Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/角2_牛4D.cs
2025-05-05 19:40:03 -07:00

41 lines
687 B
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix;
[Serializable]
public class 2_4D : 2D
{
public bool _表示 = true;
public bool 1_ = true;
public bool 2_ = true;
public bool 3_ = true;
public bool 4_ = true;
public bool 5_ = true;
public bool 6_ = true;
public bool 7_ = true;
public bool _表示 = true;
public bool 1_ = true;
public bool 2_ = true;
public 2_4D()
{
ThisType = GetType();
}
public override Ele GetEle(double DisUnit, Med Med, )
{
return new 2_4(DisUnit, , , Med, this);
}
}