Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/触手_触.cs
2025-05-05 19:40:03 -07:00

5504 lines
181 KiB
C#

using System.Collections.Generic;
using _2DGAMELIB;
namespace SlaveMatrix;
public class _触 :
{
public Par X0Y0_腕部_節1_節;
public Par X0Y0_腕部_節1_紋柄_紋柄1;
public Par X0Y0_腕部_節1_紋柄_紋柄2;
public Par X0Y0_腕部_節2_節;
public Par X0Y0_腕部_節2_紋柄_紋柄1;
public Par X0Y0_腕部_節2_紋柄_紋柄2;
public Par X0Y0_腕部_節3_節;
public Par X0Y0_腕部_節3_紋柄_紋柄1;
public Par X0Y0_腕部_節3_紋柄_紋柄2;
public Par X0Y0_腕部_節4_節;
public Par X0Y0_腕部_節4_紋柄_紋柄1;
public Par X0Y0_腕部_節4_紋柄_紋柄2;
public Par X0Y0_腕部_節5_節;
public Par X0Y0_腕部_節5_紋柄_紋柄1;
public Par X0Y0_腕部_節5_紋柄_紋柄2;
public Par X0Y0_腕部_節6_節;
public Par X0Y0_腕部_節6_紋柄_紋柄1;
public Par X0Y0_腕部_節6_紋柄_紋柄2;
public Par X0Y0_腕部_節7_節;
public Par X0Y0_腕部_節7_紋柄_紋柄1;
public Par X0Y0_腕部_節7_紋柄_紋柄2;
public Par X0Y0_腕部_節8_節;
public Par X0Y0_腕部_節8_紋柄_紋柄1;
public Par X0Y0_腕部_節8_紋柄_紋柄2;
public Par X0Y0_腕部_節9_節;
public Par X0Y0_腕部_節9_紋柄_紋柄1;
public Par X0Y0_腕部_節9_紋柄_紋柄2;
public Par X0Y0_腕部_節10_節;
public Par X0Y0_腕部_節10_紋柄_紋柄1;
public Par X0Y0_腕部_節10_紋柄_紋柄2;
public Par X0Y0_腕部_節11_節;
public Par X0Y0_腕部_節11_紋柄_紋柄1;
public Par X0Y0_腕部_節11_紋柄_紋柄2;
public Par X0Y0_腕部_節12_節;
public Par X0Y0_腕部_節12_紋柄_紋柄1;
public Par X0Y0_腕部_節12_紋柄_紋柄2;
public Par X0Y0_腕部_節13_節;
public Par X0Y0_腕部_節13_紋柄_紋柄1;
public Par X0Y0_腕部_節13_紋柄_紋柄2;
public Par X0Y0_腕部_節14_節;
public Par X0Y0_腕部_節14_紋柄_紋柄1;
public Par X0Y0_腕部_節14_紋柄_紋柄2;
public Par X0Y0_腕部_節15_節;
public Par X0Y0_腕部_節15_紋柄_紋柄1;
public Par X0Y0_腕部_節15_紋柄_紋柄2;
public Par X0Y0_腕部_輪1_革;
public Par X0Y0_腕部_輪1_金具1;
public Par X0Y0_腕部_輪1_金具2;
public Par X0Y0_腕部_輪1_金具3;
public Par X0Y0_腕部_輪1_金具左;
public Par X0Y0_腕部_輪1_金具右;
public Par X0Y0_腕部_節16_節;
public Par X0Y0_腕部_節16_紋柄_紋柄1;
public Par X0Y0_腕部_節16_紋柄_紋柄2;
public Par X0Y0_腕部_節17_節;
public Par X0Y0_腕部_節17_紋柄_紋柄1;
public Par X0Y0_腕部_節17_紋柄_紋柄2;
public Par X0Y0_腕部_節18_節;
public Par X0Y0_腕部_節18_紋柄_紋柄1;
public Par X0Y0_腕部_節18_紋柄_紋柄2;
public Par X0Y0_腕部_節19_節;
public Par X0Y0_腕部_節19_紋柄_紋柄1;
public Par X0Y0_腕部_節19_紋柄_紋柄2;
public Par X0Y0_腕部_節20_節;
public Par X0Y0_腕部_節20_紋柄_紋柄1;
public Par X0Y0_腕部_節20_紋柄_紋柄2;
public Par X0Y0_腕部_節21_節;
public Par X0Y0_腕部_節21_紋柄_紋柄1;
public Par X0Y0_腕部_節21_紋柄_紋柄2;
public Par X0Y0_腕部_節22_節;
public Par X0Y0_腕部_節22_紋柄_紋柄1;
public Par X0Y0_腕部_節22_紋柄_紋柄2;
public Par X0Y0_腕部_節23_節;
public Par X0Y0_腕部_節23_紋柄_紋柄1;
public Par X0Y0_腕部_節23_紋柄_紋柄2;
public Par X0Y0_腕部_節24_節;
public Par X0Y0_腕部_節24_紋柄_紋柄1;
public Par X0Y0_腕部_節24_紋柄_紋柄2;
public Par X0Y0_腕部_節25_節;
public Par X0Y0_腕部_節25_紋柄_紋柄1;
public Par X0Y0_腕部_節25_紋柄_紋柄2;
public Par X0Y0_手先_節1_節;
public Par X0Y0_手先_節1_紋柄1;
public Par X0Y0_手先_節1_紋柄2;
public Par X0Y0_手先_節1_吸盤_吸盤1;
public Par X0Y0_手先_節1_吸盤_吸盤2;
public Par X0Y0_手先_節1_吸盤_吸盤3;
public Par X0Y0_手先_節1_吸盤_吸盤4;
public Par X0Y0_手先_節1_爪_爪2;
public Par X0Y0_手先_節1_爪_爪1;
public Par X0Y0_手先_輪2_革;
public Par X0Y0_手先_輪2_金具1;
public Par X0Y0_手先_輪2_金具2;
public Par X0Y0_手先_輪2_金具3;
public Par X0Y0_手先_輪2_金具左;
public Par X0Y0_手先_輪2_金具右;
public Par X0Y0_手先_節2_節;
public Par X0Y0_手先_節2_紋柄1;
public Par X0Y0_手先_節2_紋柄2;
public Par X0Y0_手先_節2_吸盤_吸盤1;
public Par X0Y0_手先_節2_吸盤_吸盤2;
public Par X0Y0_手先_節2_吸盤_吸盤3;
public Par X0Y0_手先_節2_吸盤_吸盤4;
public Par X0Y0_手先_節2_爪_爪2;
public Par X0Y0_手先_節2_爪_爪1;
public Par X0Y0_手先_節3_節;
public Par X0Y0_手先_節3_紋柄1;
public Par X0Y0_手先_節3_紋柄2;
public Par X0Y0_手先_節3_吸盤_吸盤1;
public Par X0Y0_手先_節3_吸盤_吸盤2;
public Par X0Y0_手先_節3_吸盤_吸盤3;
public Par X0Y0_手先_節3_吸盤_吸盤4;
public Par X0Y0_手先_節3_爪_爪2;
public Par X0Y0_手先_節3_爪_爪1;
public Par X0Y0_手先_節4_節;
public Par X0Y0_手先_節4_紋柄1;
public Par X0Y0_手先_節4_紋柄2;
public Par X0Y0_手先_節4_吸盤_吸盤1;
public Par X0Y0_手先_節4_吸盤_吸盤2;
public Par X0Y0_手先_節4_吸盤_吸盤3;
public Par X0Y0_手先_節4_吸盤_吸盤4;
public Par X0Y0_手先_節4_爪_爪2;
public Par X0Y0_手先_節4_爪_爪1;
public Par X0Y0_手先_節5_節;
public Par X0Y0_手先_節5_紋柄1;
public Par X0Y0_手先_節5_紋柄2;
public Par X0Y0_手先_節5_吸盤_吸盤1;
public Par X0Y0_手先_節5_吸盤_吸盤2;
public Par X0Y0_手先_節5_吸盤_吸盤3;
public Par X0Y0_手先_節5_吸盤_吸盤4;
public Par X0Y0_手先_節5_爪_爪2;
public Par X0Y0_手先_節5_爪_爪1;
public Par X0Y0_手先_節6_節;
public Par X0Y0_手先_節6_紋柄1;
public Par X0Y0_手先_節6_紋柄2;
public Par X0Y0_手先_節6_吸盤_吸盤1;
public Par X0Y0_手先_節6_吸盤_吸盤2;
public Par X0Y0_手先_節6_吸盤_吸盤3;
public Par X0Y0_手先_節6_吸盤_吸盤4;
public Par X0Y0_手先_節6_爪_爪2;
public Par X0Y0_手先_節6_爪_爪1;
public Par X0Y0_手先_節7_節;
public Par X0Y0_手先_節7_紋柄;
public Par X0Y0_手先_節7_吸盤_吸盤1;
public Par X0Y0_手先_節7_吸盤_吸盤2;
public Par X0Y0_手先_節7_吸盤_吸盤3;
public Par X0Y0_手先_節7_吸盤_吸盤4;
public Par X0Y0_手先_節7_爪_爪2;
public Par X0Y0_手先_節7_爪_爪1;
public Par X0Y0_手先_節8_節;
public Par X0Y0_手先_節8_紋柄;
public Par X0Y0_手先_節8_吸盤_吸盤1;
public Par X0Y0_手先_節8_吸盤_吸盤2;
public Par X0Y0_手先_節8_吸盤_吸盤3;
public Par X0Y0_手先_節8_吸盤_吸盤4;
public Par X0Y0_手先_節8_爪_爪2;
public Par X0Y0_手先_節8_爪_爪1;
public Par X0Y0_手先_節9_節;
public Par X0Y0_手先_節9_紋柄;
public Par X0Y0_手先_節9_吸盤_吸盤1;
public Par X0Y0_手先_節9_吸盤_吸盤2;
public Par X0Y0_手先_節9_吸盤_吸盤3;
public Par X0Y0_手先_節9_吸盤_吸盤4;
public Par X0Y0_手先_節9_爪_爪2;
public Par X0Y0_手先_節9_爪_爪1;
public Par X0Y0_手先_節10_節;
public Par X0Y0_手先_節10_紋柄;
public Par X0Y0_手先_節10_吸盤_吸盤1;
public Par X0Y0_手先_節10_吸盤_吸盤2;
public Par X0Y0_手先_節10_吸盤_吸盤3;
public Par X0Y0_手先_節10_吸盤_吸盤4;
public Par X0Y0_手先_節10_爪_爪2;
public Par X0Y0_手先_節10_爪_爪1;
public ColorD _節1_節CD;
public ColorD _節1_紋柄_紋柄1CD;
public ColorD _節1_紋柄_紋柄2CD;
public ColorD _節2_節CD;
public ColorD _節2_紋柄_紋柄1CD;
public ColorD _節2_紋柄_紋柄2CD;
public ColorD _節3_節CD;
public ColorD _節3_紋柄_紋柄1CD;
public ColorD _節3_紋柄_紋柄2CD;
public ColorD _節4_節CD;
public ColorD _節4_紋柄_紋柄1CD;
public ColorD _節4_紋柄_紋柄2CD;
public ColorD _節5_節CD;
public ColorD _節5_紋柄_紋柄1CD;
public ColorD _節5_紋柄_紋柄2CD;
public ColorD _節6_節CD;
public ColorD _節6_紋柄_紋柄1CD;
public ColorD _節6_紋柄_紋柄2CD;
public ColorD _節7_節CD;
public ColorD _節7_紋柄_紋柄1CD;
public ColorD _節7_紋柄_紋柄2CD;
public ColorD _節8_節CD;
public ColorD _節8_紋柄_紋柄1CD;
public ColorD _節8_紋柄_紋柄2CD;
public ColorD _節9_節CD;
public ColorD _節9_紋柄_紋柄1CD;
public ColorD _節9_紋柄_紋柄2CD;
public ColorD _節10_節CD;
public ColorD _節10_紋柄_紋柄1CD;
public ColorD _節10_紋柄_紋柄2CD;
public ColorD _節11_節CD;
public ColorD _節11_紋柄_紋柄1CD;
public ColorD _節11_紋柄_紋柄2CD;
public ColorD _節12_節CD;
public ColorD _節12_紋柄_紋柄1CD;
public ColorD _節12_紋柄_紋柄2CD;
public ColorD _節13_節CD;
public ColorD _節13_紋柄_紋柄1CD;
public ColorD _節13_紋柄_紋柄2CD;
public ColorD _節14_節CD;
public ColorD _節14_紋柄_紋柄1CD;
public ColorD _節14_紋柄_紋柄2CD;
public ColorD _節15_節CD;
public ColorD _節15_紋柄_紋柄1CD;
public ColorD _節15_紋柄_紋柄2CD;
public ColorD _節16_節CD;
public ColorD _節16_紋柄_紋柄1CD;
public ColorD _節16_紋柄_紋柄2CD;
public ColorD _節17_節CD;
public ColorD _節17_紋柄_紋柄1CD;
public ColorD _節17_紋柄_紋柄2CD;
public ColorD _節18_節CD;
public ColorD _節18_紋柄_紋柄1CD;
public ColorD _節18_紋柄_紋柄2CD;
public ColorD _節19_節CD;
public ColorD _節19_紋柄_紋柄1CD;
public ColorD _節19_紋柄_紋柄2CD;
public ColorD _節20_節CD;
public ColorD _節20_紋柄_紋柄1CD;
public ColorD _節20_紋柄_紋柄2CD;
public ColorD _節21_節CD;
public ColorD _節21_紋柄_紋柄1CD;
public ColorD _節21_紋柄_紋柄2CD;
public ColorD _節22_節CD;
public ColorD _節22_紋柄_紋柄1CD;
public ColorD _節22_紋柄_紋柄2CD;
public ColorD _節23_節CD;
public ColorD _節23_紋柄_紋柄1CD;
public ColorD _節23_紋柄_紋柄2CD;
public ColorD _節24_節CD;
public ColorD _節24_紋柄_紋柄1CD;
public ColorD _節24_紋柄_紋柄2CD;
public ColorD _節25_節CD;
public ColorD _節25_紋柄_紋柄1CD;
public ColorD _節25_紋柄_紋柄2CD;
public ColorD _節1_節CD;
public ColorD _節1_紋柄1CD;
public ColorD _節1_紋柄2CD;
public ColorD _節1_吸盤_吸盤1CD;
public ColorD _節1_吸盤_吸盤2CD;
public ColorD _節1_吸盤_吸盤3CD;
public ColorD _節1_吸盤_吸盤4CD;
public ColorD _節1_爪_爪2CD;
public ColorD _節1_爪_爪1CD;
public ColorD _節2_節CD;
public ColorD _節2_紋柄1CD;
public ColorD _節2_紋柄2CD;
public ColorD _節2_吸盤_吸盤1CD;
public ColorD _節2_吸盤_吸盤2CD;
public ColorD _節2_吸盤_吸盤3CD;
public ColorD _節2_吸盤_吸盤4CD;
public ColorD _節2_爪_爪2CD;
public ColorD _節2_爪_爪1CD;
public ColorD _節3_節CD;
public ColorD _節3_紋柄1CD;
public ColorD _節3_紋柄2CD;
public ColorD _節3_吸盤_吸盤1CD;
public ColorD _節3_吸盤_吸盤2CD;
public ColorD _節3_吸盤_吸盤3CD;
public ColorD _節3_吸盤_吸盤4CD;
public ColorD _節3_爪_爪2CD;
public ColorD _節3_爪_爪1CD;
public ColorD _節4_節CD;
public ColorD _節4_紋柄1CD;
public ColorD _節4_紋柄2CD;
public ColorD _節4_吸盤_吸盤1CD;
public ColorD _節4_吸盤_吸盤2CD;
public ColorD _節4_吸盤_吸盤3CD;
public ColorD _節4_吸盤_吸盤4CD;
public ColorD _節4_爪_爪2CD;
public ColorD _節4_爪_爪1CD;
public ColorD _節5_節CD;
public ColorD _節5_紋柄1CD;
public ColorD _節5_紋柄2CD;
public ColorD _節5_吸盤_吸盤1CD;
public ColorD _節5_吸盤_吸盤2CD;
public ColorD _節5_吸盤_吸盤3CD;
public ColorD _節5_吸盤_吸盤4CD;
public ColorD _節5_爪_爪2CD;
public ColorD _節5_爪_爪1CD;
public ColorD _節6_節CD;
public ColorD _節6_紋柄1CD;
public ColorD _節6_紋柄2CD;
public ColorD _節6_吸盤_吸盤1CD;
public ColorD _節6_吸盤_吸盤2CD;
public ColorD _節6_吸盤_吸盤3CD;
public ColorD _節6_吸盤_吸盤4CD;
public ColorD _節6_爪_爪2CD;
public ColorD _節6_爪_爪1CD;
public ColorD _節7_節CD;
public ColorD _節7_紋柄CD;
public ColorD _節7_吸盤_吸盤1CD;
public ColorD _節7_吸盤_吸盤2CD;
public ColorD _節7_吸盤_吸盤3CD;
public ColorD _節7_吸盤_吸盤4CD;
public ColorD _節7_爪_爪2CD;
public ColorD _節7_爪_爪1CD;
public ColorD _節8_節CD;
public ColorD _節8_紋柄CD;
public ColorD _節8_吸盤_吸盤1CD;
public ColorD _節8_吸盤_吸盤2CD;
public ColorD _節8_吸盤_吸盤3CD;
public ColorD _節8_吸盤_吸盤4CD;
public ColorD _節8_爪_爪2CD;
public ColorD _節8_爪_爪1CD;
public ColorD _節9_節CD;
public ColorD _節9_紋柄CD;
public ColorD _節9_吸盤_吸盤1CD;
public ColorD _節9_吸盤_吸盤2CD;
public ColorD _節9_吸盤_吸盤3CD;
public ColorD _節9_吸盤_吸盤4CD;
public ColorD _節9_爪_爪2CD;
public ColorD _節9_爪_爪1CD;
public ColorD _節10_節CD;
public ColorD _節10_紋柄CD;
public ColorD _節10_吸盤_吸盤1CD;
public ColorD _節10_吸盤_吸盤2CD;
public ColorD _節10_吸盤_吸盤3CD;
public ColorD _節10_吸盤_吸盤4CD;
public ColorD _節10_爪_爪2CD;
public ColorD _節10_爪_爪1CD;
public ColorD _輪1_革CD;
public ColorD _輪1_金具1CD;
public ColorD _輪1_金具2CD;
public ColorD _輪1_金具3CD;
public ColorD _輪1_金具左CD;
public ColorD _輪1_金具右CD;
public ColorD _輪2_革CD;
public ColorD _輪2_金具1CD;
public ColorD _輪2_金具2CD;
public ColorD _輪2_金具3CD;
public ColorD _輪2_金具左CD;
public ColorD _輪2_金具右CD;
public ColorP X0Y0_腕部_節1_節CP;
public ColorP X0Y0_腕部_節1_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節1_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節2_節CP;
public ColorP X0Y0_腕部_節2_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節2_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節3_節CP;
public ColorP X0Y0_腕部_節3_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節3_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節4_節CP;
public ColorP X0Y0_腕部_節4_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節4_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節5_節CP;
public ColorP X0Y0_腕部_節5_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節5_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節6_節CP;
public ColorP X0Y0_腕部_節6_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節6_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節7_節CP;
public ColorP X0Y0_腕部_節7_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節7_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節8_節CP;
public ColorP X0Y0_腕部_節8_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節8_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節9_節CP;
public ColorP X0Y0_腕部_節9_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節9_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節10_節CP;
public ColorP X0Y0_腕部_節10_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節10_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節11_節CP;
public ColorP X0Y0_腕部_節11_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節11_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節12_節CP;
public ColorP X0Y0_腕部_節12_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節12_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節13_節CP;
public ColorP X0Y0_腕部_節13_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節13_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節14_節CP;
public ColorP X0Y0_腕部_節14_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節14_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節15_節CP;
public ColorP X0Y0_腕部_節15_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節15_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_輪1_革CP;
public ColorP X0Y0_腕部_輪1_金具1CP;
public ColorP X0Y0_腕部_輪1_金具2CP;
public ColorP X0Y0_腕部_輪1_金具3CP;
public ColorP X0Y0_腕部_輪1_金具左CP;
public ColorP X0Y0_腕部_輪1_金具右CP;
public ColorP X0Y0_腕部_節16_節CP;
public ColorP X0Y0_腕部_節16_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節16_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節17_節CP;
public ColorP X0Y0_腕部_節17_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節17_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節18_節CP;
public ColorP X0Y0_腕部_節18_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節18_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節19_節CP;
public ColorP X0Y0_腕部_節19_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節19_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節20_節CP;
public ColorP X0Y0_腕部_節20_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節20_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節21_節CP;
public ColorP X0Y0_腕部_節21_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節21_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節22_節CP;
public ColorP X0Y0_腕部_節22_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節22_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節23_節CP;
public ColorP X0Y0_腕部_節23_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節23_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節24_節CP;
public ColorP X0Y0_腕部_節24_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節24_紋柄_紋柄2CP;
public ColorP X0Y0_腕部_節25_節CP;
public ColorP X0Y0_腕部_節25_紋柄_紋柄1CP;
public ColorP X0Y0_腕部_節25_紋柄_紋柄2CP;
public ColorP X0Y0_手先_節1_節CP;
public ColorP X0Y0_手先_節1_紋柄1CP;
public ColorP X0Y0_手先_節1_紋柄2CP;
public ColorP X0Y0_手先_節1_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節1_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節1_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節1_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節1_爪_爪2CP;
public ColorP X0Y0_手先_節1_爪_爪1CP;
public ColorP X0Y0_手先_輪2_革CP;
public ColorP X0Y0_手先_輪2_金具1CP;
public ColorP X0Y0_手先_輪2_金具2CP;
public ColorP X0Y0_手先_輪2_金具3CP;
public ColorP X0Y0_手先_輪2_金具左CP;
public ColorP X0Y0_手先_輪2_金具右CP;
public ColorP X0Y0_手先_節2_節CP;
public ColorP X0Y0_手先_節2_紋柄1CP;
public ColorP X0Y0_手先_節2_紋柄2CP;
public ColorP X0Y0_手先_節2_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節2_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節2_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節2_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節2_爪_爪2CP;
public ColorP X0Y0_手先_節2_爪_爪1CP;
public ColorP X0Y0_手先_節3_節CP;
public ColorP X0Y0_手先_節3_紋柄1CP;
public ColorP X0Y0_手先_節3_紋柄2CP;
public ColorP X0Y0_手先_節3_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節3_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節3_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節3_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節3_爪_爪2CP;
public ColorP X0Y0_手先_節3_爪_爪1CP;
public ColorP X0Y0_手先_節4_節CP;
public ColorP X0Y0_手先_節4_紋柄1CP;
public ColorP X0Y0_手先_節4_紋柄2CP;
public ColorP X0Y0_手先_節4_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節4_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節4_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節4_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節4_爪_爪2CP;
public ColorP X0Y0_手先_節4_爪_爪1CP;
public ColorP X0Y0_手先_節5_節CP;
public ColorP X0Y0_手先_節5_紋柄1CP;
public ColorP X0Y0_手先_節5_紋柄2CP;
public ColorP X0Y0_手先_節5_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節5_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節5_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節5_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節5_爪_爪2CP;
public ColorP X0Y0_手先_節5_爪_爪1CP;
public ColorP X0Y0_手先_節6_節CP;
public ColorP X0Y0_手先_節6_紋柄1CP;
public ColorP X0Y0_手先_節6_紋柄2CP;
public ColorP X0Y0_手先_節6_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節6_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節6_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節6_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節6_爪_爪2CP;
public ColorP X0Y0_手先_節6_爪_爪1CP;
public ColorP X0Y0_手先_節7_節CP;
