55 lines
944 B
C#
55 lines
944 B
C#
using System;
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using _2DGAMELIB;
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namespace SlaveMatrix;
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[Serializable]
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public class 舌_長D : 舌D
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{
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public bool 舌1_表示 = true;
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public bool 舌2_表示 = true;
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public bool 舌3_表示 = true;
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public bool 舌4_表示 = true;
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public bool 舌5_表示 = true;
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public bool 舌股左_舌1_表示;
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public bool 舌股左_舌2_表示;
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public bool 舌股左_舌3_表示;
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public bool 舌股左_舌4_表示;
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public bool 舌股左_舌5_表示;
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public bool 舌股左_舌6_表示;
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public bool 舌股右_舌1_表示;
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public bool 舌股右_舌2_表示;
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public bool 舌股右_舌3_表示;
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public bool 舌股右_舌4_表示;
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public bool 舌股右_舌5_表示;
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public bool 舌股右_舌6_表示;
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public bool 股舌表示;
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public 舌_長D()
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{
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ThisType = GetType();
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}
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public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
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{
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return new 舌_長(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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