Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_羽D.cs

30 lines
566 B
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _羽D : D
{
public bool 2_ = true;
public bool 1_ = true;
public bool _表示 = true;
public bool 1_ = true;
public bool 2_ = true;
public _羽D()
{
ThisType = GetType();
}
public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _羽(DisUnit, , , Med, this);
}
}
}