public ColorP X0Y0_手先_節7_紋柄CP;
public ColorP X0Y0_手先_節7_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節7_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節7_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節7_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節7_爪_爪2CP;
public ColorP X0Y0_手先_節7_爪_爪1CP;
public ColorP X0Y0_手先_節8_節CP;
public ColorP X0Y0_手先_節8_紋柄CP;
public ColorP X0Y0_手先_節8_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節8_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節8_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節8_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節8_爪_爪2CP;
public ColorP X0Y0_手先_節8_爪_爪1CP;
public ColorP X0Y0_手先_節9_節CP;
public ColorP X0Y0_手先_節9_紋柄CP;
public ColorP X0Y0_手先_節9_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節9_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節9_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節9_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節9_爪_爪2CP;
public ColorP X0Y0_手先_節9_爪_爪1CP;
public ColorP X0Y0_手先_節10_節CP;
public ColorP X0Y0_手先_節10_紋柄CP;
public ColorP X0Y0_手先_節10_吸盤_吸盤1CP;
public ColorP X0Y0_手先_節10_吸盤_吸盤2CP;
public ColorP X0Y0_手先_節10_吸盤_吸盤3CP;
public ColorP X0Y0_手先_節10_吸盤_吸盤4CP;
public ColorP X0Y0_手先_節10_爪_爪2CP;
public ColorP X0Y0_手先_節10_爪_爪1CP;
public 1;
public 2;
public 3;
public 4;
public Par[] Pars;
private Vector2D[] mm;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
1 = _;
2 = _;
}
}
public bool _節1_節_表示
{
get
{
return X0Y0_腕部_節1_節.Dra;
}
set
{
X0Y0_腕部_節1_節.Dra = value;
X0Y0_腕部_節1_節.Hit = value;
}
}
public bool _節1_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節1_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節1_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節1_紋柄_紋柄1.Hit = value;
}
}
public bool _節1_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節1_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節1_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節1_紋柄_紋柄2.Hit = value;
}
}
public bool _節2_節_表示
{
get
{
return X0Y0_腕部_節2_節.Dra;
}
set
{
X0Y0_腕部_節2_節.Dra = value;
X0Y0_腕部_節2_節.Hit = value;
}
}
public bool _節2_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節2_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節2_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節2_紋柄_紋柄1.Hit = value;
}
}
public bool _節2_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節2_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節2_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節2_紋柄_紋柄2.Hit = value;
}
}
public bool _節3_節_表示
{
get
{
return X0Y0_腕部_節3_節.Dra;
}
set
{
X0Y0_腕部_節3_節.Dra = value;
X0Y0_腕部_節3_節.Hit = value;
}
}
public bool _節3_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節3_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節3_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節3_紋柄_紋柄1.Hit = value;
}
}
public bool _節3_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節3_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節3_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節3_紋柄_紋柄2.Hit = value;
}
}
public bool _節4_節_表示
{
get
{
return X0Y0_腕部_節4_節.Dra;
}
set
{
X0Y0_腕部_節4_節.Dra = value;
X0Y0_腕部_節4_節.Hit = value;
}
}
public bool _節4_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節4_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節4_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節4_紋柄_紋柄1.Hit = value;
}
}
public bool _節4_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節4_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節4_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節4_紋柄_紋柄2.Hit = value;
}
}
public bool _節5_節_表示
{
get
{
return X0Y0_腕部_節5_節.Dra;
}
set
{
X0Y0_腕部_節5_節.Dra = value;
X0Y0_腕部_節5_節.Hit = value;
}
}
public bool _節5_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節5_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節5_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節5_紋柄_紋柄1.Hit = value;
}
}
public bool _節5_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節5_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節5_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節5_紋柄_紋柄2.Hit = value;
}
}
public bool _節6_節_表示
{
get
{
return X0Y0_腕部_節6_節.Dra;
}
set
{
X0Y0_腕部_節6_節.Dra = value;
X0Y0_腕部_節6_節.Hit = value;
}
}
public bool _節6_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節6_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節6_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節6_紋柄_紋柄1.Hit = value;
}
}
public bool _節6_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節6_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節6_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節6_紋柄_紋柄2.Hit = value;
}
}
public bool _節7_節_表示
{
get
{
return X0Y0_腕部_節7_節.Dra;
}
set
{
X0Y0_腕部_節7_節.Dra = value;
X0Y0_腕部_節7_節.Hit = value;
}
}
public bool _節7_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節7_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節7_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節7_紋柄_紋柄1.Hit = value;
}
}
public bool _節7_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節7_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節7_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節7_紋柄_紋柄2.Hit = value;
}
}
public bool _節8_節_表示
{
get
{
return X0Y0_腕部_節8_節.Dra;
}
set
{
X0Y0_腕部_節8_節.Dra = value;
X0Y0_腕部_節8_節.Hit = value;
}
}
public bool _節8_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節8_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節8_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節8_紋柄_紋柄1.Hit = value;
}
}
public bool _節8_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節8_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節8_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節8_紋柄_紋柄2.Hit = value;
}
}
public bool _節9_節_表示
{
get
{
return X0Y0_腕部_節9_節.Dra;
}
set
{
X0Y0_腕部_節9_節.Dra = value;
X0Y0_腕部_節9_節.Hit = value;
}
}
public bool _節9_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節9_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節9_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節9_紋柄_紋柄1.Hit = value;
}
}
public bool _節9_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節9_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節9_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節9_紋柄_紋柄2.Hit = value;
}
}
public bool _節10_節_表示
{
get
{
return X0Y0_腕部_節10_節.Dra;
}
set
{
X0Y0_腕部_節10_節.Dra = value;
X0Y0_腕部_節10_節.Hit = value;
}
}
public bool _節10_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節10_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節10_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節10_紋柄_紋柄1.Hit = value;
}
}
public bool _節10_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節10_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節10_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節10_紋柄_紋柄2.Hit = value;
}
}
public bool _節11_節_表示
{
get
{
return X0Y0_腕部_節11_節.Dra;
}
set
{
X0Y0_腕部_節11_節.Dra = value;
X0Y0_腕部_節11_節.Hit = value;
}
}
public bool _節11_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節11_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節11_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節11_紋柄_紋柄1.Hit = value;
}
}
public bool _節11_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節11_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節11_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節11_紋柄_紋柄2.Hit = value;
}
}
public bool _節12_節_表示
{
get
{
return X0Y0_腕部_節12_節.Dra;
}
set
{
X0Y0_腕部_節12_節.Dra = value;
X0Y0_腕部_節12_節.Hit = value;
}
}
public bool _節12_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節12_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節12_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節12_紋柄_紋柄1.Hit = value;
}
}
public bool _節12_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節12_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節12_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節12_紋柄_紋柄2.Hit = value;
}
}
public bool _節13_節_表示
{
get
{
return X0Y0_腕部_節13_節.Dra;
}
set
{
X0Y0_腕部_節13_節.Dra = value;
X0Y0_腕部_節13_節.Hit = value;
}
}
public bool _節13_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節13_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節13_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節13_紋柄_紋柄1.Hit = value;
}
}
public bool _節13_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節13_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節13_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節13_紋柄_紋柄2.Hit = value;
}
}
public bool _節14_節_表示
{
get
{
return X0Y0_腕部_節14_節.Dra;
}
set
{
X0Y0_腕部_節14_節.Dra = value;
X0Y0_腕部_節14_節.Hit = value;
}
}
public bool _節14_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節14_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節14_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節14_紋柄_紋柄1.Hit = value;
}
}
public bool _節14_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節14_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節14_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節14_紋柄_紋柄2.Hit = value;
}
}
public bool _節15_節_表示
{
get
{
return X0Y0_腕部_節15_節.Dra;
}
set
{
X0Y0_腕部_節15_節.Dra = value;
X0Y0_腕部_節15_節.Hit = value;
}
}
public bool _節15_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節15_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節15_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節15_紋柄_紋柄1.Hit = value;
}
}
public bool _節15_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節15_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節15_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節15_紋柄_紋柄2.Hit = value;
}
}
public bool _輪1_革_表示
{
get
{
return X0Y0_腕部_輪1_革.Dra;
}
set
{
X0Y0_腕部_輪1_革.Dra = value;
X0Y0_腕部_輪1_革.Hit = value;
}
}
public bool _輪1_金具1_表示
{
get
{
return X0Y0_腕部_輪1_金具1.Dra;
}
set
{
X0Y0_腕部_輪1_金具1.Dra = value;
X0Y0_腕部_輪1_金具1.Hit = value;
}
}
public bool _輪1_金具2_表示
{
get
{
return X0Y0_腕部_輪1_金具2.Dra;
}
set
{
X0Y0_腕部_輪1_金具2.Dra = value;
X0Y0_腕部_輪1_金具2.Hit = value;
}
}
public bool _輪1_金具3_表示
{
get
{
return X0Y0_腕部_輪1_金具3.Dra;
}
set
{
X0Y0_腕部_輪1_金具3.Dra = value;
X0Y0_腕部_輪1_金具3.Hit = value;
}
}
public bool _輪1_金具左_表示
{
get
{
return X0Y0_腕部_輪1_金具左.Dra;
}
set
{
X0Y0_腕部_輪1_金具左.Dra = value;
X0Y0_腕部_輪1_金具左.Hit = value;
}
}
public bool _輪1_金具右_表示
{
get
{
return X0Y0_腕部_輪1_金具右.Dra;
}
set
{
X0Y0_腕部_輪1_金具右.Dra = value;
X0Y0_腕部_輪1_金具右.Hit = value;
}
}
public bool _節16_節_表示
{
get
{
return X0Y0_腕部_節16_節.Dra;
}
set
{
X0Y0_腕部_節16_節.Dra = value;
X0Y0_腕部_節16_節.Hit = value;
}
}
public bool _節16_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節16_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節16_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節16_紋柄_紋柄1.Hit = value;
}
}
public bool _節16_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節16_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節16_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節16_紋柄_紋柄2.Hit = value;
}
}
public bool _節17_節_表示
{
get
{
return X0Y0_腕部_節17_節.Dra;
}
set
{
X0Y0_腕部_節17_節.Dra = value;
X0Y0_腕部_節17_節.Hit = value;
}
}
public bool _節17_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節17_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節17_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節17_紋柄_紋柄1.Hit = value;
}
}
public bool _節17_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節17_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節17_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節17_紋柄_紋柄2.Hit = value;
}
}
public bool _節18_節_表示
{
get
{
return X0Y0_腕部_節18_節.Dra;
}
set
{
X0Y0_腕部_節18_節.Dra = value;
X0Y0_腕部_節18_節.Hit = value;
}
}
public bool _節18_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節18_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節18_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節18_紋柄_紋柄1.Hit = value;
}
}
public bool _節18_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節18_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節18_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節18_紋柄_紋柄2.Hit = value;
}
}
public bool _節19_節_表示
{
get
{
return X0Y0_腕部_節19_節.Dra;
}
set
{
X0Y0_腕部_節19_節.Dra = value;
X0Y0_腕部_節19_節.Hit = value;
}
}
public bool _節19_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節19_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節19_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節19_紋柄_紋柄1.Hit = value;
}
}
public bool _節19_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節19_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節19_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節19_紋柄_紋柄2.Hit = value;
}
}
public bool _節20_節_表示
{
get
{
return X0Y0_腕部_節20_節.Dra;
}
set
{
X0Y0_腕部_節20_節.Dra = value;
X0Y0_腕部_節20_節.Hit = value;
}
}
public bool _節20_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節20_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節20_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節20_紋柄_紋柄1.Hit = value;
}
}
public bool _節20_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節20_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節20_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節20_紋柄_紋柄2.Hit = value;
}
}
public bool _節21_節_表示
{
get
{
return X0Y0_腕部_節21_節.Dra;
}
set
{
X0Y0_腕部_節21_節.Dra = value;
X0Y0_腕部_節21_節.Hit = value;
}
}
public bool _節21_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節21_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節21_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節21_紋柄_紋柄1.Hit = value;
}
}
public bool _節21_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節21_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節21_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節21_紋柄_紋柄2.Hit = value;
}
}
public bool _節22_節_表示
{
get
{
return X0Y0_腕部_節22_節.Dra;
}
set
{
X0Y0_腕部_節22_節.Dra = value;
X0Y0_腕部_節22_節.Hit = value;
}
}
public bool _節22_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節22_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節22_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節22_紋柄_紋柄1.Hit = value;
}
}
public bool _節22_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節22_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節22_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節22_紋柄_紋柄2.Hit = value;
}
}
public bool _節23_節_表示
{
get
{
return X0Y0_腕部_節23_節.Dra;
}
set
{
X0Y0_腕部_節23_節.Dra = value;
X0Y0_腕部_節23_節.Hit = value;
}
}
public bool _節23_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節23_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節23_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節23_紋柄_紋柄1.Hit = value;
}
}
public bool _節23_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節23_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節23_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節23_紋柄_紋柄2.Hit = value;
}
}
public bool _節24_節_表示
{
get
{
return X0Y0_腕部_節24_節.Dra;
}
set
{
X0Y0_腕部_節24_節.Dra = value;
X0Y0_腕部_節24_節.Hit = value;
}
}
public bool _節24_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節24_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節24_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節24_紋柄_紋柄1.Hit = value;
}
}
public bool _節24_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節24_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節24_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節24_紋柄_紋柄2.Hit = value;
}
}
public bool _節25_節_表示
{
get
{
return X0Y0_腕部_節25_節.Dra;
}
set
{
X0Y0_腕部_節25_節.Dra = value;
X0Y0_腕部_節25_節.Hit = value;
}
}
public bool _節25_紋柄_紋柄1_表示
{
get
{
return X0Y0_腕部_節25_紋柄_紋柄1.Dra;
}
set
{
X0Y0_腕部_節25_紋柄_紋柄1.Dra = value;
X0Y0_腕部_節25_紋柄_紋柄1.Hit = value;
}
}
public bool _節25_紋柄_紋柄2_表示
{
get
{
return X0Y0_腕部_節25_紋柄_紋柄2.Dra;
}
set
{
X0Y0_腕部_節25_紋柄_紋柄2.Dra = value;
X0Y0_腕部_節25_紋柄_紋柄2.Hit = value;
}
}
public bool _節1_節_表示
{
get
{
return X0Y0_手先_節1_節.Dra;
}
set
{
X0Y0_手先_節1_節.Dra = value;
X0Y0_手先_節1_節.Hit = value;
}
}
public bool _節1_紋柄1_表示
{
get
{
return X0Y0_手先_節1_紋柄1.Dra;
}
set
{
X0Y0_手先_節1_紋柄1.Dra = value;
X0Y0_手先_節1_紋柄1.Hit = value;
}
}
public bool _節1_紋柄2_表示
{
get
{
return X0Y0_手先_節1_紋柄2.Dra;
}
set
{
X0Y0_手先_節1_紋柄2.Dra = value;
X0Y0_手先_節1_紋柄2.Hit = value;
}
}
