.SizeXBase *= num;
X0Y0_お下げ左_髪右.SizeXBase *= num;
X0Y0_お下げ左_髪根.SizeXBase *= num;
X0Y0_お下げ右_髪縛1.SizeBase *= num;
X0Y0_お下げ右_髪縛2.SizeBase *= num;
X0Y0_お下げ右_髪右.SizeXBase *= num;
X0Y0_お下げ右_髪左.SizeXBase *= num;
X0Y0_お下げ右_髪根.SizeXBase *= num;
}
}
public double
{
set
{
X0Y0_お下げ左_髪左.AngleBase = 3.0 * value;
X0Y0_お下げ左_髪右.AngleBase = -3.0 * value;
X0Y0_お下げ右_髪右.AngleBase = -3.0 * value;
X0Y0_お下げ右_髪左.AngleBase = 3.0 * value;
}
}
public 0_2(double DisUnit, , , Med Med, 0_2D e)
{
ThisType = GetType();
Dif dif = new Dif();
dif.Tag = "下げ2ハネ";
dif.Add(new Pars(Sta.["後髪0"][0][9]));
= new Difs();
.Tag = dif.Tag;
.Add(dif);
Pars pars = [0][0];
X0Y0_髪基 = pars["髪基"].ToPar();
Pars pars2 = pars["お下げ左"].ToPars();
X0Y0_お下げ左_髪縛1 = pars2["髪縛1"].ToPar();
X0Y0_お下げ左_髪縛2 = pars2["髪縛2"].ToPar();
X0Y0_お下げ左_髪右 = pars2["髪右"].ToPar();
X0Y0_お下げ左_髪左 = pars2["髪左"].ToPar();
X0Y0_お下げ左_髪根 = pars2["髪根"].ToPar();
pars2 = pars["お下げ右"].ToPars();
X0Y0_お下げ右_髪縛1 = pars2["髪縛1"].ToPar();
X0Y0_お下げ右_髪縛2 = pars2["髪縛2"].ToPar();
X0Y0_お下げ右_髪左 = pars2["髪左"].ToPar();
X0Y0_お下げ右_髪右 = pars2["髪右"].ToPar();
X0Y0_お下げ右_髪根 = pars2["髪根"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
_表示 = e._表示;
_髪縛1_表示 = e._髪縛1_表示;
_髪縛2_表示 = e._髪縛2_表示;
_髪右_表示 = e._髪右_表示;
_髪左_表示 = e._髪左_表示;
_髪根_表示 = e._髪根_表示;
_髪縛1_表示 = e._髪縛1_表示;
_髪縛2_表示 = e._髪縛2_表示;
_髪左_表示 = e._髪左_表示;
_髪右_表示 = e._髪右_表示;
_髪根_表示 = e._髪根_表示;
0 = e.0;
1 = e.1;
= e.;
= e.;
if (e.)
{
();
}
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
X0Y0_髪基CP = new ColorP(X0Y0_髪基, CD, DisUnit, abj: false);
X0Y0_お下げ左_髪縛1CP = new ColorP(X0Y0_お下げ左_髪縛1, _髪縛1CD, DisUnit, abj: true);
X0Y0_お下げ左_髪縛2CP = new ColorP(X0Y0_お下げ左_髪縛2, _髪縛2CD, DisUnit, abj: true);
X0Y0_お下げ左_髪右CP = new ColorP(X0Y0_お下げ左_髪右, _髪右CD, DisUnit, abj: false);
X0Y0_お下げ左_髪左CP = new ColorP(X0Y0_お下げ左_髪左, _髪左CD, DisUnit, abj: false);
X0Y0_お下げ左_髪根CP = new ColorP(X0Y0_お下げ左_髪根, _髪根CD, DisUnit, abj: false);
X0Y0_お下げ右_髪縛1CP = new ColorP(X0Y0_お下げ右_髪縛1, _髪縛1CD, DisUnit, abj: true);
X0Y0_お下げ右_髪縛2CP = new ColorP(X0Y0_お下げ右_髪縛2, _髪縛2CD, DisUnit, abj: true);
X0Y0_お下げ右_髪左CP = new ColorP(X0Y0_お下げ右_髪左, _髪左CD, DisUnit, abj: false);
X0Y0_お下げ右_髪右CP = new ColorP(X0Y0_お下げ右_髪右, _髪右CD, DisUnit, abj: false);
X0Y0_お下げ右_髪根CP = new ColorP(X0Y0_お下げ右_髪根, _髪根CD, DisUnit, abj: false);
= e.;
}
public override void SetAngle0()
{
_ = ;
X0Y0_お下げ左_髪根.AngleBase = 10.0;
X0Y0_お下げ右_髪根.AngleBase = -10.0;
.JoinPAall();
}
public void ()
{
X0Y0_髪基.OP[ ? 1 : 0].Outline = false;
X0Y0_髪基.OP[(!) ? 1 : 0].Outline = false;
X0Y0_お下げ左_髪縛1.OP[ ? 0 : 0].Outline = false;
