44 lines
890 B
C#
44 lines
890 B
C#
using System;
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using _2DGAMELIB;
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namespace SlaveMatrix
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{
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[Serializable]
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public class 鼻肌D : EleD
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{
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public bool 紋柄_紋左_紋1_表示;
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public bool 紋柄_紋左_紋2_表示;
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public bool 紋柄_紋左_紋3_表示;
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public bool 紋柄_紋左_紋4_表示;
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public bool 紋柄_紋左_紋5_表示;
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public bool 紋柄_紋右_紋1_表示;
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public bool 紋柄_紋右_紋2_表示;
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public bool 紋柄_紋右_紋3_表示;
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public bool 紋柄_紋右_紋4_表示;
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public bool 紋柄_紋右_紋5_表示;
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public bool 傷I_表示;
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public double 傷I右濃度 = 1.0;
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public 鼻肌D()
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{
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ThisType = GetType();
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}
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public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet 体配色)
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{
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return new 鼻肌(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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}
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