public bool _節1_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節1_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節1_吸盤_吸盤1.Dra = value;
X0Y0_手先_節1_吸盤_吸盤1.Hit = value;
}
}
public bool _節1_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節1_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節1_吸盤_吸盤2.Dra = value;
X0Y0_手先_節1_吸盤_吸盤2.Hit = value;
}
}
public bool _節1_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節1_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節1_吸盤_吸盤3.Dra = value;
X0Y0_手先_節1_吸盤_吸盤3.Hit = value;
}
}
public bool _節1_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節1_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節1_吸盤_吸盤4.Dra = value;
X0Y0_手先_節1_吸盤_吸盤4.Hit = value;
}
}
public bool _節1_爪_爪2_表示
{
get
{
return X0Y0_手先_節1_爪_爪2.Dra;
}
set
{
X0Y0_手先_節1_爪_爪2.Dra = value;
X0Y0_手先_節1_爪_爪2.Hit = value;
}
}
public bool _節1_爪_爪1_表示
{
get
{
return X0Y0_手先_節1_爪_爪1.Dra;
}
set
{
X0Y0_手先_節1_爪_爪1.Dra = value;
X0Y0_手先_節1_爪_爪1.Hit = value;
}
}
public bool _輪2_革_表示
{
get
{
return X0Y0_手先_輪2_革.Dra;
}
set
{
X0Y0_手先_輪2_革.Dra = value;
X0Y0_手先_輪2_革.Hit = value;
}
}
public bool _輪2_金具1_表示
{
get
{
return X0Y0_手先_輪2_金具1.Dra;
}
set
{
X0Y0_手先_輪2_金具1.Dra = value;
X0Y0_手先_輪2_金具1.Hit = value;
}
}
public bool _輪2_金具2_表示
{
get
{
return X0Y0_手先_輪2_金具2.Dra;
}
set
{
X0Y0_手先_輪2_金具2.Dra = value;
X0Y0_手先_輪2_金具2.Hit = value;
}
}
public bool _輪2_金具3_表示
{
get
{
return X0Y0_手先_輪2_金具3.Dra;
}
set
{
X0Y0_手先_輪2_金具3.Dra = value;
X0Y0_手先_輪2_金具3.Hit = value;
}
}
public bool _輪2_金具左_表示
{
get
{
return X0Y0_手先_輪2_金具左.Dra;
}
set
{
X0Y0_手先_輪2_金具左.Dra = value;
X0Y0_手先_輪2_金具左.Hit = value;
}
}
public bool _輪2_金具右_表示
{
get
{
return X0Y0_手先_輪2_金具右.Dra;
}
set
{
X0Y0_手先_輪2_金具右.Dra = value;
X0Y0_手先_輪2_金具右.Hit = value;
}
}
public bool _節2_節_表示
{
get
{
return X0Y0_手先_節2_節.Dra;
}
set
{
X0Y0_手先_節2_節.Dra = value;
X0Y0_手先_節2_節.Hit = value;
}
}
public bool _節2_紋柄1_表示
{
get
{
return X0Y0_手先_節2_紋柄1.Dra;
}
set
{
X0Y0_手先_節2_紋柄1.Dra = value;
X0Y0_手先_節2_紋柄1.Hit = value;
}
}
public bool _節2_紋柄2_表示
{
get
{
return X0Y0_手先_節2_紋柄2.Dra;
}
set
{
X0Y0_手先_節2_紋柄2.Dra = value;
X0Y0_手先_節2_紋柄2.Hit = value;
}
}
public bool _節2_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節2_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節2_吸盤_吸盤1.Dra = value;
X0Y0_手先_節2_吸盤_吸盤1.Hit = value;
}
}
public bool _節2_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節2_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節2_吸盤_吸盤2.Dra = value;
X0Y0_手先_節2_吸盤_吸盤2.Hit = value;
}
}
public bool _節2_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節2_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節2_吸盤_吸盤3.Dra = value;
X0Y0_手先_節2_吸盤_吸盤3.Hit = value;
}
}
public bool _節2_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節2_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節2_吸盤_吸盤4.Dra = value;
X0Y0_手先_節2_吸盤_吸盤4.Hit = value;
}
}
public bool _節2_爪_爪2_表示
{
get
{
return X0Y0_手先_節2_爪_爪2.Dra;
}
set
{
X0Y0_手先_節2_爪_爪2.Dra = value;
X0Y0_手先_節2_爪_爪2.Hit = value;
}
}
public bool _節2_爪_爪1_表示
{
get
{
return X0Y0_手先_節2_爪_爪1.Dra;
}
set
{
X0Y0_手先_節2_爪_爪1.Dra = value;
X0Y0_手先_節2_爪_爪1.Hit = value;
}
}
public bool _節3_節_表示
{
get
{
return X0Y0_手先_節3_節.Dra;
}
set
{
X0Y0_手先_節3_節.Dra = value;
X0Y0_手先_節3_節.Hit = value;
}
}
public bool _節3_紋柄1_表示
{
get
{
return X0Y0_手先_節3_紋柄1.Dra;
}
set
{
X0Y0_手先_節3_紋柄1.Dra = value;
X0Y0_手先_節3_紋柄1.Hit = value;
}
}
public bool _節3_紋柄2_表示
{
get
{
return X0Y0_手先_節3_紋柄2.Dra;
}
set
{
X0Y0_手先_節3_紋柄2.Dra = value;
X0Y0_手先_節3_紋柄2.Hit = value;
}
}
public bool _節3_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節3_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節3_吸盤_吸盤1.Dra = value;
X0Y0_手先_節3_吸盤_吸盤1.Hit = value;
}
}
public bool _節3_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節3_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節3_吸盤_吸盤2.Dra = value;
X0Y0_手先_節3_吸盤_吸盤2.Hit = value;
}
}
public bool _節3_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節3_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節3_吸盤_吸盤3.Dra = value;
X0Y0_手先_節3_吸盤_吸盤3.Hit = value;
}
}
public bool _節3_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節3_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節3_吸盤_吸盤4.Dra = value;
X0Y0_手先_節3_吸盤_吸盤4.Hit = value;
}
}
public bool _節3_爪_爪2_表示
{
get
{
return X0Y0_手先_節3_爪_爪2.Dra;
}
set
{
X0Y0_手先_節3_爪_爪2.Dra = value;
X0Y0_手先_節3_爪_爪2.Hit = value;
}
}
public bool _節3_爪_爪1_表示
{
get
{
return X0Y0_手先_節3_爪_爪1.Dra;
}
set
{
X0Y0_手先_節3_爪_爪1.Dra = value;
X0Y0_手先_節3_爪_爪1.Hit = value;
}
}
public bool _節4_節_表示
{
get
{
return X0Y0_手先_節4_節.Dra;
}
set
{
X0Y0_手先_節4_節.Dra = value;
X0Y0_手先_節4_節.Hit = value;
}
}
public bool _節4_紋柄1_表示
{
get
{
return X0Y0_手先_節4_紋柄1.Dra;
}
set
{
X0Y0_手先_節4_紋柄1.Dra = value;
X0Y0_手先_節4_紋柄1.Hit = value;
}
}
public bool _節4_紋柄2_表示
{
get
{
return X0Y0_手先_節4_紋柄2.Dra;
}
set
{
X0Y0_手先_節4_紋柄2.Dra = value;
X0Y0_手先_節4_紋柄2.Hit = value;
}
}
public bool _節4_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節4_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節4_吸盤_吸盤1.Dra = value;
X0Y0_手先_節4_吸盤_吸盤1.Hit = value;
}
}
public bool _節4_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節4_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節4_吸盤_吸盤2.Dra = value;
X0Y0_手先_節4_吸盤_吸盤2.Hit = value;
}
}
public bool _節4_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節4_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節4_吸盤_吸盤3.Dra = value;
X0Y0_手先_節4_吸盤_吸盤3.Hit = value;
}
}
public bool _節4_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節4_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節4_吸盤_吸盤4.Dra = value;
X0Y0_手先_節4_吸盤_吸盤4.Hit = value;
}
}
public bool _節4_爪_爪2_表示
{
get
{
return X0Y0_手先_節4_爪_爪2.Dra;
}
set
{
X0Y0_手先_節4_爪_爪2.Dra = value;
X0Y0_手先_節4_爪_爪2.Hit = value;
}
}
public bool _節4_爪_爪1_表示
{
get
{
return X0Y0_手先_節4_爪_爪1.Dra;
}
set
{
X0Y0_手先_節4_爪_爪1.Dra = value;
X0Y0_手先_節4_爪_爪1.Hit = value;
}
}
public bool _節5_節_表示
{
get
{
return X0Y0_手先_節5_節.Dra;
}
set
{
X0Y0_手先_節5_節.Dra = value;
X0Y0_手先_節5_節.Hit = value;
}
}
public bool _節5_紋柄1_表示
{
get
{
return X0Y0_手先_節5_紋柄1.Dra;
}
set
{
X0Y0_手先_節5_紋柄1.Dra = value;
X0Y0_手先_節5_紋柄1.Hit = value;
}
}
public bool _節5_紋柄2_表示
{
get
{
return X0Y0_手先_節5_紋柄2.Dra;
}
set
{
X0Y0_手先_節5_紋柄2.Dra = value;
X0Y0_手先_節5_紋柄2.Hit = value;
}
}
public bool _節5_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節5_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節5_吸盤_吸盤1.Dra = value;
X0Y0_手先_節5_吸盤_吸盤1.Hit = value;
}
}
public bool _節5_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節5_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節5_吸盤_吸盤2.Dra = value;
X0Y0_手先_節5_吸盤_吸盤2.Hit = value;
}
}
public bool _節5_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節5_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節5_吸盤_吸盤3.Dra = value;
X0Y0_手先_節5_吸盤_吸盤3.Hit = value;
}
}
public bool _節5_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節5_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節5_吸盤_吸盤4.Dra = value;
X0Y0_手先_節5_吸盤_吸盤4.Hit = value;
}
}
public bool _節5_爪_爪2_表示
{
get
{
return X0Y0_手先_節5_爪_爪2.Dra;
}
set
{
X0Y0_手先_節5_爪_爪2.Dra = value;
X0Y0_手先_節5_爪_爪2.Hit = value;
}
}
public bool _節5_爪_爪1_表示
{
get
{
return X0Y0_手先_節5_爪_爪1.Dra;
}
set
{
X0Y0_手先_節5_爪_爪1.Dra = value;
X0Y0_手先_節5_爪_爪1.Hit = value;
}
}
public bool _節6_節_表示
{
get
{
return X0Y0_手先_節6_節.Dra;
}
set
{
X0Y0_手先_節6_節.Dra = value;
X0Y0_手先_節6_節.Hit = value;
}
}
public bool _節6_紋柄1_表示
{
get
{
return X0Y0_手先_節6_紋柄1.Dra;
}
set
{
X0Y0_手先_節6_紋柄1.Dra = value;
X0Y0_手先_節6_紋柄1.Hit = value;
}
}
public bool _節6_紋柄2_表示
{
get
{
return X0Y0_手先_節6_紋柄2.Dra;
}
set
{
X0Y0_手先_節6_紋柄2.Dra = value;
X0Y0_手先_節6_紋柄2.Hit = value;
}
}
public bool _節6_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節6_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節6_吸盤_吸盤1.Dra = value;
X0Y0_手先_節6_吸盤_吸盤1.Hit = value;
}
}
public bool _節6_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節6_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節6_吸盤_吸盤2.Dra = value;
X0Y0_手先_節6_吸盤_吸盤2.Hit = value;
}
}
public bool _節6_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節6_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節6_吸盤_吸盤3.Dra = value;
X0Y0_手先_節6_吸盤_吸盤3.Hit = value;
}
}
public bool _節6_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節6_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節6_吸盤_吸盤4.Dra = value;
X0Y0_手先_節6_吸盤_吸盤4.Hit = value;
}
}
public bool _節6_爪_爪2_表示
{
get
{
return X0Y0_手先_節6_爪_爪2.Dra;
}
set
{
X0Y0_手先_節6_爪_爪2.Dra = value;
X0Y0_手先_節6_爪_爪2.Hit = value;
}
}
public bool _節6_爪_爪1_表示
{
get
{
return X0Y0_手先_節6_爪_爪1.Dra;
}
set
{
X0Y0_手先_節6_爪_爪1.Dra = value;
X0Y0_手先_節6_爪_爪1.Hit = value;
}
}
public bool _節7_節_表示
{
get
{
return X0Y0_手先_節7_節.Dra;
}
set
{
X0Y0_手先_節7_節.Dra = value;
X0Y0_手先_節7_節.Hit = value;
}
}
public bool _節7_紋柄_表示
{
get
{
return X0Y0_手先_節7_紋柄.Dra;
}
set
{
X0Y0_手先_節7_紋柄.Dra = value;
X0Y0_手先_節7_紋柄.Hit = value;
}
}
public bool _節7_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節7_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節7_吸盤_吸盤1.Dra = value;
X0Y0_手先_節7_吸盤_吸盤1.Hit = value;
}
}
public bool _節7_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節7_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節7_吸盤_吸盤2.Dra = value;
X0Y0_手先_節7_吸盤_吸盤2.Hit = value;
}
}
public bool _節7_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節7_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節7_吸盤_吸盤3.Dra = value;
X0Y0_手先_節7_吸盤_吸盤3.Hit = value;
}
}
public bool _節7_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節7_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節7_吸盤_吸盤4.Dra = value;
X0Y0_手先_節7_吸盤_吸盤4.Hit = value;
}
}
public bool _節7_爪_爪2_表示
{
get
{
return X0Y0_手先_節7_爪_爪2.Dra;
}
set
{
X0Y0_手先_節7_爪_爪2.Dra = value;
X0Y0_手先_節7_爪_爪2.Hit = value;
}
}
public bool _節7_爪_爪1_表示
{
get
{
return X0Y0_手先_節7_爪_爪1.Dra;
}
set
{
X0Y0_手先_節7_爪_爪1.Dra = value;
X0Y0_手先_節7_爪_爪1.Hit = value;
}
}
public bool _節8_節_表示
{
get
{
return X0Y0_手先_節8_節.Dra;
}
set
{
X0Y0_手先_節8_節.Dra = value;
X0Y0_手先_節8_節.Hit = value;
}
}
public bool _節8_紋柄_表示
{
get
{
return X0Y0_手先_節8_紋柄.Dra;
}
set
{
X0Y0_手先_節8_紋柄.Dra = value;
X0Y0_手先_節8_紋柄.Hit = value;
}
}
public bool _節8_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節8_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節8_吸盤_吸盤1.Dra = value;
X0Y0_手先_節8_吸盤_吸盤1.Hit = value;
}
}
public bool _節8_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節8_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節8_吸盤_吸盤2.Dra = value;
X0Y0_手先_節8_吸盤_吸盤2.Hit = value;
}
}
public bool _節8_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節8_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節8_吸盤_吸盤3.Dra = value;
X0Y0_手先_節8_吸盤_吸盤3.Hit = value;
}
}
public bool _節8_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節8_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節8_吸盤_吸盤4.Dra = value;
X0Y0_手先_節8_吸盤_吸盤4.Hit = value;
}
}
public bool _節8_爪_爪2_表示
{
get
{
return X0Y0_手先_節8_爪_爪2.Dra;
}
set
{
X0Y0_手先_節8_爪_爪2.Dra = value;
X0Y0_手先_節8_爪_爪2.Hit = value;
}
}
public bool _節8_爪_爪1_表示
{
get
{
return X0Y0_手先_節8_爪_爪1.Dra;
}
set
{
X0Y0_手先_節8_爪_爪1.Dra = value;
X0Y0_手先_節8_爪_爪1.Hit = value;
}
}
public bool _節9_節_表示
{
get
{
return X0Y0_手先_節9_節.Dra;
}
set
{
X0Y0_手先_節9_節.Dra = value;
X0Y0_手先_節9_節.Hit = value;
}
}
public bool _節9_紋柄_表示
{
get
{
return X0Y0_手先_節9_紋柄.Dra;
}
set
{
X0Y0_手先_節9_紋柄.Dra = value;
X0Y0_手先_節9_紋柄.Hit = value;
}
}
public bool _節9_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節9_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節9_吸盤_吸盤1.Dra = value;
X0Y0_手先_節9_吸盤_吸盤1.Hit = value;
}
}
public bool _節9_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節9_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節9_吸盤_吸盤2.Dra = value;
X0Y0_手先_節9_吸盤_吸盤2.Hit = value;
}
}
public bool _節9_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節9_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節9_吸盤_吸盤3.Dra = value;
X0Y0_手先_節9_吸盤_吸盤3.Hit = value;
}
}
public bool _節9_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節9_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節9_吸盤_吸盤4.Dra = value;
X0Y0_手先_節9_吸盤_吸盤4.Hit = value;
}
}
public bool _節9_爪_爪2_表示
{
get
{
return X0Y0_手先_節9_爪_爪2.Dra;
}
set
{
X0Y0_手先_節9_爪_爪2.Dra = value;
X0Y0_手先_節9_爪_爪2.Hit = value;
}
}
public bool _節9_爪_爪1_表示
{
get
{
return X0Y0_手先_節9_爪_爪1.Dra;
}
set
{
X0Y0_手先_節9_爪_爪1.Dra = value;
X0Y0_手先_節9_爪_爪1.Hit = value;
}
}
public bool _節10_節_表示
{
get
{
return X0Y0_手先_節10_節.Dra;
}
set
{
X0Y0_手先_節10_節.Dra = value;
X0Y0_手先_節10_節.Hit = value;
}
}
public bool _節10_紋柄_表示
{
get
{
return X0Y0_手先_節10_紋柄.Dra;
}
set
{
X0Y0_手先_節10_紋柄.Dra = value;
X0Y0_手先_節10_紋柄.Hit = value;
}
}
public bool _節10_吸盤_吸盤1_表示
{
get
{
return X0Y0_手先_節10_吸盤_吸盤1.Dra;
}
set
{
X0Y0_手先_節10_吸盤_吸盤1.Dra = value;
X0Y0_手先_節10_吸盤_吸盤1.Hit = value;
}
}
public bool _節10_吸盤_吸盤2_表示
{
get
{
return X0Y0_手先_節10_吸盤_吸盤2.Dra;
}
set
{
X0Y0_手先_節10_吸盤_吸盤2.Dra = value;
X0Y0_手先_節10_吸盤_吸盤2.Hit = value;
}
}
public bool _節10_吸盤_吸盤3_表示
{
get
{
return X0Y0_手先_節10_吸盤_吸盤3.Dra;
}
set
{
X0Y0_手先_節10_吸盤_吸盤3.Dra = value;
X0Y0_手先_節10_吸盤_吸盤3.Hit = value;
}
}
public bool _節10_吸盤_吸盤4_表示
{
get
{
return X0Y0_手先_節10_吸盤_吸盤4.Dra;
}
set
{
X0Y0_手先_節10_吸盤_吸盤4.Dra = value;
X0Y0_手先_節10_吸盤_吸盤4.Hit = value;
}
}
public bool _節10_爪_爪2_表示
{
get
{
return X0Y0_手先_節10_爪_爪2.Dra;
}
set
{
X0Y0_手先_節10_爪_爪2.Dra = value;
X0Y0_手先_節10_爪_爪2.Hit = value;
}
}
public bool _節10_爪_爪1_表示
{
get
{
return X0Y0_手先_節10_爪_爪1.Dra;
}
set
{
X0Y0_手先_節10_爪_爪1.Dra = value;
X0Y0_手先_節10_爪_爪1.Hit = value;
}
}
public bool 1
{
get
{
return _輪1_革_表示;
}
set
{
_輪1_革_表示 = value;
_輪1_金具1_表示 = value;
_輪1_金具2_表示 = value;
_輪1_金具3_表示 = value;
_輪1_金具左_表示 = value;
_輪1_金具右_表示 = value;
}
}
public bool 2
{
get
{
return _輪2_革_表示;
}
set
{
_輪2_革_表示 = value;
_輪2_金具1_表示 = value;
_輪2_金具2_表示 = value;
_輪2_金具3_表示 = value;
_輪2_金具左_表示 = value;
_輪2_金具右_表示 = value;
}
}
public bool
{
get
{
return 1.;
}
set
{
1. = value;
2. = value;
3. = value;
4. = value;
}
}
public override bool
{
get
{
return _節1_節_表示;
}
set
{
_節1_節_表示 = value;
_節1_紋柄_紋柄1_表示 = value;
_節1_紋柄_紋柄2_表示 = value;
_節2_節_表示 = value;
_節2_紋柄_紋柄1_表示 = value;
_節2_紋柄_紋柄2_表示 = value;
_節3_節_表示 = value;
_節3_紋柄_紋柄1_表示 = value;
_節3_紋柄_紋柄2_表示 = value;
_節4_節_表示 = value;
_節4_紋柄_紋柄1_表示 = value;
_節4_紋柄_紋柄2_表示 = value;
_節5_節_表示 = value;
_節5_紋柄_紋柄1_表示 = value;
_節5_紋柄_紋柄2_表示 = value;
_節6_節_表示 = value;
_節6_紋柄_紋柄1_表示 = value;
_節6_紋柄_紋柄2_表示 = value;
_節7_節_表示 = value;
_節7_紋柄_紋柄1_表示 = value;
_節7_紋柄_紋柄2_表示 = value;
_節8_節_表示 = value;
_節8_紋柄_紋柄1_表示 = value;
_節8_紋柄_紋柄2_表示 = value;
_節9_節_表示 = value;
_節9_紋柄_紋柄1_表示 = value;
_節9_紋柄_紋柄2_表示 = value;
_節10_節_表示 = value;
_節10_紋柄_紋柄1_表示 = value;
_節10_紋柄_紋柄2_表示 = value;
_節11_節_表示 = value;
_節11_紋柄_紋柄1_表示 = value;
_節11_紋柄_紋柄2_表示 = value;
_節12_節_表示 = value;
_節12_紋柄_紋柄1_表示 = value;
_節12_紋柄_紋柄2_表示 = value;
_節13_節_表示 = value;
_節13_紋柄_紋柄1_表示 = value;
_節13_紋柄_紋柄2_表示 = value;
_節14_節_表示 = value;
_節14_紋柄_紋柄1_表示 = value;
_節14_紋柄_紋柄2_表示 = value;
_節15_節_表示 = value;
_節15_紋柄_紋柄1_表示 = value;
_節15_紋柄_紋柄2_表示 = value;
_輪1_革_表示 = value;
_輪1_金具1_表示 = value;
_輪1_金具2_表示 = value;
_輪1_金具3_表示 = value;
_輪1_金具左_表示 = value;
_輪1_金具右_表示 = value;
_節16_節_表示 = value;
_節16_紋柄_紋柄1_表示 = value;
_節16_紋柄_紋柄2_表示 = value;
_節17_節_表示 = value;
_節17_紋柄_紋柄1_表示 = value;
_節17_紋柄_紋柄2_表示 = value;
_節18_節_表示 = value;
_節18_紋柄_紋柄1_表示 = value;
_節18_紋柄_紋柄2_表示 = value;
_節19_節_表示 = value;
_節19_紋柄_紋柄1_表示 = value;
_節19_紋柄_紋柄2_表示 = value;
_節20_節_表示 = value;
_節20_紋柄_紋柄1_表示 = value;
_節20_紋柄_紋柄2_表示 = value;
_節21_節_表示 = value;
_節21_紋柄_紋柄1_表示 = value;
_節21_紋柄_紋柄2_表示 = value;
_節22_節_表示 = value;
_節22_紋柄_紋柄1_表示 = value;
_節22_紋柄_紋柄2_表示 = value;
_節23_節_表示 = value;
_節23_紋柄_紋柄1_表示 = value;
_節23_紋柄_紋柄2_表示 = value;
_節24_節_表示 = value;
_節24_紋柄_紋柄1_表示 = value;
_節24_紋柄_紋柄2_表示 = value;
_節25_節_表示 = value;
_節25_紋柄_紋柄1_表示 = value;
_節25_紋柄_紋柄2_表示 = value;
_節1_節_表示 = value;
_節1_紋柄1_表示 = value;
_節1_紋柄2_表示 = value;
_節1_吸盤_吸盤1_表示 = value;
_節1_吸盤_吸盤2_表示 = value;
_節1_吸盤_吸盤3_表示 = value;
_節1_吸盤_吸盤4_表示 = value;
_節1_爪_爪2_表示 = value;
_節1_爪_爪1_表示 = value;
_輪2_革_表示 = value;
_輪2_金具1_表示 = value;
_輪2_金具2_表示 = value;
_輪2_金具3_表示 = value;
_輪2_金具左_表示 = value;
_輪2_金具右_表示 = value;
_節2_節_表示 = value;
_節2_紋柄1_表示 = value;
_節2_紋柄2_表示 = value;
_節2_吸盤_吸盤1_表示 = value;
_節2_吸盤_吸盤2_表示 = value;
_節2_吸盤_吸盤3_表示 = value;
_節2_吸盤_吸盤4_表示 = value;
