Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/腿_獣D.cs

35 lines
679 B
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _獣D : D
{
public bool _表示 = true;
public bool _表示;
public bool _虎1_表示;
public bool _虎2_表示;
public _獣D()
{
ThisType = GetType();
}
public override void Leg接続(EleD e)
{
Leg_接続.Add(e);
e.Par = this;
e. = ConnectionInfo._獣_Leg_接続;
}
public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _獣(DisUnit, , , Med, this);
}
}
}