27 lines
446 B
C#
27 lines
446 B
C#
using System;
|
|
using _2DGAMELIB;
|
|
|
|
namespace SlaveMatrix;
|
|
|
|
[Serializable]
|
|
public class 汗D : EleD
|
|
{
|
|
public bool 汗0_表示 = true;
|
|
|
|
public bool 汗1_表示 = true;
|
|
|
|
public bool 汗ハイライト_表示 = true;
|
|
|
|
public bool 汗0流れ_表示 = true;
|
|
|
|
public 汗D()
|
|
{
|
|
ThisType = GetType();
|
|
}
|
|
|
|
public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
|
|
{
|
|
return new 汗(DisUnit, 配色指定, 体配色, Med, this);
|
|
}
|
|
}
|