_節2_爪_爪2_表示 = value;
_節2_爪_爪1_表示 = value;
_節3_節_表示 = value;
_節3_紋柄1_表示 = value;
_節3_紋柄2_表示 = value;
_節3_吸盤_吸盤1_表示 = value;
_節3_吸盤_吸盤2_表示 = value;
_節3_吸盤_吸盤3_表示 = value;
_節3_吸盤_吸盤4_表示 = value;
_節3_爪_爪2_表示 = value;
_節3_爪_爪1_表示 = value;
_節4_節_表示 = value;
_節4_紋柄1_表示 = value;
_節4_紋柄2_表示 = value;
_節4_吸盤_吸盤1_表示 = value;
_節4_吸盤_吸盤2_表示 = value;
_節4_吸盤_吸盤3_表示 = value;
_節4_吸盤_吸盤4_表示 = value;
_節4_爪_爪2_表示 = value;
_節4_爪_爪1_表示 = value;
_節5_節_表示 = value;
_節5_紋柄1_表示 = value;
_節5_紋柄2_表示 = value;
_節5_吸盤_吸盤1_表示 = value;
_節5_吸盤_吸盤2_表示 = value;
_節5_吸盤_吸盤3_表示 = value;
_節5_吸盤_吸盤4_表示 = value;
_節5_爪_爪2_表示 = value;
_節5_爪_爪1_表示 = value;
_節6_節_表示 = value;
_節6_紋柄1_表示 = value;
_節6_紋柄2_表示 = value;
_節6_吸盤_吸盤1_表示 = value;
_節6_吸盤_吸盤2_表示 = value;
_節6_吸盤_吸盤3_表示 = value;
_節6_吸盤_吸盤4_表示 = value;
_節6_爪_爪2_表示 = value;
_節6_爪_爪1_表示 = value;
_節7_節_表示 = value;
_節7_紋柄_表示 = value;
_節7_吸盤_吸盤1_表示 = value;
_節7_吸盤_吸盤2_表示 = value;
_節7_吸盤_吸盤3_表示 = value;
_節7_吸盤_吸盤4_表示 = value;
_節7_爪_爪2_表示 = value;
_節7_爪_爪1_表示 = value;
_節8_節_表示 = value;
_節8_紋柄_表示 = value;
_節8_吸盤_吸盤1_表示 = value;
_節8_吸盤_吸盤2_表示 = value;
_節8_吸盤_吸盤3_表示 = value;
_節8_吸盤_吸盤4_表示 = value;
_節8_爪_爪2_表示 = value;
_節8_爪_爪1_表示 = value;
_節9_節_表示 = value;
_節9_紋柄_表示 = value;
_節9_吸盤_吸盤1_表示 = value;
_節9_吸盤_吸盤2_表示 = value;
_節9_吸盤_吸盤3_表示 = value;
_節9_吸盤_吸盤4_表示 = value;
_節9_爪_爪2_表示 = value;
_節9_爪_爪1_表示 = value;
_節10_節_表示 = value;
_節10_紋柄_表示 = value;
_節10_吸盤_吸盤1_表示 = value;
_節10_吸盤_吸盤2_表示 = value;
_節10_吸盤_吸盤3_表示 = value;
_節10_吸盤_吸盤4_表示 = value;
_節10_爪_爪2_表示 = value;
_節10_爪_爪1_表示 = value;
1. = value;
2. = value;
3. = value;
4. = value;
}
}
public override double
{
get
{
return _節1_節CD.;
}
set
{
_節1_節CD. = value;
_節1_紋柄_紋柄1CD. = value;
_節1_紋柄_紋柄2CD. = value;
_節2_節CD. = value;
_節2_紋柄_紋柄1CD. = value;
_節2_紋柄_紋柄2CD. = value;
_節3_節CD. = value;
_節3_紋柄_紋柄1CD. = value;
_節3_紋柄_紋柄2CD. = value;
_節4_節CD. = value;
_節4_紋柄_紋柄1CD. = value;
_節4_紋柄_紋柄2CD. = value;
_節5_節CD. = value;
_節5_紋柄_紋柄1CD. = value;
_節5_紋柄_紋柄2CD. = value;
_節6_節CD. = value;
_節6_紋柄_紋柄1CD. = value;
_節6_紋柄_紋柄2CD. = value;
_節7_節CD. = value;
_節7_紋柄_紋柄1CD. = value;
_節7_紋柄_紋柄2CD. = value;
_節8_節CD. = value;
_節8_紋柄_紋柄1CD. = value;
_節8_紋柄_紋柄2CD. = value;
_節9_節CD. = value;
_節9_紋柄_紋柄1CD. = value;
_節9_紋柄_紋柄2CD. = value;
_節10_節CD. = value;
_節10_紋柄_紋柄1CD. = value;
_節10_紋柄_紋柄2CD. = value;
_節11_節CD. = value;
_節11_紋柄_紋柄1CD. = value;
_節11_紋柄_紋柄2CD. = value;
_節12_節CD. = value;
_節12_紋柄_紋柄1CD. = value;
_節12_紋柄_紋柄2CD. = value;
_節13_節CD. = value;
_節13_紋柄_紋柄1CD. = value;
_節13_紋柄_紋柄2CD. = value;
_節14_節CD. = value;
_節14_紋柄_紋柄1CD. = value;
_節14_紋柄_紋柄2CD. = value;
_節15_節CD. = value;
_節15_紋柄_紋柄1CD. = value;
_節15_紋柄_紋柄2CD. = value;
_節16_節CD. = value;
_節16_紋柄_紋柄1CD. = value;
_節16_紋柄_紋柄2CD. = value;
_節17_節CD. = value;
_節17_紋柄_紋柄1CD. = value;
_節17_紋柄_紋柄2CD. = value;
_節18_節CD. = value;
_節18_紋柄_紋柄1CD. = value;
_節18_紋柄_紋柄2CD. = value;
_節19_節CD. = value;
_節19_紋柄_紋柄1CD. = value;
_節19_紋柄_紋柄2CD. = value;
_節20_節CD. = value;
_節20_紋柄_紋柄1CD. = value;
_節20_紋柄_紋柄2CD. = value;
_節21_節CD. = value;
_節21_紋柄_紋柄1CD. = value;
_節21_紋柄_紋柄2CD. = value;
_節22_節CD. = value;
_節22_紋柄_紋柄1CD. = value;
_節22_紋柄_紋柄2CD. = value;
_節23_節CD. = value;
_節23_紋柄_紋柄1CD. = value;
_節23_紋柄_紋柄2CD. = value;
_節24_節CD. = value;
_節24_紋柄_紋柄1CD. = value;
_節24_紋柄_紋柄2CD. = value;
_節25_節CD. = value;
_節25_紋柄_紋柄1CD. = value;
_節25_紋柄_紋柄2CD. = value;
_節1_節CD. = value;
_節1_紋柄1CD. = value;
_節1_紋柄2CD. = value;
_節1_吸盤_吸盤1CD. = value;
_節1_吸盤_吸盤2CD. = value;
_節1_吸盤_吸盤3CD. = value;
_節1_吸盤_吸盤4CD. = value;
_節1_爪_爪2CD. = value;
_節1_爪_爪1CD. = value;
_節2_節CD. = value;
_節2_紋柄1CD. = value;
_節2_紋柄2CD. = value;
_節2_吸盤_吸盤1CD. = value;
_節2_吸盤_吸盤2CD. = value;
_節2_吸盤_吸盤3CD. = value;
_節2_吸盤_吸盤4CD. = value;
_節2_爪_爪2CD. = value;
_節2_爪_爪1CD. = value;
_節3_節CD. = value;
_節3_紋柄1CD. = value;
_節3_紋柄2CD. = value;
_節3_吸盤_吸盤1CD. = value;
_節3_吸盤_吸盤2CD. = value;
_節3_吸盤_吸盤3CD. = value;
_節3_吸盤_吸盤4CD. = value;
_節3_爪_爪2CD. = value;
_節3_爪_爪1CD. = value;
_節4_節CD. = value;
_節4_紋柄1CD. = value;
_節4_紋柄2CD. = value;
_節4_吸盤_吸盤1CD. = value;
_節4_吸盤_吸盤2CD. = value;
_節4_吸盤_吸盤3CD. = value;
_節4_吸盤_吸盤4CD. = value;
_節4_爪_爪2CD. = value;
_節4_爪_爪1CD. = value;
_節5_節CD. = value;
_節5_紋柄1CD. = value;
_節5_紋柄2CD. = value;
_節5_吸盤_吸盤1CD. = value;
_節5_吸盤_吸盤2CD. = value;
_節5_吸盤_吸盤3CD. = value;
_節5_吸盤_吸盤4CD. = value;
_節5_爪_爪2CD. = value;
_節5_爪_爪1CD. = value;
_節6_節CD. = value;
_節6_紋柄1CD. = value;
_節6_紋柄2CD. = value;
_節6_吸盤_吸盤1CD. = value;
_節6_吸盤_吸盤2CD. = value;
_節6_吸盤_吸盤3CD. = value;
_節6_吸盤_吸盤4CD. = value;
_節6_爪_爪2CD. = value;
_節6_爪_爪1CD. = value;
_節7_節CD. = value;
_節7_紋柄CD. = value;
_節7_吸盤_吸盤1CD. = value;
_節7_吸盤_吸盤2CD. = value;
_節7_吸盤_吸盤3CD. = value;
_節7_吸盤_吸盤4CD. = value;
_節7_爪_爪2CD. = value;
_節7_爪_爪1CD. = value;
_節8_節CD. = value;
_節8_紋柄CD. = value;
_節8_吸盤_吸盤1CD. = value;
_節8_吸盤_吸盤2CD. = value;
_節8_吸盤_吸盤3CD. = value;
_節8_吸盤_吸盤4CD. = value;
_節8_爪_爪2CD. = value;
_節8_爪_爪1CD. = value;
_節9_節CD. = value;
_節9_紋柄CD. = value;
_節9_吸盤_吸盤1CD. = value;
_節9_吸盤_吸盤2CD. = value;
_節9_吸盤_吸盤3CD. = value;
_節9_吸盤_吸盤4CD. = value;
_節9_爪_爪2CD. = value;
_節9_爪_爪1CD. = value;
_節10_節CD. = value;
_節10_紋柄CD. = value;
_節10_吸盤_吸盤1CD. = value;
_節10_吸盤_吸盤2CD. = value;
_節10_吸盤_吸盤3CD. = value;
_節10_吸盤_吸盤4CD. = value;
_節10_爪_爪2CD. = value;
_節10_爪_爪1CD. = value;
_輪1_革CD. = value;
_輪1_金具1CD. = value;
_輪1_金具2CD. = value;
_輪1_金具3CD. = value;
_輪1_金具左CD. = value;
_輪1_金具右CD. = value;
_輪2_革CD. = value;
_輪2_金具1CD. = value;
_輪2_金具2CD. = value;
_輪2_金具3CD. = value;
_輪2_金具左CD. = value;
_輪2_金具右CD. = value;
}
}
public JointS 1_ => new JointS(, X0Y0_腕部_輪1_金具左, 0);
public JointS 2_ => new JointS(, X0Y0_腕部_輪1_金具右, 0);
public JointS 3_ => new JointS(, X0Y0_手先_輪2_金具左, 0);
public JointS 4_ => new JointS(, X0Y0_手先_輪2_金具右, 0);
public _触(double DisUnit, , , Med Med, _触D e)
{
ThisType = GetType();
Dif dif = new Dif();
dif.Tag = "触腕";
dif.Add(new Pars(Sta.["触手"][0][1]));
= new Difs();
.Tag = dif.Tag;
.Add(dif);
Pars pars = [0][0];
Pars pars2 = pars["腕部"].ToPars();
Pars pars3 = pars2["節1"].ToPars();
X0Y0_腕部_節1_節 = pars3["節"].ToPar();
Pars pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節1_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節1_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節2"].ToPars();
X0Y0_腕部_節2_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節2_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節2_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節3"].ToPars();
X0Y0_腕部_節3_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節3_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節3_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節4"].ToPars();
X0Y0_腕部_節4_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節4_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節4_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節5"].ToPars();
X0Y0_腕部_節5_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節5_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節5_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節6"].ToPars();
X0Y0_腕部_節6_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節6_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節6_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節7"].ToPars();
X0Y0_腕部_節7_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節7_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節7_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節8"].ToPars();
X0Y0_腕部_節8_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節8_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節8_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節9"].ToPars();
X0Y0_腕部_節9_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節9_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節9_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節10"].ToPars();
X0Y0_腕部_節10_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節10_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節10_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節11"].ToPars();
X0Y0_腕部_節11_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節11_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節11_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節12"].ToPars();
X0Y0_腕部_節12_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節12_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節12_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節13"].ToPars();
X0Y0_腕部_節13_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節13_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節13_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節14"].ToPars();
X0Y0_腕部_節14_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節14_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節14_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節15"].ToPars();
X0Y0_腕部_節15_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節15_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節15_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["輪1"].ToPars();
X0Y0_腕部_輪1_革 = pars3["革"].ToPar();
X0Y0_腕部_輪1_金具1 = pars3["金具1"].ToPar();
X0Y0_腕部_輪1_金具2 = pars3["金具2"].ToPar();
X0Y0_腕部_輪1_金具3 = pars3["金具3"].ToPar();
X0Y0_腕部_輪1_金具左 = pars3["金具左"].ToPar();
X0Y0_腕部_輪1_金具右 = pars3["金具右"].ToPar();
pars3 = pars2["節16"].ToPars();
X0Y0_腕部_節16_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節16_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節16_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節17"].ToPars();
X0Y0_腕部_節17_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節17_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節17_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節18"].ToPars();
X0Y0_腕部_節18_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節18_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節18_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節19"].ToPars();
X0Y0_腕部_節19_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節19_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節19_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節20"].ToPars();
X0Y0_腕部_節20_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節20_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節20_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節21"].ToPars();
X0Y0_腕部_節21_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節21_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節21_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節22"].ToPars();
X0Y0_腕部_節22_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節22_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節22_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節23"].ToPars();
X0Y0_腕部_節23_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節23_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節23_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節24"].ToPars();
X0Y0_腕部_節24_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節24_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節24_紋柄_紋柄2 = pars4["柄2"].ToPar();
pars3 = pars2["節25"].ToPars();
X0Y0_腕部_節25_節 = pars3["節"].ToPar();
pars4 = pars3["柄"].ToPars();
X0Y0_腕部_節25_紋柄_紋柄1 = pars4["柄1"].ToPar();
X0Y0_腕部_節25_紋柄_紋柄2 = pars4["柄2"].ToPar();
Pars pars5 = pars["手先"].ToPars();
pars3 = pars5["節1"].ToPars();
X0Y0_手先_節1_節 = pars3["節"].ToPar();
X0Y0_手先_節1_紋柄1 = pars3["柄1"].ToPar();
X0Y0_手先_節1_紋柄2 = pars3["柄2"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節1_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節1_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節1_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節1_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節1_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節1_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["輪2"].ToPars();
X0Y0_手先_輪2_革 = pars3["革"].ToPar();
X0Y0_手先_輪2_金具1 = pars3["金具1"].ToPar();
X0Y0_手先_輪2_金具2 = pars3["金具2"].ToPar();
X0Y0_手先_輪2_金具3 = pars3["金具3"].ToPar();
X0Y0_手先_輪2_金具左 = pars3["金具左"].ToPar();
X0Y0_手先_輪2_金具右 = pars3["金具右"].ToPar();
pars3 = pars5["節2"].ToPars();
X0Y0_手先_節2_節 = pars3["節"].ToPar();
X0Y0_手先_節2_紋柄1 = pars3["柄1"].ToPar();
X0Y0_手先_節2_紋柄2 = pars3["柄2"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節2_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節2_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節2_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節2_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節2_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節2_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["節3"].ToPars();
X0Y0_手先_節3_節 = pars3["節"].ToPar();
X0Y0_手先_節3_紋柄1 = pars3["柄1"].ToPar();
X0Y0_手先_節3_紋柄2 = pars3["柄2"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節3_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節3_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節3_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節3_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節3_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節3_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["節4"].ToPars();
X0Y0_手先_節4_節 = pars3["節"].ToPar();
X0Y0_手先_節4_紋柄1 = pars3["柄1"].ToPar();
X0Y0_手先_節4_紋柄2 = pars3["柄2"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節4_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節4_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節4_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節4_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節4_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節4_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["節5"].ToPars();
X0Y0_手先_節5_節 = pars3["節"].ToPar();
X0Y0_手先_節5_紋柄1 = pars3["柄1"].ToPar();
X0Y0_手先_節5_紋柄2 = pars3["柄2"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節5_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節5_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節5_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節5_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節5_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節5_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["節6"].ToPars();
X0Y0_手先_節6_節 = pars3["節"].ToPar();
X0Y0_手先_節6_紋柄1 = pars3["柄1"].ToPar();
X0Y0_手先_節6_紋柄2 = pars3["柄2"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節6_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節6_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節6_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節6_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節6_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節6_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["節7"].ToPars();
X0Y0_手先_節7_節 = pars3["節"].ToPar();
X0Y0_手先_節7_紋柄 = pars3["柄"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節7_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節7_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節7_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節7_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節7_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節7_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["節8"].ToPars();
X0Y0_手先_節8_節 = pars3["節"].ToPar();
X0Y0_手先_節8_紋柄 = pars3["柄"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節8_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節8_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節8_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節8_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節8_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節8_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["節9"].ToPars();
X0Y0_手先_節9_節 = pars3["節"].ToPar();
X0Y0_手先_節9_紋柄 = pars3["柄"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節9_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節9_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節9_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節9_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節9_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節9_爪_爪1 = pars4["爪1"].ToPar();
pars3 = pars5["節10"].ToPars();
X0Y0_手先_節10_節 = pars3["節"].ToPar();
X0Y0_手先_節10_紋柄 = pars3["柄"].ToPar();
pars4 = pars3["吸盤"].ToPars();
X0Y0_手先_節10_吸盤_吸盤1 = pars4["吸盤1"].ToPar();
X0Y0_手先_節10_吸盤_吸盤2 = pars4["吸盤2"].ToPar();
X0Y0_手先_節10_吸盤_吸盤3 = pars4["吸盤3"].ToPar();
X0Y0_手先_節10_吸盤_吸盤4 = pars4["吸盤4"].ToPar();
pars4 = pars3["爪"].ToPars();
X0Y0_手先_節10_爪_爪2 = pars4["爪2"].ToPar();
