Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/頭頂_皿D.cs

34 lines
677 B
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _皿D : D
{
public bool 1_ = true;
public bool 2_ = true;
public bool _甲殻4_表示 = true;
public bool _甲殻3_表示 = true;
public bool _甲殻2_表示 = true;
public bool _甲殻1_表示 = true;
public bool ;
public _皿D()
{
ThisType = GetType();
}
public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _皿(DisUnit, , , Med, this);
}
}
}