Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/ContactD.cs
2025-05-05 19:40:03 -07:00

18 lines
346 B
C#

using _2DGAMELIB;
namespace SlaveMatrix;
public struct ContactD
{
public ContactType c;
public Ele e;
public Par p;
public override string ToString()
{
return ("接触:" + c).ToString() + "\r\n" + ("Ele:" + ((e == null) ? "null" : e.ToString())).ToString() + "\r\n" + ("Par:" + ((p == null) ? "null" : p.ToString())).ToString();
}
}