18 lines
346 B
C#
18 lines
346 B
C#
using _2DGAMELIB;
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namespace SlaveMatrix;
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public struct ContactD
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{
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public ContactType c;
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public Ele e;
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public Par p;
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public override string ToString()
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{
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return ("接触:" + c).ToString() + "\r\n" + ("Ele:" + ((e == null) ? "null" : e.ToString())).ToString() + "\r\n" + ("Par:" + ((p == null) ? "null" : p.ToString())).ToString();
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}
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}
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