30 lines
542 B
C#
30 lines
542 B
C#
using System;
|
|
using _2DGAMELIB;
|
|
|
|
namespace SlaveMatrix
|
|
{
|
|
[Serializable]
|
|
public class 涙D : EleD
|
|
{
|
|
public bool 涙0流れ0_表示;
|
|
|
|
public bool 涙0_表示;
|
|
|
|
public bool 涙1_表示;
|
|
|
|
public bool 涙ハイライト_表示;
|
|
|
|
public bool 涙0流れ1_表示;
|
|
|
|
public 涙D()
|
|
{
|
|
ThisType = GetType();
|
|
}
|
|
|
|
public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet 体配色)
|
|
{
|
|
return new 涙(DisUnit, 配色指定, 体配色, Med, this);
|
|
}
|
|
}
|
|
}
|