Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/BackHair0_下1ジグD.cs

58 lines
1.2 KiB
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class BackHair0_下1ジグD : 1D
{
public bool _表示 = true;
public bool _髪節_表示 = true;
public bool _髪縛1_表示 = true;
public bool _髪縛2_表示 = true;
public bool _髪左2_表示 = true;
public bool _髪左1_表示 = true;
public bool _髪右2_表示 = true;
public bool _髪右1_表示 = true;
public bool _髪根_表示 = true;
public double 0;
public double 1;
public double ;
public double ;
public bool ;
public BackHair0_下1ジグD()
{
ThisType = GetType();
}
public BackHair0_下1ジグD SetRandom()
{
0 = RNG.XS.NextDouble();
1 = RNG.XS.NextDouble();
= RNG.XS.NextDouble();
= RNG.XS.NextDouble();
= RNG.XS.NextBool();
return this;
}
public override Ele GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new 0_1(DisUnit, , , Med, this);
}
}
}