X0Y0_手先_節10_爪_爪1 = pars4["爪1"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
_節1_節_表示 = e._節1_節_表示;
_節1_紋柄_紋柄1_表示 = e._節1_紋柄_紋柄1_表示;
_節1_紋柄_紋柄2_表示 = e._節1_紋柄_紋柄2_表示;
_節2_節_表示 = e._節2_節_表示;
_節2_紋柄_紋柄1_表示 = e._節2_紋柄_紋柄1_表示;
_節2_紋柄_紋柄2_表示 = e._節2_紋柄_紋柄2_表示;
_節3_節_表示 = e._節3_節_表示;
_節3_紋柄_紋柄1_表示 = e._節3_紋柄_紋柄1_表示;
_節3_紋柄_紋柄2_表示 = e._節3_紋柄_紋柄2_表示;
_節4_節_表示 = e._節4_節_表示;
_節4_紋柄_紋柄1_表示 = e._節4_紋柄_紋柄1_表示;
_節4_紋柄_紋柄2_表示 = e._節4_紋柄_紋柄2_表示;
_節5_節_表示 = e._節5_節_表示;
_節5_紋柄_紋柄1_表示 = e._節5_紋柄_紋柄1_表示;
_節5_紋柄_紋柄2_表示 = e._節5_紋柄_紋柄2_表示;
_節6_節_表示 = e._節6_節_表示;
_節6_紋柄_紋柄1_表示 = e._節6_紋柄_紋柄1_表示;
_節6_紋柄_紋柄2_表示 = e._節6_紋柄_紋柄2_表示;
_節7_節_表示 = e._節7_節_表示;
_節7_紋柄_紋柄1_表示 = e._節7_紋柄_紋柄1_表示;
_節7_紋柄_紋柄2_表示 = e._節7_紋柄_紋柄2_表示;
_節8_節_表示 = e._節8_節_表示;
_節8_紋柄_紋柄1_表示 = e._節8_紋柄_紋柄1_表示;
_節8_紋柄_紋柄2_表示 = e._節8_紋柄_紋柄2_表示;
_節9_節_表示 = e._節9_節_表示;
_節9_紋柄_紋柄1_表示 = e._節9_紋柄_紋柄1_表示;
_節9_紋柄_紋柄2_表示 = e._節9_紋柄_紋柄2_表示;
_節10_節_表示 = e._節10_節_表示;
_節10_紋柄_紋柄1_表示 = e._節10_紋柄_紋柄1_表示;
_節10_紋柄_紋柄2_表示 = e._節10_紋柄_紋柄2_表示;
_節11_節_表示 = e._節11_節_表示;
_節11_紋柄_紋柄1_表示 = e._節11_紋柄_紋柄1_表示;
_節11_紋柄_紋柄2_表示 = e._節11_紋柄_紋柄2_表示;
_節12_節_表示 = e._節12_節_表示;
_節12_紋柄_紋柄1_表示 = e._節12_紋柄_紋柄1_表示;
_節12_紋柄_紋柄2_表示 = e._節12_紋柄_紋柄2_表示;
_節13_節_表示 = e._節13_節_表示;
_節13_紋柄_紋柄1_表示 = e._節13_紋柄_紋柄1_表示;
_節13_紋柄_紋柄2_表示 = e._節13_紋柄_紋柄2_表示;
_節14_節_表示 = e._節14_節_表示;
_節14_紋柄_紋柄1_表示 = e._節14_紋柄_紋柄1_表示;
_節14_紋柄_紋柄2_表示 = e._節14_紋柄_紋柄2_表示;
_節15_節_表示 = e._節15_節_表示;
_節15_紋柄_紋柄1_表示 = e._節15_紋柄_紋柄1_表示;
_節15_紋柄_紋柄2_表示 = e._節15_紋柄_紋柄2_表示;
_輪1_革_表示 = e._輪1_革_表示;
_輪1_金具1_表示 = e._輪1_金具1_表示;
_輪1_金具2_表示 = e._輪1_金具2_表示;
_輪1_金具3_表示 = e._輪1_金具3_表示;
_輪1_金具左_表示 = e._輪1_金具左_表示;
_輪1_金具右_表示 = e._輪1_金具右_表示;
_節16_節_表示 = e._節16_節_表示;
_節16_紋柄_紋柄1_表示 = e._節16_紋柄_紋柄1_表示;
_節16_紋柄_紋柄2_表示 = e._節16_紋柄_紋柄2_表示;
_節17_節_表示 = e._節17_節_表示;
_節17_紋柄_紋柄1_表示 = e._節17_紋柄_紋柄1_表示;
_節17_紋柄_紋柄2_表示 = e._節17_紋柄_紋柄2_表示;
_節18_節_表示 = e._節18_節_表示;
_節18_紋柄_紋柄1_表示 = e._節18_紋柄_紋柄1_表示;
_節18_紋柄_紋柄2_表示 = e._節18_紋柄_紋柄2_表示;
_節19_節_表示 = e._節19_節_表示;
_節19_紋柄_紋柄1_表示 = e._節19_紋柄_紋柄1_表示;
_節19_紋柄_紋柄2_表示 = e._節19_紋柄_紋柄2_表示;
_節20_節_表示 = e._節20_節_表示;
_節20_紋柄_紋柄1_表示 = e._節20_紋柄_紋柄1_表示;
_節20_紋柄_紋柄2_表示 = e._節20_紋柄_紋柄2_表示;
_節21_節_表示 = e._節21_節_表示;
_節21_紋柄_紋柄1_表示 = e._節21_紋柄_紋柄1_表示;
_節21_紋柄_紋柄2_表示 = e._節21_紋柄_紋柄2_表示;
_節22_節_表示 = e._節22_節_表示;
_節22_紋柄_紋柄1_表示 = e._節22_紋柄_紋柄1_表示;
_節22_紋柄_紋柄2_表示 = e._節22_紋柄_紋柄2_表示;
_節23_節_表示 = e._節23_節_表示;
_節23_紋柄_紋柄1_表示 = e._節23_紋柄_紋柄1_表示;
_節23_紋柄_紋柄2_表示 = e._節23_紋柄_紋柄2_表示;
_節24_節_表示 = e._節24_節_表示;
_節24_紋柄_紋柄1_表示 = e._節24_紋柄_紋柄1_表示;
_節24_紋柄_紋柄2_表示 = e._節24_紋柄_紋柄2_表示;
_節25_節_表示 = e._節25_節_表示;
_節25_紋柄_紋柄1_表示 = e._節25_紋柄_紋柄1_表示;
_節25_紋柄_紋柄2_表示 = e._節25_紋柄_紋柄2_表示;
_節1_節_表示 = e._節1_節_表示;
_節1_紋柄1_表示 = e._節1_紋柄1_表示;
_節1_紋柄2_表示 = e._節1_紋柄2_表示;
_節1_吸盤_吸盤1_表示 = e._節1_吸盤_吸盤1_表示;
_節1_吸盤_吸盤2_表示 = e._節1_吸盤_吸盤2_表示;
_節1_吸盤_吸盤3_表示 = e._節1_吸盤_吸盤3_表示;
_節1_吸盤_吸盤4_表示 = e._節1_吸盤_吸盤4_表示;
_節1_爪_爪2_表示 = e._節1_爪_爪2_表示;
_節1_爪_爪1_表示 = e._節1_爪_爪1_表示;
_輪2_革_表示 = e._輪2_革_表示;
_輪2_金具1_表示 = e._輪2_金具1_表示;
_輪2_金具2_表示 = e._輪2_金具2_表示;
_輪2_金具3_表示 = e._輪2_金具3_表示;
_輪2_金具左_表示 = e._輪2_金具左_表示;
_輪2_金具右_表示 = e._輪2_金具右_表示;
_節2_節_表示 = e._節2_節_表示;
_節2_紋柄1_表示 = e._節2_紋柄1_表示;
_節2_紋柄2_表示 = e._節2_紋柄2_表示;
_節2_吸盤_吸盤1_表示 = e._節2_吸盤_吸盤1_表示;
_節2_吸盤_吸盤2_表示 = e._節2_吸盤_吸盤2_表示;
_節2_吸盤_吸盤3_表示 = e._節2_吸盤_吸盤3_表示;
_節2_吸盤_吸盤4_表示 = e._節2_吸盤_吸盤4_表示;
_節2_爪_爪2_表示 = e._節2_爪_爪2_表示;
_節2_爪_爪1_表示 = e._節2_爪_爪1_表示;
_節3_節_表示 = e._節3_節_表示;
_節3_紋柄1_表示 = e._節3_紋柄1_表示;
_節3_紋柄2_表示 = e._節3_紋柄2_表示;
_節3_吸盤_吸盤1_表示 = e._節3_吸盤_吸盤1_表示;
_節3_吸盤_吸盤2_表示 = e._節3_吸盤_吸盤2_表示;
_節3_吸盤_吸盤3_表示 = e._節3_吸盤_吸盤3_表示;
_節3_吸盤_吸盤4_表示 = e._節3_吸盤_吸盤4_表示;
_節3_爪_爪2_表示 = e._節3_爪_爪2_表示;
_節3_爪_爪1_表示 = e._節3_爪_爪1_表示;
_節4_節_表示 = e._節4_節_表示;
_節4_紋柄1_表示 = e._節4_紋柄1_表示;
_節4_紋柄2_表示 = e._節4_紋柄2_表示;
_節4_吸盤_吸盤1_表示 = e._節4_吸盤_吸盤1_表示;
_節4_吸盤_吸盤2_表示 = e._節4_吸盤_吸盤2_表示;
_節4_吸盤_吸盤3_表示 = e._節4_吸盤_吸盤3_表示;
_節4_吸盤_吸盤4_表示 = e._節4_吸盤_吸盤4_表示;
_節4_爪_爪2_表示 = e._節4_爪_爪2_表示;
_節4_爪_爪1_表示 = e._節4_爪_爪1_表示;
_節5_節_表示 = e._節5_節_表示;
_節5_紋柄1_表示 = e._節5_紋柄1_表示;
_節5_紋柄2_表示 = e._節5_紋柄2_表示;
_節5_吸盤_吸盤1_表示 = e._節5_吸盤_吸盤1_表示;
_節5_吸盤_吸盤2_表示 = e._節5_吸盤_吸盤2_表示;
_節5_吸盤_吸盤3_表示 = e._節5_吸盤_吸盤3_表示;
_節5_吸盤_吸盤4_表示 = e._節5_吸盤_吸盤4_表示;
_節5_爪_爪2_表示 = e._節5_爪_爪2_表示;
_節5_爪_爪1_表示 = e._節5_爪_爪1_表示;
_節6_節_表示 = e._節6_節_表示;
_節6_紋柄1_表示 = e._節6_紋柄1_表示;
_節6_紋柄2_表示 = e._節6_紋柄2_表示;
_節6_吸盤_吸盤1_表示 = e._節6_吸盤_吸盤1_表示;
_節6_吸盤_吸盤2_表示 = e._節6_吸盤_吸盤2_表示;
_節6_吸盤_吸盤3_表示 = e._節6_吸盤_吸盤3_表示;
_節6_吸盤_吸盤4_表示 = e._節6_吸盤_吸盤4_表示;
_節6_爪_爪2_表示 = e._節6_爪_爪2_表示;
_節6_爪_爪1_表示 = e._節6_爪_爪1_表示;
_節7_節_表示 = e._節7_節_表示;
_節7_紋柄_表示 = e._節7_紋柄_表示;
_節7_吸盤_吸盤1_表示 = e._節7_吸盤_吸盤1_表示;
_節7_吸盤_吸盤2_表示 = e._節7_吸盤_吸盤2_表示;
_節7_吸盤_吸盤3_表示 = e._節7_吸盤_吸盤3_表示;
_節7_吸盤_吸盤4_表示 = e._節7_吸盤_吸盤4_表示;
_節7_爪_爪2_表示 = e._節7_爪_爪2_表示;
_節7_爪_爪1_表示 = e._節7_爪_爪1_表示;
_節8_節_表示 = e._節8_節_表示;
_節8_紋柄_表示 = e._節8_紋柄_表示;
_節8_吸盤_吸盤1_表示 = e._節8_吸盤_吸盤1_表示;
_節8_吸盤_吸盤2_表示 = e._節8_吸盤_吸盤2_表示;
_節8_吸盤_吸盤3_表示 = e._節8_吸盤_吸盤3_表示;
_節8_吸盤_吸盤4_表示 = e._節8_吸盤_吸盤4_表示;
_節8_爪_爪2_表示 = e._節8_爪_爪2_表示;
_節8_爪_爪1_表示 = e._節8_爪_爪1_表示;
_節9_節_表示 = e._節9_節_表示;
_節9_紋柄_表示 = e._節9_紋柄_表示;
_節9_吸盤_吸盤1_表示 = e._節9_吸盤_吸盤1_表示;
_節9_吸盤_吸盤2_表示 = e._節9_吸盤_吸盤2_表示;
_節9_吸盤_吸盤3_表示 = e._節9_吸盤_吸盤3_表示;
_節9_吸盤_吸盤4_表示 = e._節9_吸盤_吸盤4_表示;
_節9_爪_爪2_表示 = e._節9_爪_爪2_表示;
_節9_爪_爪1_表示 = e._節9_爪_爪1_表示;
_節10_節_表示 = e._節10_節_表示;
_節10_紋柄_表示 = e._節10_紋柄_表示;
_節10_吸盤_吸盤1_表示 = e._節10_吸盤_吸盤1_表示;
_節10_吸盤_吸盤2_表示 = e._節10_吸盤_吸盤2_表示;
_節10_吸盤_吸盤3_表示 = e._節10_吸盤_吸盤3_表示;
_節10_吸盤_吸盤4_表示 = e._節10_吸盤_吸盤4_表示;
_節10_爪_爪2_表示 = e._節10_爪_爪2_表示;
_節10_爪_爪1_表示 = e._節10_爪_爪1_表示;
1 = e.1;
2 = e.2;
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
Pars = new Par[35]
{
X0Y0_腕部_節1_節, X0Y0_腕部_節2_節, X0Y0_腕部_節3_節, X0Y0_腕部_節4_節, X0Y0_腕部_節5_節, X0Y0_腕部_節6_節, X0Y0_腕部_節7_節, X0Y0_腕部_節8_節, X0Y0_腕部_節9_節, X0Y0_腕部_節10_節,
X0Y0_腕部_節11_節, X0Y0_腕部_節12_節, X0Y0_腕部_節13_節, X0Y0_腕部_節14_節, X0Y0_腕部_節15_節, X0Y0_腕部_節16_節, X0Y0_腕部_節17_節, X0Y0_腕部_節18_節, X0Y0_腕部_節19_節, X0Y0_腕部_節20_節,
X0Y0_腕部_節21_節, X0Y0_腕部_節22_節, X0Y0_腕部_節23_節, X0Y0_腕部_節24_節, X0Y0_腕部_節25_節, X0Y0_手先_節1_節, X0Y0_手先_節2_節, X0Y0_手先_節3_節, X0Y0_手先_節4_節, X0Y0_手先_節5_節,
X0Y0_手先_節6_節, X0Y0_手先_節7_節, X0Y0_手先_節8_節, X0Y0_手先_節9_節, X0Y0_手先_節10_節
};
X0Y0_腕部_節1_節CP = new ColorP(X0Y0_腕部_節1_節, _節1_節CD, DisUnit, abj: true);
X0Y0_腕部_節1_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節1_紋柄_紋柄1, _節1_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節1_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節1_紋柄_紋柄2, _節1_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節2_節CP = new ColorP(X0Y0_腕部_節2_節, _節2_節CD, DisUnit, abj: true);
X0Y0_腕部_節2_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節2_紋柄_紋柄1, _節2_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節2_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節2_紋柄_紋柄2, _節2_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節3_節CP = new ColorP(X0Y0_腕部_節3_節, _節3_節CD, DisUnit, abj: true);
X0Y0_腕部_節3_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節3_紋柄_紋柄1, _節3_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節3_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節3_紋柄_紋柄2, _節3_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節4_節CP = new ColorP(X0Y0_腕部_節4_節, _節4_節CD, DisUnit, abj: true);
X0Y0_腕部_節4_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節4_紋柄_紋柄1, _節4_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節4_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節4_紋柄_紋柄2, _節4_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節5_節CP = new ColorP(X0Y0_腕部_節5_節, _節5_節CD, DisUnit, abj: true);
X0Y0_腕部_節5_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節5_紋柄_紋柄1, _節5_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節5_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節5_紋柄_紋柄2, _節5_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節6_節CP = new ColorP(X0Y0_腕部_節6_節, _節6_節CD, DisUnit, abj: true);
X0Y0_腕部_節6_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節6_紋柄_紋柄1, _節6_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節6_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節6_紋柄_紋柄2, _節6_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節7_節CP = new ColorP(X0Y0_腕部_節7_節, _節7_節CD, DisUnit, abj: true);
X0Y0_腕部_節7_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節7_紋柄_紋柄1, _節7_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節7_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節7_紋柄_紋柄2, _節7_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節8_節CP = new ColorP(X0Y0_腕部_節8_節, _節8_節CD, DisUnit, abj: true);
X0Y0_腕部_節8_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節8_紋柄_紋柄1, _節8_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節8_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節8_紋柄_紋柄2, _節8_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節9_節CP = new ColorP(X0Y0_腕部_節9_節, _節9_節CD, DisUnit, abj: true);
X0Y0_腕部_節9_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節9_紋柄_紋柄1, _節9_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節9_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節9_紋柄_紋柄2, _節9_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節10_節CP = new ColorP(X0Y0_腕部_節10_節, _節10_節CD, DisUnit, abj: true);
X0Y0_腕部_節10_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節10_紋柄_紋柄1, _節10_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節10_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節10_紋柄_紋柄2, _節10_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節11_節CP = new ColorP(X0Y0_腕部_節11_節, _節11_節CD, DisUnit, abj: true);
X0Y0_腕部_節11_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節11_紋柄_紋柄1, _節11_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節11_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節11_紋柄_紋柄2, _節11_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節12_節CP = new ColorP(X0Y0_腕部_節12_節, _節12_節CD, DisUnit, abj: true);
X0Y0_腕部_節12_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節12_紋柄_紋柄1, _節12_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節12_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節12_紋柄_紋柄2, _節12_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節13_節CP = new ColorP(X0Y0_腕部_節13_節, _節13_節CD, DisUnit, abj: true);
X0Y0_腕部_節13_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節13_紋柄_紋柄1, _節13_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節13_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節13_紋柄_紋柄2, _節13_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節14_節CP = new ColorP(X0Y0_腕部_節14_節, _節14_節CD, DisUnit, abj: true);
X0Y0_腕部_節14_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節14_紋柄_紋柄1, _節14_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節14_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節14_紋柄_紋柄2, _節14_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節15_節CP = new ColorP(X0Y0_腕部_節15_節, _節15_節CD, DisUnit, abj: true);
X0Y0_腕部_節15_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節15_紋柄_紋柄1, _節15_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節15_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節15_紋柄_紋柄2, _節15_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_輪1_革CP = new ColorP(X0Y0_腕部_輪1_革, _輪1_革CD, DisUnit, abj: true);
X0Y0_腕部_輪1_金具1CP = new ColorP(X0Y0_腕部_輪1_金具1, _輪1_金具1CD, DisUnit, abj: true);
X0Y0_腕部_輪1_金具2CP = new ColorP(X0Y0_腕部_輪1_金具2, _輪1_金具2CD, DisUnit, abj: true);
X0Y0_腕部_輪1_金具3CP = new ColorP(X0Y0_腕部_輪1_金具3, _輪1_金具3CD, DisUnit, abj: true);
X0Y0_腕部_輪1_金具左CP = new ColorP(X0Y0_腕部_輪1_金具左, _輪1_金具左CD, DisUnit, abj: true);
X0Y0_腕部_輪1_金具右CP = new ColorP(X0Y0_腕部_輪1_金具右, _輪1_金具右CD, DisUnit, abj: true);
X0Y0_腕部_節16_節CP = new ColorP(X0Y0_腕部_節16_節, _節16_節CD, DisUnit, abj: true);
X0Y0_腕部_節16_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節16_紋柄_紋柄1, _節16_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節16_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節16_紋柄_紋柄2, _節16_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節17_節CP = new ColorP(X0Y0_腕部_節17_節, _節17_節CD, DisUnit, abj: true);
X0Y0_腕部_節17_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節17_紋柄_紋柄1, _節17_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節17_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節17_紋柄_紋柄2, _節17_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節18_節CP = new ColorP(X0Y0_腕部_節18_節, _節18_節CD, DisUnit, abj: true);
X0Y0_腕部_節18_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節18_紋柄_紋柄1, _節18_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節18_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節18_紋柄_紋柄2, _節18_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節19_節CP = new ColorP(X0Y0_腕部_節19_節, _節19_節CD, DisUnit, abj: true);
X0Y0_腕部_節19_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節19_紋柄_紋柄1, _節19_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節19_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節19_紋柄_紋柄2, _節19_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節20_節CP = new ColorP(X0Y0_腕部_節20_節, _節20_節CD, DisUnit, abj: true);
X0Y0_腕部_節20_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節20_紋柄_紋柄1, _節20_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節20_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節20_紋柄_紋柄2, _節20_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節21_節CP = new ColorP(X0Y0_腕部_節21_節, _節21_節CD, DisUnit, abj: true);
X0Y0_腕部_節21_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節21_紋柄_紋柄1, _節21_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節21_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節21_紋柄_紋柄2, _節21_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節22_節CP = new ColorP(X0Y0_腕部_節22_節, _節22_節CD, DisUnit, abj: true);
X0Y0_腕部_節22_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節22_紋柄_紋柄1, _節22_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節22_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節22_紋柄_紋柄2, _節22_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節23_節CP = new ColorP(X0Y0_腕部_節23_節, _節23_節CD, DisUnit, abj: true);
X0Y0_腕部_節23_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節23_紋柄_紋柄1, _節23_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節23_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節23_紋柄_紋柄2, _節23_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節24_節CP = new ColorP(X0Y0_腕部_節24_節, _節24_節CD, DisUnit, abj: true);
X0Y0_腕部_節24_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節24_紋柄_紋柄1, _節24_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節24_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節24_紋柄_紋柄2, _節24_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_腕部_節25_節CP = new ColorP(X0Y0_腕部_節25_節, _節25_節CD, DisUnit, abj: true);
X0Y0_腕部_節25_紋柄_紋柄1CP = new ColorP(X0Y0_腕部_節25_紋柄_紋柄1, _節25_紋柄_紋柄1CD, DisUnit, abj: true);
X0Y0_腕部_節25_紋柄_紋柄2CP = new ColorP(X0Y0_腕部_節25_紋柄_紋柄2, _節25_紋柄_紋柄2CD, DisUnit, abj: true);
X0Y0_手先_節1_節CP = new ColorP(X0Y0_手先_節1_節, _節1_節CD, DisUnit, abj: true);
X0Y0_手先_節1_紋柄1CP = new ColorP(X0Y0_手先_節1_紋柄1, _節1_紋柄1CD, DisUnit, abj: true);
X0Y0_手先_節1_紋柄2CP = new ColorP(X0Y0_手先_節1_紋柄2, _節1_紋柄2CD, DisUnit, abj: true);
X0Y0_手先_節1_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節1_吸盤_吸盤1, _節1_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節1_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節1_吸盤_吸盤2, _節1_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節1_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節1_吸盤_吸盤3, _節1_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節1_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節1_吸盤_吸盤4, _節1_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節1_爪_爪2CP = new ColorP(X0Y0_手先_節1_爪_爪2, _節1_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節1_爪_爪1CP = new ColorP(X0Y0_手先_節1_爪_爪1, _節1_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_輪2_革CP = new ColorP(X0Y0_手先_輪2_革, _輪2_革CD, DisUnit, abj: true);
X0Y0_手先_輪2_金具1CP = new ColorP(X0Y0_手先_輪2_金具1, _輪2_金具1CD, DisUnit, abj: true);
X0Y0_手先_輪2_金具2CP = new ColorP(X0Y0_手先_輪2_金具2, _輪2_金具2CD, DisUnit, abj: true);
X0Y0_手先_輪2_金具3CP = new ColorP(X0Y0_手先_輪2_金具3, _輪2_金具3CD, DisUnit, abj: true);
X0Y0_手先_輪2_金具左CP = new ColorP(X0Y0_手先_輪2_金具左, _輪2_金具左CD, DisUnit, abj: true);
X0Y0_手先_輪2_金具右CP = new ColorP(X0Y0_手先_輪2_金具右, _輪2_金具右CD, DisUnit, abj: true);
X0Y0_手先_節2_節CP = new ColorP(X0Y0_手先_節2_節, _節2_節CD, DisUnit, abj: true);
X0Y0_手先_節2_紋柄1CP = new ColorP(X0Y0_手先_節2_紋柄1, _節2_紋柄1CD, DisUnit, abj: true);
