34 lines
677 B
C#
34 lines
677 B
C#
using System;
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using _2DGAMELIB;
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namespace SlaveMatrix
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{
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[Serializable]
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public class 頭頂_皿D : 頭頂D
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{
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public bool 皿1_表示 = true;
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public bool 皿2_表示 = true;
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public bool 甲殻_甲殻4_表示 = true;
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public bool 甲殻_甲殻3_表示 = true;
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public bool 甲殻_甲殻2_表示 = true;
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public bool 甲殻_甲殻1_表示 = true;
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public bool 甲殻;
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public 頭頂_皿D()
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{
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ThisType = GetType();
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}
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public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet 体配色)
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{
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return new 頭頂_皿(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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}
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