X0Y0_お下げ左_髪縛2.OP[ ? 0 : 0].Outline = false;
X0Y0_お下げ左_髪右.OP[ ? 4 : 0].Outline = false;
X0Y0_お下げ左_髪右.OP[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ左_髪右.OP[ ? 2 : 2].Outline = false;
X0Y0_お下げ左_髪右.OP[ ? 1 : 3].Outline = false;
X0Y0_お下げ左_髪右.OP[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ左_髪左.OP[ ? 4 : 0].Outline = false;
X0Y0_お下げ左_髪左.OP[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ左_髪左.OP[ ? 2 : 2].Outline = false;
X0Y0_お下げ左_髪左.OP[ ? 1 : 3].Outline = false;
X0Y0_お下げ左_髪左.OP[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ左_髪根.OP[ ? 4 : 0].Outline = false;
X0Y0_お下げ左_髪根.OP[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ左_髪根.OP[ ? 2 : 2].Outline = false;
X0Y0_お下げ左_髪根.OP[ ? 1 : 3].Outline = false;
X0Y0_お下げ左_髪根.OP[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ右_髪縛1.OP[ ? 0 : 0].Outline = false;
X0Y0_お下げ右_髪縛2.OP[ ? 0 : 0].Outline = false;
X0Y0_お下げ右_髪左.OP[ ? 4 : 0].Outline = false;
X0Y0_お下げ右_髪左.OP[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ右_髪左.OP[ ? 2 : 2].Outline = false;
X0Y0_お下げ右_髪左.OP[ ? 1 : 3].Outline = false;
X0Y0_お下げ右_髪左.OP[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ右_髪右.OP[ ? 4 : 0].Outline = false;
X0Y0_お下げ右_髪右.OP[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ右_髪右.OP[ ? 2 : 2].Outline = false;
X0Y0_お下げ右_髪右.OP[ ? 1 : 3].Outline = false;
X0Y0_お下げ右_髪右.OP[(!) ? 4 : 0].Outline = false;
X0Y0_お下げ右_髪根.OP[ ? 4 : 0].Outline = false;
X0Y0_お下げ右_髪根.OP[(!) ? 1 : 3].Outline = false;
X0Y0_お下げ右_髪根.OP[ ? 2 : 2].Outline = false;
X0Y0_お下げ右_髪根.OP[ ? 1 : 3].Outline = false;
X0Y0_お下げ右_髪根.OP[(!) ? 4 : 0].Outline = false;
}
public override bool Is布(Par p)
{
if (p != X0Y0_お下げ左_髪縛1 && p != X0Y0_お下げ左_髪縛2 && p != X0Y0_お下げ右_髪縛1)
{
return p == X0Y0_お下げ右_髪縛2;
}
return true;
}
public override void ()
{
X0Y0_髪基CP.Update();
X0Y0_お下げ左_髪縛1CP.Update();
X0Y0_お下げ左_髪縛2CP.Update();
X0Y0_お下げ左_髪右CP.Update();
X0Y0_お下げ左_髪左CP.Update();
X0Y0_お下げ左_髪根CP.Update();
X0Y0_お下げ右_髪縛1CP.Update();
X0Y0_お下げ右_髪縛2CP.Update();
X0Y0_お下げ右_髪左CP.Update();
X0Y0_お下げ右_髪右CP.Update();
X0Y0_お下げ右_髪根CP.Update();
}
private void ( )
{
N0();
}
private void N0( )
{
CD = new ColorD(ref ., ref .O);
_髪縛1CD = new ColorD();
_髪縛2CD = new ColorD();
_髪右CD = new ColorD(ref ., ref .O);
_髪左CD = new ColorD(ref ., ref .O);
_髪根CD = new ColorD(ref ., ref .O);
_髪縛1CD = new ColorD();
_髪縛2CD = new ColorD();
_髪左CD = new ColorD(ref ., ref .O);
_髪右CD = new ColorD(ref ., ref .O);
_髪根CD = new ColorD(ref ., ref .O);
}
public override void ( , )
{
_髪縛1CD. = .1;
_髪縛2CD. = .2;
_髪縛1CD. = .1;
_髪縛2CD. = .2;
}
}