Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/rewrite/Common.cs
2026-06-13 22:38:57 -05:00

306 lines
9.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.IO;
using System.Text;
namespace _2DGAMELIB
{
public static class Common
{
public static Vector2D ToVector2D(this Point Point)
{
return new Vector2D(Point.X, Point.Y);
}
public static Point ToPoint(this Vector2D Vector)
{
return new Point((int)Vector.X, (int)Vector.Y);
}
public static PointF ToPointF(this Vector2D Vector)
{
return new PointF((float)Vector.X, (float)Vector.Y);
}
public static void ToText(this string str, string Path, Encoding Encoding)
{
using StreamWriter streamWriter = new StreamWriter(Path, append: false, Encoding);
streamWriter.Write(str);
}
public static string FromText(this string Path)
{
using FileStream fileStream = new FileStream(Path, FileMode.Open, FileAccess.Read);
byte[] array = new byte[fileStream.Length];
fileStream.Read(array, 0, array.Length);
using StreamReader streamReader = new StreamReader(new MemoryStream(array), array.GetEncoding());
return streamReader.ReadToEnd();
}
public static string[] ReadLines(this string Path)
{
return Path.FromText().Replace("\r", "").Split('\n');
}
}
public static class Math
{
public static ulong overflow_add(this ulong u0, ulong u1)
{
checked
{
try
{
if (u0 + u1 > 9999999999999L)
{
return 9999999999999uL;
}
return u0 + u1;
}
catch
{
return 9999999999999uL;
}
}
}
public static ulong underflow_subtract(this ulong u0, ulong u1)
{
if (u0 < u1)
{
return 0uL;
}
return u0 - u1;
}
public static double RoundDown(this double Value, int Digits)
{
double num = System.Math.Pow(10.0, Digits);
if (!(Value > 0.0))
{
return System.Math.Ceiling(Value * num) / num;
}
return System.Math.Floor(Value * num) / num;
}
public static double Inverse(this double Rate)
{
if (Rate == 0.0)
{
return 1.0;
}
return (double)System.Math.Sign(Rate) - Rate;
}
public static double Reciprocal(this double Rate)
{
if (Rate == 0.0)
{
return 1.0;
}
return 1.0 / Rate;
}
public static double ToRadian(this double Degree)
{
return System.Math.PI * Degree / 180.0;
}
public static double ToDegree(this double Radian)
{
return Radian * 180.0 / System.Math.PI;
}
public static double Pow(this double x, double n)
{
return System.Math.Pow(x, n);
}
public static double Sin(this double θ)
{
return System.Math.Sin(θ);
}
public static double Abs(this double x)
{
return System.Math.Abs(x);
}
public static int Abs(this int x)
{
return System.Math.Abs(x);
}
public static int Sign(this double x)
{
return System.Math.Sign(x);
}
public static int Sign(this int x)
{
return System.Math.Sign(x);
}
public static double Sqrt(this double x)
{
return System.Math.Sqrt(x);
}
public static double Max(this double a, double b)
{
return System.Math.Max(a, b);
}
public static int Clamp(this int Value, int Min, int Max)
{
return System.Math.Min(Max, System.Math.Max(Min, Value));
}
public static double Clamp(this double Value, double Min, double Max)
{
return System.Math.Min(Max, System.Math.Max(Min, Value));
}
public static int Limit(this int Value, int Sta, int Les)
{
return System.Math.Min(Les - 1, System.Math.Max(Sta, Value));
}
public static MatrixD RotationZ(this double angle)
{
MatrixD result = default(MatrixD);
result.M11 = System.Math.Cos(angle);
result.M12 = System.Math.Sin(angle);
result.M13 = 0.0;
result.M14 = 0.0;
result.M21 = 0.0 - result.M12;
result.M22 = result.M11;
result.M23 = 0.0;
result.M24 = 0.0;
result.M31 = 0.0;
result.M32 = 0.0;
result.M33 = 1.0;
result.M34 = 0.0;
result.M41 = 0.0;
result.M42 = 0.0;
result.M43 = 0.0;
result.M44 = 1.0;
return result;
}
public static void TransformCoordinate(ref Vector2D coord, ref MatrixD transform, out Vector2D result)
