Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/四足脇D.cs
2026-01-09 12:09:46 +05:00

36 lines
755 B
C#

using System;
using System.Collections.Generic;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class D : EleD
{
public bool _表示 = true;
public bool _表示 = true;
public double = 1.0;
public List<EleD> UpperArm_接続 = new List<EleD>();
public D()
{
ThisType = GetType();
}
public void UpperArm接続(EleD e)
{
UpperArm_接続.Add(e);
e.Par = this;
e. = ConnectionInfo._UpperArm_接続;
}
public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, )
{
return new (DisUnit, , , Med, this);
}
}
}