X0Y0_手先_節2_紋柄2CP = new ColorP(X0Y0_手先_節2_紋柄2, _節2_紋柄2CD, DisUnit, abj: true);
X0Y0_手先_節2_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節2_吸盤_吸盤1, _節2_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節2_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節2_吸盤_吸盤2, _節2_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節2_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節2_吸盤_吸盤3, _節2_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節2_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節2_吸盤_吸盤4, _節2_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節2_爪_爪2CP = new ColorP(X0Y0_手先_節2_爪_爪2, _節2_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節2_爪_爪1CP = new ColorP(X0Y0_手先_節2_爪_爪1, _節2_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_節3_節CP = new ColorP(X0Y0_手先_節3_節, _節3_節CD, DisUnit, abj: true);
X0Y0_手先_節3_紋柄1CP = new ColorP(X0Y0_手先_節3_紋柄1, _節3_紋柄1CD, DisUnit, abj: true);
X0Y0_手先_節3_紋柄2CP = new ColorP(X0Y0_手先_節3_紋柄2, _節3_紋柄2CD, DisUnit, abj: true);
X0Y0_手先_節3_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節3_吸盤_吸盤1, _節3_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節3_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節3_吸盤_吸盤2, _節3_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節3_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節3_吸盤_吸盤3, _節3_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節3_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節3_吸盤_吸盤4, _節3_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節3_爪_爪2CP = new ColorP(X0Y0_手先_節3_爪_爪2, _節3_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節3_爪_爪1CP = new ColorP(X0Y0_手先_節3_爪_爪1, _節3_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_節4_節CP = new ColorP(X0Y0_手先_節4_節, _節4_節CD, DisUnit, abj: true);
X0Y0_手先_節4_紋柄1CP = new ColorP(X0Y0_手先_節4_紋柄1, _節4_紋柄1CD, DisUnit, abj: true);
X0Y0_手先_節4_紋柄2CP = new ColorP(X0Y0_手先_節4_紋柄2, _節4_紋柄2CD, DisUnit, abj: true);
X0Y0_手先_節4_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節4_吸盤_吸盤1, _節4_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節4_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節4_吸盤_吸盤2, _節4_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節4_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節4_吸盤_吸盤3, _節4_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節4_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節4_吸盤_吸盤4, _節4_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節4_爪_爪2CP = new ColorP(X0Y0_手先_節4_爪_爪2, _節4_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節4_爪_爪1CP = new ColorP(X0Y0_手先_節4_爪_爪1, _節4_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_節5_節CP = new ColorP(X0Y0_手先_節5_節, _節5_節CD, DisUnit, abj: true);
X0Y0_手先_節5_紋柄1CP = new ColorP(X0Y0_手先_節5_紋柄1, _節5_紋柄1CD, DisUnit, abj: true);
X0Y0_手先_節5_紋柄2CP = new ColorP(X0Y0_手先_節5_紋柄2, _節5_紋柄2CD, DisUnit, abj: true);
X0Y0_手先_節5_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節5_吸盤_吸盤1, _節5_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節5_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節5_吸盤_吸盤2, _節5_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節5_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節5_吸盤_吸盤3, _節5_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節5_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節5_吸盤_吸盤4, _節5_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節5_爪_爪2CP = new ColorP(X0Y0_手先_節5_爪_爪2, _節5_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節5_爪_爪1CP = new ColorP(X0Y0_手先_節5_爪_爪1, _節5_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_節6_節CP = new ColorP(X0Y0_手先_節6_節, _節6_節CD, DisUnit, abj: true);
X0Y0_手先_節6_紋柄1CP = new ColorP(X0Y0_手先_節6_紋柄1, _節6_紋柄1CD, DisUnit, abj: true);
X0Y0_手先_節6_紋柄2CP = new ColorP(X0Y0_手先_節6_紋柄2, _節6_紋柄2CD, DisUnit, abj: true);
X0Y0_手先_節6_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節6_吸盤_吸盤1, _節6_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節6_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節6_吸盤_吸盤2, _節6_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節6_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節6_吸盤_吸盤3, _節6_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節6_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節6_吸盤_吸盤4, _節6_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節6_爪_爪2CP = new ColorP(X0Y0_手先_節6_爪_爪2, _節6_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節6_爪_爪1CP = new ColorP(X0Y0_手先_節6_爪_爪1, _節6_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_節7_節CP = new ColorP(X0Y0_手先_節7_節, _節7_節CD, DisUnit, abj: true);
X0Y0_手先_節7_紋柄CP = new ColorP(X0Y0_手先_節7_紋柄, _節7_紋柄CD, DisUnit, abj: true);
X0Y0_手先_節7_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節7_吸盤_吸盤1, _節7_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節7_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節7_吸盤_吸盤2, _節7_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節7_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節7_吸盤_吸盤3, _節7_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節7_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節7_吸盤_吸盤4, _節7_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節7_爪_爪2CP = new ColorP(X0Y0_手先_節7_爪_爪2, _節7_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節7_爪_爪1CP = new ColorP(X0Y0_手先_節7_爪_爪1, _節7_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_節8_節CP = new ColorP(X0Y0_手先_節8_節, _節8_節CD, DisUnit, abj: true);
X0Y0_手先_節8_紋柄CP = new ColorP(X0Y0_手先_節8_紋柄, _節8_紋柄CD, DisUnit, abj: true);
X0Y0_手先_節8_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節8_吸盤_吸盤1, _節8_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節8_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節8_吸盤_吸盤2, _節8_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節8_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節8_吸盤_吸盤3, _節8_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節8_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節8_吸盤_吸盤4, _節8_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節8_爪_爪2CP = new ColorP(X0Y0_手先_節8_爪_爪2, _節8_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節8_爪_爪1CP = new ColorP(X0Y0_手先_節8_爪_爪1, _節8_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_節9_節CP = new ColorP(X0Y0_手先_節9_節, _節9_節CD, DisUnit, abj: true);
X0Y0_手先_節9_紋柄CP = new ColorP(X0Y0_手先_節9_紋柄, _節9_紋柄CD, DisUnit, abj: true);
X0Y0_手先_節9_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節9_吸盤_吸盤1, _節9_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節9_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節9_吸盤_吸盤2, _節9_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節9_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節9_吸盤_吸盤3, _節9_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節9_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節9_吸盤_吸盤4, _節9_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節9_爪_爪2CP = new ColorP(X0Y0_手先_節9_爪_爪2, _節9_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節9_爪_爪1CP = new ColorP(X0Y0_手先_節9_爪_爪1, _節9_爪_爪1CD, DisUnit, abj: true);
X0Y0_手先_節10_節CP = new ColorP(X0Y0_手先_節10_節, _節10_節CD, DisUnit, abj: true);
X0Y0_手先_節10_紋柄CP = new ColorP(X0Y0_手先_節10_紋柄, _節10_紋柄CD, DisUnit, abj: true);
X0Y0_手先_節10_吸盤_吸盤1CP = new ColorP(X0Y0_手先_節10_吸盤_吸盤1, _節10_吸盤_吸盤1CD, DisUnit, abj: true);
X0Y0_手先_節10_吸盤_吸盤2CP = new ColorP(X0Y0_手先_節10_吸盤_吸盤2, _節10_吸盤_吸盤2CD, DisUnit, abj: true);
X0Y0_手先_節10_吸盤_吸盤3CP = new ColorP(X0Y0_手先_節10_吸盤_吸盤3, _節10_吸盤_吸盤3CD, DisUnit, abj: true);
X0Y0_手先_節10_吸盤_吸盤4CP = new ColorP(X0Y0_手先_節10_吸盤_吸盤4, _節10_吸盤_吸盤4CD, DisUnit, abj: true);
X0Y0_手先_節10_爪_爪2CP = new ColorP(X0Y0_手先_節10_爪_爪2, _節10_爪_爪2CD, DisUnit, abj: true);
X0Y0_手先_節10_爪_爪1CP = new ColorP(X0Y0_手先_節10_爪_爪1, _節10_爪_爪1CD, DisUnit, abj: true);
= e.;
1 = new (DisUnit, , , , Xasix);
2 = new (DisUnit, !, , , Xasix);
3 = new (DisUnit, , , , Xasix);
4 = new (DisUnit, !, , , Xasix);
1.(1_);
2.(2_);
3.(3_);
4.(4_);
int num = ( ? (-10) : 10);
1.B += num;
2.B -= num;
3.B -= num;
4.B += num;
= e.;
}
public override void 0(Are Are)
{
Are.Draw(X0Y0_腕部_節1_節);
Are.Draw(X0Y0_腕部_節1_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節1_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節2_節);
Are.Draw(X0Y0_腕部_節2_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節2_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節3_節);
Are.Draw(X0Y0_腕部_節3_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節3_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節4_節);
Are.Draw(X0Y0_腕部_節4_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節4_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節5_節);
Are.Draw(X0Y0_腕部_節5_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節5_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節6_節);
Are.Draw(X0Y0_腕部_節6_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節6_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節7_節);
Are.Draw(X0Y0_腕部_節7_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節7_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節8_節);
Are.Draw(X0Y0_腕部_節8_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節8_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節9_節);
Are.Draw(X0Y0_腕部_節9_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節9_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節10_節);
Are.Draw(X0Y0_腕部_節10_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節10_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節11_節);
Are.Draw(X0Y0_腕部_節11_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節11_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節12_節);
Are.Draw(X0Y0_腕部_節12_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節12_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節13_節);
Are.Draw(X0Y0_腕部_節13_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節13_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節14_節);
Are.Draw(X0Y0_腕部_節14_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節14_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節15_節);
Are.Draw(X0Y0_腕部_節15_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節15_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_輪1_革);
Are.Draw(X0Y0_腕部_輪1_金具1);
Are.Draw(X0Y0_腕部_輪1_金具2);
Are.Draw(X0Y0_腕部_輪1_金具3);
Are.Draw(X0Y0_腕部_輪1_金具左);
Are.Draw(X0Y0_腕部_輪1_金具右);
1.0(Are);
2.0(Are);
Are.Draw(X0Y0_腕部_節16_節);
Are.Draw(X0Y0_腕部_節16_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節16_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節17_節);
Are.Draw(X0Y0_腕部_節17_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節17_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節18_節);
Are.Draw(X0Y0_腕部_節18_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節18_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節19_節);
Are.Draw(X0Y0_腕部_節19_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節19_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節20_節);
Are.Draw(X0Y0_腕部_節20_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節20_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節21_節);
Are.Draw(X0Y0_腕部_節21_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節21_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節22_節);
Are.Draw(X0Y0_腕部_節22_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節22_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節23_節);
Are.Draw(X0Y0_腕部_節23_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節23_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節24_節);
Are.Draw(X0Y0_腕部_節24_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節24_紋柄_紋柄2);
Are.Draw(X0Y0_腕部_節25_節);
Are.Draw(X0Y0_腕部_節25_紋柄_紋柄1);
Are.Draw(X0Y0_腕部_節25_紋柄_紋柄2);
Are.Draw(X0Y0_手先_節1_節);
Are.Draw(X0Y0_手先_節1_紋柄1);
Are.Draw(X0Y0_手先_節1_紋柄2);
Are.Draw(X0Y0_手先_節1_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節1_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節1_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節1_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節1_爪_爪2);
Are.Draw(X0Y0_手先_節1_爪_爪1);
Are.Draw(X0Y0_手先_輪2_革);
Are.Draw(X0Y0_手先_輪2_金具1);
Are.Draw(X0Y0_手先_輪2_金具2);
Are.Draw(X0Y0_手先_輪2_金具3);
Are.Draw(X0Y0_手先_輪2_金具左);
Are.Draw(X0Y0_手先_輪2_金具右);
3.0(Are);
4.0(Are);
Are.Draw(X0Y0_手先_節2_節);
Are.Draw(X0Y0_手先_節2_紋柄1);
Are.Draw(X0Y0_手先_節2_紋柄2);
Are.Draw(X0Y0_手先_節2_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節2_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節2_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節2_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節2_爪_爪2);
Are.Draw(X0Y0_手先_節2_爪_爪1);
Are.Draw(X0Y0_手先_節3_節);
Are.Draw(X0Y0_手先_節3_紋柄1);
Are.Draw(X0Y0_手先_節3_紋柄2);
Are.Draw(X0Y0_手先_節3_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節3_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節3_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節3_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節3_爪_爪2);
Are.Draw(X0Y0_手先_節3_爪_爪1);
Are.Draw(X0Y0_手先_節4_節);
Are.Draw(X0Y0_手先_節4_紋柄1);
Are.Draw(X0Y0_手先_節4_紋柄2);
Are.Draw(X0Y0_手先_節4_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節4_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節4_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節4_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節4_爪_爪2);
Are.Draw(X0Y0_手先_節4_爪_爪1);
Are.Draw(X0Y0_手先_節5_節);
Are.Draw(X0Y0_手先_節5_紋柄1);
Are.Draw(X0Y0_手先_節5_紋柄2);
Are.Draw(X0Y0_手先_節5_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節5_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節5_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節5_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節5_爪_爪2);
Are.Draw(X0Y0_手先_節5_爪_爪1);
Are.Draw(X0Y0_手先_節6_節);
Are.Draw(X0Y0_手先_節6_紋柄1);
Are.Draw(X0Y0_手先_節6_紋柄2);
Are.Draw(X0Y0_手先_節6_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節6_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節6_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節6_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節6_爪_爪2);
Are.Draw(X0Y0_手先_節6_爪_爪1);
Are.Draw(X0Y0_手先_節7_節);
Are.Draw(X0Y0_手先_節7_紋柄);
Are.Draw(X0Y0_手先_節7_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節7_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節7_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節7_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節7_爪_爪2);
Are.Draw(X0Y0_手先_節7_爪_爪1);
Are.Draw(X0Y0_手先_節8_節);
Are.Draw(X0Y0_手先_節8_紋柄);
Are.Draw(X0Y0_手先_節8_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節8_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節8_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節8_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節8_爪_爪2);
Are.Draw(X0Y0_手先_節8_爪_爪1);
Are.Draw(X0Y0_手先_節9_節);
Are.Draw(X0Y0_手先_節9_紋柄);
Are.Draw(X0Y0_手先_節9_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節9_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節9_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節9_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節9_爪_爪2);
Are.Draw(X0Y0_手先_節9_爪_爪1);
Are.Draw(X0Y0_手先_節10_節);
Are.Draw(X0Y0_手先_節10_紋柄);
Are.Draw(X0Y0_手先_節10_吸盤_吸盤1);
Are.Draw(X0Y0_手先_節10_吸盤_吸盤2);
Are.Draw(X0Y0_手先_節10_吸盤_吸盤3);
Are.Draw(X0Y0_手先_節10_吸盤_吸盤4);
Are.Draw(X0Y0_手先_節10_爪_爪2);
Are.Draw(X0Y0_手先_節10_爪_爪1);
}
public override void Dispose()
{
base.Dispose();
1.Dispose();
2.Dispose();
3.Dispose();
4.Dispose();
}
public override void SetAngle0()
{
double num = ( ? (-1.0) : 1.0);
double maxAngle = 25.0;
