Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/RNG.cs
2025-05-05 19:40:03 -07:00

10 lines
194 B
C#

using System;
using System.Globalization;
namespace _2DGAMELIB;
public static class RNG
{
public static MyRandom XS = new MyRandom((uint)(Environment.TickCount + DateTime.Now.ToBinary()));
}