Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_犬D.cs

36 lines
675 B
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _犬D : D
{
public bool 0_ = true;
public bool 1_ = true;
public bool 2_ = true;
public bool 3_ = true;
public bool 4_ = true;
public bool 5_ = true;
public bool 6_ = true;
public bool 7_ = true;
public _犬D()
{
ThisType = GetType();
}
public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _犬(DisUnit, , , Med, this);
}
}
}