X0Y0_腕部_節1_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節2_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節3_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節4_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節5_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節6_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節7_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節8_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節9_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節10_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節11_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節12_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節13_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節14_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節15_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節16_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節17_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節18_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節19_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節20_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節21_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節22_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節23_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節24_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_腕部_節25_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節1_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節2_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節3_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節4_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節5_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節6_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節7_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節8_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節9_節.AngleBase = maxAngle.GetRanAngle();
X0Y0_手先_節10_節.AngleBase = maxAngle.GetRanAngle();
maxAngle = 47.0;
X0Y0_手先_節1_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節1_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節2_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節2_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節3_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節3_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節4_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節4_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節5_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節5_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節6_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節6_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節7_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節7_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節8_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節8_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節9_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節9_爪_爪1.AngleBase = num * maxAngle;
X0Y0_手先_節10_爪_爪2.AngleBase = num * maxAngle;
X0Y0_手先_節10_爪_爪1.AngleBase = num * maxAngle;
.JoinPAall();
}
public void Set角度(_触 )
{
double num = ( ? (-1.0) : 1.0);
X0Y0_腕部_節1_節.AngleBase = num * .X0Y0_腕部_節1_節.AngleBase;
X0Y0_腕部_節2_節.AngleBase = num * .X0Y0_腕部_節2_節.AngleBase;
X0Y0_腕部_節3_節.AngleBase = num * .X0Y0_腕部_節3_節.AngleBase;
X0Y0_腕部_節4_節.AngleBase = num * .X0Y0_腕部_節4_節.AngleBase;
X0Y0_腕部_節5_節.AngleBase = num * .X0Y0_腕部_節5_節.AngleBase;
X0Y0_腕部_節6_節.AngleBase = num * .X0Y0_腕部_節6_節.AngleBase;
X0Y0_腕部_節7_節.AngleBase = num * .X0Y0_腕部_節7_節.AngleBase;
X0Y0_腕部_節8_節.AngleBase = num * .X0Y0_腕部_節8_節.AngleBase;
X0Y0_腕部_節9_節.AngleBase = num * .X0Y0_腕部_節9_節.AngleBase;
X0Y0_腕部_節10_節.AngleBase = num * .X0Y0_腕部_節10_節.AngleBase;
X0Y0_腕部_節11_節.AngleBase = num * .X0Y0_腕部_節11_節.AngleBase;
X0Y0_腕部_節12_節.AngleBase = num * .X0Y0_腕部_節12_節.AngleBase;
X0Y0_腕部_節13_節.AngleBase = num * .X0Y0_腕部_節13_節.AngleBase;
X0Y0_腕部_節14_節.AngleBase = num * .X0Y0_腕部_節14_節.AngleBase;
X0Y0_腕部_節15_節.AngleBase = num * .X0Y0_腕部_節15_節.AngleBase;
X0Y0_腕部_節16_節.AngleBase = num * .X0Y0_腕部_節16_節.AngleBase;
X0Y0_腕部_節17_節.AngleBase = num * .X0Y0_腕部_節17_節.AngleBase;
X0Y0_腕部_節18_節.AngleBase = num * .X0Y0_腕部_節18_節.AngleBase;
X0Y0_腕部_節19_節.AngleBase = num * .X0Y0_腕部_節19_節.AngleBase;
X0Y0_腕部_節20_節.AngleBase = num * .X0Y0_腕部_節20_節.AngleBase;
X0Y0_腕部_節21_節.AngleBase = num * .X0Y0_腕部_節21_節.AngleBase;
X0Y0_腕部_節22_節.AngleBase = num * .X0Y0_腕部_節22_節.AngleBase;
X0Y0_腕部_節23_節.AngleBase = num * .X0Y0_腕部_節23_節.AngleBase;
X0Y0_腕部_節24_節.AngleBase = num * .X0Y0_腕部_節24_節.AngleBase;
X0Y0_腕部_節25_節.AngleBase = num * .X0Y0_腕部_節25_節.AngleBase;
X0Y0_手先_節1_節.AngleBase = num * .X0Y0_手先_節1_節.AngleBase;
X0Y0_手先_節2_節.AngleBase = num * .X0Y0_手先_節2_節.AngleBase;
X0Y0_手先_節3_節.AngleBase = num * .X0Y0_手先_節3_節.AngleBase;
X0Y0_手先_節4_節.AngleBase = num * .X0Y0_手先_節4_節.AngleBase;
X0Y0_手先_節5_節.AngleBase = num * .X0Y0_手先_節5_節.AngleBase;
X0Y0_手先_節6_節.AngleBase = num * .X0Y0_手先_節6_節.AngleBase;
X0Y0_手先_節7_節.AngleBase = num * .X0Y0_手先_節7_節.AngleBase;
X0Y0_手先_節8_節.AngleBase = num * .X0Y0_手先_節8_節.AngleBase;
X0Y0_手先_節9_節.AngleBase = num * .X0Y0_手先_節9_節.AngleBase;
X0Y0_手先_節10_節.AngleBase = num * .X0Y0_手先_節10_節.AngleBase;
X0Y0_手先_節1_爪_爪2.AngleBase = num * .X0Y0_手先_節1_爪_爪2.AngleBase;
X0Y0_手先_節1_爪_爪1.AngleBase = num * .X0Y0_手先_節1_爪_爪1.AngleBase;
X0Y0_手先_節2_爪_爪2.AngleBase = num * .X0Y0_手先_節2_爪_爪2.AngleBase;
X0Y0_手先_節2_爪_爪1.AngleBase = num * .X0Y0_手先_節2_爪_爪1.AngleBase;
X0Y0_手先_節3_爪_爪2.AngleBase = num * .X0Y0_手先_節3_爪_爪2.AngleBase;
X0Y0_手先_節3_爪_爪1.AngleBase = num * .X0Y0_手先_節3_爪_爪1.AngleBase;
X0Y0_手先_節4_爪_爪2.AngleBase = num * .X0Y0_手先_節4_爪_爪2.AngleBase;
X0Y0_手先_節4_爪_爪1.AngleBase = num * .X0Y0_手先_節4_爪_爪1.AngleBase;
X0Y0_手先_節5_爪_爪2.AngleBase = num * .X0Y0_手先_節5_爪_爪2.AngleBase;
X0Y0_手先_節5_爪_爪1.AngleBase = num * .X0Y0_手先_節5_爪_爪1.AngleBase;
X0Y0_手先_節6_爪_爪2.AngleBase = num * .X0Y0_手先_節6_爪_爪2.AngleBase;
X0Y0_手先_節6_爪_爪1.AngleBase = num * .X0Y0_手先_節6_爪_爪1.AngleBase;
X0Y0_手先_節7_爪_爪2.AngleBase = num * .X0Y0_手先_節7_爪_爪2.AngleBase;
X0Y0_手先_節7_爪_爪1.AngleBase = num * .X0Y0_手先_節7_爪_爪1.AngleBase;
X0Y0_手先_節8_爪_爪2.AngleBase = num * .X0Y0_手先_節8_爪_爪2.AngleBase;
X0Y0_手先_節8_爪_爪1.AngleBase = num * .X0Y0_手先_節8_爪_爪1.AngleBase;
X0Y0_手先_節9_爪_爪2.AngleBase = num * .X0Y0_手先_節9_爪_爪2.AngleBase;
X0Y0_手先_節9_爪_爪1.AngleBase = num * .X0Y0_手先_節9_爪_爪1.AngleBase;
X0Y0_手先_節10_爪_爪2.AngleBase = num * .X0Y0_手先_節10_爪_爪2.AngleBase;
X0Y0_手先_節10_爪_爪1.AngleBase = num * .X0Y0_手先_節10_爪_爪1.AngleBase;
.JoinPAall();
}
public override bool Is革(Par p)
{
if (p != X0Y0_腕部_輪1_革 && p != X0Y0_腕部_輪1_金具1 && p != X0Y0_腕部_輪1_金具2 && p != X0Y0_腕部_輪1_金具3 && p != X0Y0_腕部_輪1_金具左 && p != X0Y0_腕部_輪1_金具右 && p != X0Y0_手先_輪2_革 && p != X0Y0_手先_輪2_金具1 && p != X0Y0_手先_輪2_金具2 && p != X0Y0_手先_輪2_金具3 && p != X0Y0_手先_輪2_金具左)
{
return p == X0Y0_手先_輪2_金具右;
}
return true;
}
public override IEnumerable<Par> Enum軸()
{
yield return X0Y0_腕部_節1_節;
yield return X0Y0_腕部_節2_節;
yield return X0Y0_腕部_節3_節;
yield return X0Y0_腕部_節4_節;
yield return X0Y0_腕部_節5_節;
yield return X0Y0_腕部_節6_節;
yield return X0Y0_腕部_節7_節;
yield return X0Y0_腕部_節8_節;
yield return X0Y0_腕部_節9_節;
yield return X0Y0_腕部_節10_節;
yield return X0Y0_腕部_節11_節;
yield return X0Y0_腕部_節12_節;
yield return X0Y0_腕部_節13_節;
yield return X0Y0_腕部_節14_節;
yield return X0Y0_腕部_節15_節;
yield return X0Y0_腕部_節16_節;
yield return X0Y0_腕部_節17_節;
yield return X0Y0_腕部_節18_節;
yield return X0Y0_腕部_節19_節;
yield return X0Y0_腕部_節20_節;
yield return X0Y0_腕部_節21_節;
yield return X0Y0_腕部_節22_節;
yield return X0Y0_腕部_節23_節;
yield return X0Y0_腕部_節24_節;
yield return X0Y0_腕部_節25_節;
yield return X0Y0_手先_節1_節;
yield return X0Y0_手先_節2_節;
yield return X0Y0_手先_節3_節;
yield return X0Y0_手先_節4_節;
yield return X0Y0_手先_節5_節;
yield return X0Y0_手先_節6_節;
yield return X0Y0_手先_節7_節;
yield return X0Y0_手先_節8_節;
yield return X0Y0_手先_節9_節;
yield return X0Y0_手先_節10_節;
}
public override void ()
{
Pars.GetMiY_MaY(out mm);
X0Y0_腕部_節1_節CP.Update(mm);
X0Y0_腕部_節1_紋柄_紋柄1CP.Update();
X0Y0_腕部_節1_紋柄_紋柄2CP.Update();
X0Y0_腕部_節2_節CP.Update(mm);
X0Y0_腕部_節2_紋柄_紋柄1CP.Update();
X0Y0_腕部_節2_紋柄_紋柄2CP.Update();
X0Y0_腕部_節3_節CP.Update(mm);
X0Y0_腕部_節3_紋柄_紋柄1CP.Update();
X0Y0_腕部_節3_紋柄_紋柄2CP.Update();
X0Y0_腕部_節4_節CP.Update(mm);
X0Y0_腕部_節4_紋柄_紋柄1CP.Update();
X0Y0_腕部_節4_紋柄_紋柄2CP.Update();
X0Y0_腕部_節5_節CP.Update(mm);
X0Y0_腕部_節5_紋柄_紋柄1CP.Update();
X0Y0_腕部_節5_紋柄_紋柄2CP.Update();
X0Y0_腕部_節6_節CP.Update(mm);
X0Y0_腕部_節6_紋柄_紋柄1CP.Update();
X0Y0_腕部_節6_紋柄_紋柄2CP.Update();
X0Y0_腕部_節7_節CP.Update(mm);
X0Y0_腕部_節7_紋柄_紋柄1CP.Update();
X0Y0_腕部_節7_紋柄_紋柄2CP.Update();
X0Y0_腕部_節8_節CP.Update(mm);
X0Y0_腕部_節8_紋柄_紋柄1CP.Update();
X0Y0_腕部_節8_紋柄_紋柄2CP.Update();
X0Y0_腕部_節9_節CP.Update(mm);
X0Y0_腕部_節9_紋柄_紋柄1CP.Update();
X0Y0_腕部_節9_紋柄_紋柄2CP.Update();
X0Y0_腕部_節10_節CP.Update(mm);
X0Y0_腕部_節10_紋柄_紋柄1CP.Update();
X0Y0_腕部_節10_紋柄_紋柄2CP.Update();
X0Y0_腕部_節11_節CP.Update(mm);
X0Y0_腕部_節11_紋柄_紋柄1CP.Update();
X0Y0_腕部_節11_紋柄_紋柄2CP.Update();
X0Y0_腕部_節12_節CP.Update(mm);
X0Y0_腕部_節12_紋柄_紋柄1CP.Update();
X0Y0_腕部_節12_紋柄_紋柄2CP.Update();
X0Y0_腕部_節13_節CP.Update(mm);
X0Y0_腕部_節13_紋柄_紋柄1CP.Update();
X0Y0_腕部_節13_紋柄_紋柄2CP.Update();
X0Y0_腕部_節14_節CP.Update(mm);
X0Y0_腕部_節14_紋柄_紋柄1CP.Update();
X0Y0_腕部_節14_紋柄_紋柄2CP.Update();
X0Y0_腕部_節15_節CP.Update(mm);
X0Y0_腕部_節15_紋柄_紋柄1CP.Update();
X0Y0_腕部_節15_紋柄_紋柄2CP.Update();
X0Y0_腕部_輪1_革CP.Update();
X0Y0_腕部_輪1_金具1CP.Update();
X0Y0_腕部_輪1_金具2CP.Update();
X0Y0_腕部_輪1_金具3CP.Update();
X0Y0_腕部_輪1_金具左CP.Update();
X0Y0_腕部_輪1_金具右CP.Update();
X0Y0_腕部_節16_節CP.Update(mm);
X0Y0_腕部_節16_紋柄_紋柄1CP.Update();
X0Y0_腕部_節16_紋柄_紋柄2CP.Update();
X0Y0_腕部_節17_節CP.Update(mm);
X0Y0_腕部_節17_紋柄_紋柄1CP.Update();
X0Y0_腕部_節17_紋柄_紋柄2CP.Update();
X0Y0_腕部_節18_節CP.Update(mm);
X0Y0_腕部_節18_紋柄_紋柄1CP.Update();
X0Y0_腕部_節18_紋柄_紋柄2CP.Update();
X0Y0_腕部_節19_節CP.Update(mm);
X0Y0_腕部_節19_紋柄_紋柄1CP.Update();
X0Y0_腕部_節19_紋柄_紋柄2CP.Update();
X0Y0_腕部_節20_節CP.Update(mm);
X0Y0_腕部_節20_紋柄_紋柄1CP.Update();
X0Y0_腕部_節20_紋柄_紋柄2CP.Update();
X0Y0_腕部_節21_節CP.Update(mm);
X0Y0_腕部_節21_紋柄_紋柄1CP.Update();
X0Y0_腕部_節21_紋柄_紋柄2CP.Update();
X0Y0_腕部_節22_節CP.Update(mm);
X0Y0_腕部_節22_紋柄_紋柄1CP.Update();
X0Y0_腕部_節22_紋柄_紋柄2CP.Update();
X0Y0_腕部_節23_節CP.Update(mm);
X0Y0_腕部_節23_紋柄_紋柄1CP.Update();
X0Y0_腕部_節23_紋柄_紋柄2CP.Update();
X0Y0_腕部_節24_節CP.Update(mm);
X0Y0_腕部_節24_紋柄_紋柄1CP.Update();
X0Y0_腕部_節24_紋柄_紋柄2CP.Update();
X0Y0_腕部_節25_節CP.Update(mm);
X0Y0_腕部_節25_紋柄_紋柄1CP.Update();
X0Y0_腕部_節25_紋柄_紋柄2CP.Update();
X0Y0_手先_節1_節CP.Update(mm);
X0Y0_手先_節1_紋柄1CP.Update();
X0Y0_手先_節1_紋柄2CP.Update();
X0Y0_手先_節1_吸盤_吸盤1CP.Update();
X0Y0_手先_節1_吸盤_吸盤2CP.Update();
X0Y0_手先_節1_吸盤_吸盤3CP.Update();
X0Y0_手先_節1_吸盤_吸盤4CP.Update();
X0Y0_手先_節1_爪_爪2CP.Update();
X0Y0_手先_節1_爪_爪1CP.Update();
X0Y0_手先_輪2_革CP.Update();
X0Y0_手先_輪2_金具1CP.Update();
X0Y0_手先_輪2_金具2CP.Update();
X0Y0_手先_輪2_金具3CP.Update();
X0Y0_手先_輪2_金具左CP.Update();
X0Y0_手先_輪2_金具右CP.Update();
X0Y0_手先_節2_節CP.Update(mm);
X0Y0_手先_節2_紋柄1CP.Update();
X0Y0_手先_節2_紋柄2CP.Update();
X0Y0_手先_節2_吸盤_吸盤1CP.Update();
X0Y0_手先_節2_吸盤_吸盤2CP.Update();
X0Y0_手先_節2_吸盤_吸盤3CP.Update();
X0Y0_手先_節2_吸盤_吸盤4CP.Update();
X0Y0_手先_節2_爪_爪2CP.Update();
X0Y0_手先_節2_爪_爪1CP.Update();
X0Y0_手先_節3_節CP.Update(mm);
X0Y0_手先_節3_紋柄1CP.Update();
X0Y0_手先_節3_紋柄2CP.Update();
X0Y0_手先_節3_吸盤_吸盤1CP.Update();
X0Y0_手先_節3_吸盤_吸盤2CP.Update();
X0Y0_手先_節3_吸盤_吸盤3CP.Update();
X0Y0_手先_節3_吸盤_吸盤4CP.Update();
X0Y0_手先_節3_爪_爪2CP.Update();
X0Y0_手先_節3_爪_爪1CP.Update();
X0Y0_手先_節4_節CP.Update(mm);
X0Y0_手先_節4_紋柄1CP.Update();
X0Y0_手先_節4_紋柄2CP.Update();
X0Y0_手先_節4_吸盤_吸盤1CP.Update();
X0Y0_手先_節4_吸盤_吸盤2CP.Update();
X0Y0_手先_節4_吸盤_吸盤3CP.Update();
X0Y0_手先_節4_吸盤_吸盤4CP.Update();
X0Y0_手先_節4_爪_爪2CP.Update();
X0Y0_手先_節4_爪_爪1CP.Update();
X0Y0_手先_節5_節CP.Update(mm);
X0Y0_手先_節5_紋柄1CP.Update();
X0Y0_手先_節5_紋柄2CP.Update();
X0Y0_手先_節5_吸盤_吸盤1CP.Update();
X0Y0_手先_節5_吸盤_吸盤2CP.Update();
X0Y0_手先_節5_吸盤_吸盤3CP.Update();
X0Y0_手先_節5_吸盤_吸盤4CP.Update();
X0Y0_手先_節5_爪_爪2CP.Update();
X0Y0_手先_節5_爪_爪1CP.Update();
X0Y0_手先_節6_節CP.Update(mm);
X0Y0_手先_節6_紋柄1CP.Update();
X0Y0_手先_節6_紋柄2CP.Update();
X0Y0_手先_節6_吸盤_吸盤1CP.Update();
X0Y0_手先_節6_吸盤_吸盤2CP.Update();
X0Y0_手先_節6_吸盤_吸盤3CP.Update();
X0Y0_手先_節6_吸盤_吸盤4CP.Update();
X0Y0_手先_節6_爪_爪2CP.Update();
X0Y0_手先_節6_爪_爪1CP.Update();
X0Y0_手先_節7_節CP.Update(mm);
X0Y0_手先_節7_紋柄CP.Update();
X0Y0_手先_節7_吸盤_吸盤1CP.Update();
X0Y0_手先_節7_吸盤_吸盤2CP.Update();
X0Y0_手先_節7_吸盤_吸盤3CP.Update();
X0Y0_手先_節7_吸盤_吸盤4CP.Update();
X0Y0_手先_節7_爪_爪2CP.Update();
X0Y0_手先_節7_爪_爪1CP.Update();
X0Y0_手先_節8_節CP.Update(mm);
X0Y0_手先_節8_紋柄CP.Update();
X0Y0_手先_節8_吸盤_吸盤1CP.Update();
X0Y0_手先_節8_吸盤_吸盤2CP.Update();
X0Y0_手先_節8_吸盤_吸盤3CP.Update();
X0Y0_手先_節8_吸盤_吸盤4CP.Update();
X0Y0_手先_節8_爪_爪2CP.Update();
X0Y0_手先_節8_爪_爪1CP.Update();
X0Y0_手先_節9_節CP.Update(mm);
X0Y0_手先_節9_紋柄CP.Update();
X0Y0_手先_節9_吸盤_吸盤1CP.Update();
X0Y0_手先_節9_吸盤_吸盤2CP.Update();
X0Y0_手先_節9_吸盤_吸盤3CP.Update();
X0Y0_手先_節9_吸盤_吸盤4CP.Update();
X0Y0_手先_節9_爪_爪2CP.Update();
X0Y0_手先_節9_爪_爪1CP.Update();
X0Y0_手先_節10_節CP.Update(mm);
X0Y0_手先_節10_紋柄CP.Update();
X0Y0_手先_節10_吸盤_吸盤1CP.Update();
X0Y0_手先_節10_吸盤_吸盤2CP.Update();
X0Y0_手先_節10_吸盤_吸盤3CP.Update();
X0Y0_手先_節10_吸盤_吸盤4CP.Update();
X0Y0_手先_節10_爪_爪2CP.Update();
X0Y0_手先_節10_爪_爪1CP.Update();
1.PA();
2.PA();
3.PA();
4.PA();
1.();
2.();
3.();
4.();
}
private void ( )
{
switch ()
{
case .N0:
N0();
break;
case .T0:
T0();
break;
case .T1:
T1();
break;
default:
N0();
break;
}
}
private void N0( )
{
_節1_節CD = new ColorD(ref Col.Black, ref .1O);
_節1_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節1_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節2_節CD = new ColorD(ref Col.Black, ref .1O);
_節2_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節2_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節3_節CD = new ColorD(ref Col.Black, ref .1O);
_節3_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節3_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節4_節CD = new ColorD(ref Col.Black, ref .1O);
_節4_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節4_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節5_節CD = new ColorD(ref Col.Black, ref .1O);
_節5_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節5_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節6_節CD = new ColorD(ref Col.Black, ref .1O);
_節6_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節6_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節7_節CD = new ColorD(ref Col.Black, ref .1O);
_節7_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節7_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節8_節CD = new ColorD(ref Col.Black, ref .1O);
_節8_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節8_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節9_節CD = new ColorD(ref Col.Black, ref .1O);
_節9_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節9_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節10_節CD = new ColorD(ref Col.Black, ref .1O);
_節10_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節10_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節11_節CD = new ColorD(ref Col.Black, ref .1O);
_節11_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節11_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節12_節CD = new ColorD(ref Col.Black, ref .1O);
_節12_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節12_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節13_節CD = new ColorD(ref Col.Black, ref .1O);
_節13_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節13_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節14_節CD = new ColorD(ref Col.Black, ref .1O);
_節14_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節14_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節15_節CD = new ColorD(ref Col.Black, ref .1O);
_節15_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節15_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節16_節CD = new ColorD(ref Col.Black, ref .1O);
_節16_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節16_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節17_節CD = new ColorD(ref Col.Black, ref .1O);
_節17_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節17_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節18_節CD = new ColorD(ref Col.Black, ref .1O);
_節18_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節18_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節19_節CD = new ColorD(ref Col.Black, ref .1O);
_節19_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節19_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節20_節CD = new ColorD(ref Col.Black, ref .1O);
_節20_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節20_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節21_節CD = new ColorD(ref Col.Black, ref .1O);
_節21_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節21_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節22_節CD = new ColorD(ref Col.Black, ref .1O);
_節22_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節22_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節23_節CD = new ColorD(ref Col.Black, ref .1O);
_節23_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節23_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節24_節CD = new ColorD(ref Col.Black, ref .1O);
_節24_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節24_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節25_節CD = new ColorD(ref Col.Black, ref .1O);
