Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_淫D.cs

76 lines
1.5 KiB
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _淫D : D
{
public bool 0_ = true;
public bool 1_ = true;
public bool 2_ = true;
public bool 3_ = true;
public bool 4_ = true;
public bool 5_ = true;
public bool 6_ = true;
public bool 7_ = true;
public bool 8_ = true;
public bool _革_表示 = true;
public bool _金具1_表示 = true;
public bool _金具2_表示 = true;
public bool _金具3_表示 = true;
public bool _金具左_表示 = true;
public bool _金具右_表示 = true;
public bool 9_ = true;
public bool 10_ = true;
public bool 11_ = true;
public bool 12_ = true;
public bool 13_ = true;
public bool 14_ = true;
public bool 15_ = true;
public bool 16_ = true;
public bool 17_ = true;
public bool _先_表示 = true;
public bool _尾_表示 = true;
public bool = true;
public bool ;
public _淫D()
{
ThisType = GetType();
}
public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _淫(DisUnit, , , Med, this);
}
}
}