{
double num = 1.0 / (coord.X * transform.M14 + coord.Y * transform.M24 + transform.M44);
result.X = (coord.X * transform.M11 + coord.Y * transform.M21 + transform.M41) * num;
result.Y = (coord.X * transform.M12 + coord.Y * transform.M22 + transform.M42) * num;
}
public static Vector2D TransformCoordinateBP(this Vector2D coord, Vector2D BasePoint, MatrixD transform)
{
VectorMath.Subtract(ref coord, ref BasePoint, out coord);
TransformCoordinate(ref coord, ref transform, out var result);
VectorMath.Add(ref result, ref BasePoint, out result);
return result;
}
public static Vector2D TransformCoordinateBP(ref Vector2D coord, ref Vector2D BasePoint, ref MatrixD transform)
{
VectorMath.Subtract(ref coord, ref BasePoint, out var r);
TransformCoordinate(ref r, ref transform, out var result);
VectorMath.Add(ref result, ref BasePoint, out result);
return result;
}
/*
public static PartGroup ToPars(this object obj)
{
return (PartGroup)obj;
}
public static ShapePartT ToParT(this object obj)
{
return (ShapePartT)obj;
}
public static ShapePart ToPar(this object obj)
{
return (ShapePart)obj;
}
public static Pen Copy(this Pen Pen)
{
return new Pen(Pen.Color, Pen.Width)
{
EndCap = Pen.EndCap,
StartCap = Pen.StartCap
};
}
public static Brush Copy(this Brush Brush)
{
if (Brush is SolidBrush)
{
return new SolidBrush(((SolidBrush)Brush).Color);
}
if (Brush is LinearGradientBrush)
{
LinearGradientBrush linearGradientBrush = (LinearGradientBrush)Brush;
LinearGradientBrush linearGradientBrush2 = new LinearGradientBrush(linearGradientBrush.Rectangle, Color.Black, Color.White, 0f);
linearGradientBrush2.Blend = linearGradientBrush.Blend;
linearGradientBrush2.GammaCorrection = linearGradientBrush.GammaCorrection;
linearGradientBrush2.InterpolationColors = linearGradientBrush.InterpolationColors;
linearGradientBrush2.LinearColors = new Color[linearGradientBrush.LinearColors.Length];
linearGradientBrush.LinearColors.CopyTo(linearGradientBrush2.LinearColors, 0);
linearGradientBrush2.Transform = linearGradientBrush.Transform;
linearGradientBrush2.WrapMode = linearGradientBrush.WrapMode;
return linearGradientBrush2;
}
if (Brush is PathGradientBrush)
{
PathGradientBrush pathGradientBrush = (PathGradientBrush)Brush;
PathGradientBrush pathGradientBrush2 = new PathGradientBrush(new GraphicsPath());
pathGradientBrush2.Blend = pathGradientBrush.Blend;
pathGradientBrush2.CenterColor = pathGradientBrush.CenterColor;
pathGradientBrush2.CenterPoint = pathGradientBrush.CenterPoint;
pathGradientBrush2.FocusScales = pathGradientBrush.FocusScales;
pathGradientBrush2.InterpolationColors = pathGradientBrush.InterpolationColors;
pathGradientBrush2.SurroundColors = new Color[pathGradientBrush.SurroundColors.Length];
pathGradientBrush.SurroundColors.CopyTo(pathGradientBrush2.SurroundColors, 0);
pathGradientBrush2.Transform = pathGradientBrush.Transform;
pathGradientBrush2.WrapMode = pathGradientBrush.WrapMode;
return pathGradientBrush2;
}
if (Brush is TextureBrush)
{
TextureBrush textureBrush = (TextureBrush)Brush;
return new TextureBrush(textureBrush.Image)
{
Transform = textureBrush.Transform,
WrapMode = textureBrush.WrapMode
};
}
if (Brush is HatchBrush)
{
HatchBrush hatchBrush = (HatchBrush)Brush;
return new HatchBrush(hatchBrush.HatchStyle, hatchBrush.ForegroundColor, hatchBrush.BackgroundColor);
}
return null;
}
public static Font Copy(this Font Font)
{
return new Font(Font.FontFamily, Font.Size, Font.Style, Font.Unit, Font.GdiCharSet, Font.GdiVerticalFont);
}
public static StringFormat Copy(this StringFormat StringFormat)
{
return new StringFormat(StringFormat);
}
*/
}
}