_節25_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節25_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節1_節CD = new ColorD(ref Col.Black, ref .1O);
_節1_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節1_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節1_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節1_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節1_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節2_節CD = new ColorD(ref Col.Black, ref .1O);
_節2_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節2_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節2_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節2_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節2_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節3_節CD = new ColorD(ref Col.Black, ref .1O);
_節3_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節3_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節3_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節3_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節3_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節4_節CD = new ColorD(ref Col.Black, ref .1O);
_節4_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節4_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節4_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節4_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節4_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節5_節CD = new ColorD(ref Col.Black, ref .1O);
_節5_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節5_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節5_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節5_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節5_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節6_節CD = new ColorD(ref Col.Black, ref .1O);
_節6_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節6_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節6_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節6_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節6_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節7_節CD = new ColorD(ref Col.Black, ref .1O);
_節7_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節7_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節7_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節7_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節8_節CD = new ColorD(ref Col.Black, ref .1O);
_節8_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節8_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節8_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節8_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節9_節CD = new ColorD(ref Col.Black, ref .1O);
_節9_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節9_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節9_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節9_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節10_節CD = new ColorD(ref Col.Black, ref .1O);
_節10_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節10_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節10_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節10_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_輪1_革CD = new ColorD();
_輪1_金具1CD = new ColorD();
_輪1_金具2CD = new ColorD();
_輪1_金具3CD = new ColorD();
_輪1_金具左CD = new ColorD();
_輪1_金具右CD = new ColorD();
_輪2_革CD = new ColorD();
_輪2_金具1CD = new ColorD();
_輪2_金具2CD = new ColorD();
_輪2_金具3CD = new ColorD();
_輪2_金具左CD = new ColorD();
_輪2_金具右CD = new ColorD();
}
private void T0( )
{
this.T(0, "節CD", ref .1O, ref .O);
_節1_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節1_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節2_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節2_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節3_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節3_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節4_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節4_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節5_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節5_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節6_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節6_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節7_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節7_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節8_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節8_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節9_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節9_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節10_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節10_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節11_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節11_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節12_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節12_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節13_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節13_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節14_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節14_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節15_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節15_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節16_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節16_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節17_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節17_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節18_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節18_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節19_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節19_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節20_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節20_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節21_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節21_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節22_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節22_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節23_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節23_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節24_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節24_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節25_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節25_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節1_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節1_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節1_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節1_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節1_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節2_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節2_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節2_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節2_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節2_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節3_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節3_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節3_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節3_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節3_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節4_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節4_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節4_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節4_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節4_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節5_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節5_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節5_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節5_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節5_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節6_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節6_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節6_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節6_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節6_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節7_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節7_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節7_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節7_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節8_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節8_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節8_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節8_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節9_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節9_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節9_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節9_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節10_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節10_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節10_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節10_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_輪1_革CD = new ColorD();
_輪1_金具1CD = new ColorD();
_輪1_金具2CD = new ColorD();
_輪1_金具3CD = new ColorD();
_輪1_金具左CD = new ColorD();
_輪1_金具右CD = new ColorD();
_輪2_革CD = new ColorD();
_輪2_金具1CD = new ColorD();
_輪2_金具2CD = new ColorD();
_輪2_金具3CD = new ColorD();
_輪2_金具左CD = new ColorD();
_輪2_金具右CD = new ColorD();
}
private void T1( )
{
this.T(1, "節CD", ref .1O, ref .O);
_節1_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節1_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節2_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節2_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節3_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節3_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節4_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節4_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節5_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節5_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節6_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節6_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節7_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節7_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節8_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節8_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節9_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節9_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節10_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節10_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節11_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節11_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節12_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節12_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節13_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節13_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節14_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節14_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節15_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節15_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節16_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節16_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節17_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節17_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節18_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節18_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節19_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節19_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節20_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節20_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節21_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節21_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節22_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節22_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節23_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節23_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節24_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節24_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節25_紋柄_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節25_紋柄_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節1_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節1_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節1_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節1_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節1_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節1_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節2_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節2_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節2_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節2_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節2_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節2_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節3_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節3_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節3_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節3_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節3_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節3_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節4_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節4_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節4_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節4_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節4_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節4_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節5_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節5_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節5_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節5_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節5_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節5_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節6_紋柄1CD = new ColorD(ref Col.Empty, ref .O);
_節6_紋柄2CD = new ColorD(ref Col.Empty, ref .O);
_節6_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節6_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節6_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節6_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節7_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節7_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節7_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節7_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節7_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節8_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節8_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節8_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節8_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節8_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節9_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節9_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節9_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節9_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節9_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_節10_紋柄CD = new ColorD(ref Col.Empty, ref .O);
_節10_吸盤_吸盤1CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤2CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤3CD = new ColorD(ref Col.Black, ref .O);
_節10_吸盤_吸盤4CD = new ColorD(ref Col.Black, ref .O);
_節10_爪_爪2CD = new ColorD(ref Col.Black, ref .O);
_節10_爪_爪1CD = new ColorD(ref Col.Black, ref .O);
_輪1_革CD = new ColorD();
_輪1_金具1CD = new ColorD();
_輪1_金具2CD = new ColorD();
_輪1_金具3CD = new ColorD();
_輪1_金具左CD = new ColorD();
_輪1_金具右CD = new ColorD();
_輪2_革CD = new ColorD();
_輪2_金具1CD = new ColorD();
_輪2_金具2CD = new ColorD();
_輪2_金具3CD = new ColorD();
_輪2_金具左CD = new ColorD();
_輪2_金具右CD = new ColorD();
}
public void 1( )
{
_輪1_革CD. = .;
_輪1_金具1CD. = .;
_輪1_金具2CD. = _輪1_金具1CD.;
_輪1_金具3CD. = _輪1_金具1CD.;
_輪1_金具左CD. = _輪1_金具1CD.;
_輪1_金具右CD. = _輪1_金具1CD.;
}
public void 2( )
{
_輪2_革CD. = .;
_輪2_金具1CD. = .;
_輪2_金具2CD. = _輪2_金具1CD.;
_輪2_金具3CD. = _輪2_金具1CD.;
_輪2_金具左CD. = _輪2_金具1CD.;
_輪2_金具右CD. = _輪2_金具1CD.;
}
public void ( )
{
1.();
2.();
3.();
4.();
}
}