37 lines
782 B
C#
37 lines
782 B
C#
using System;
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using System.Collections.Generic;
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using _2DGAMELIB;
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namespace SlaveMatrix
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{
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[Serializable]
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public class SideHair_肢系D : SideHairD
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{
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public bool 髪_表示 = true;
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public List<ElementData> 肢_接続 = new List<ElementData>();
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public SideHair_肢系D()
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{
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ThisType = GetType();
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}
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public void 肢接続(ElementData e)
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{
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肢_接続.Add(e);
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e.Par = this;
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e.接続情報 = ConnectionInfo.SideHair_肢系_肢_接続;
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}
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public ElementData SetRandom()
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{
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return this;
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}
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public override Element GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet 体配色)
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{
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return new SideHair_肢系(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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}
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