- Add hair class KeyMap entries (基髪→BaseHair, 前髪→FrontHair, 胸毛→ChestHair)
- Implement cardinal spline → cubic Bezier SVG export for all 175 body parts
- Generate YAML sidecar files (part.yaml) per part with metadata
- Write Catalog.yaml index for runtime asset loading
- Output to SlaveMatrix/Assets/Parts/{EnglishName}/ structure
- Each part directory contains part.yaml + x{x}y{y}.svg morph variants
- 838 SVGs across 324 morph variants, 175 sidecars, 1 catalog
- Extraction tool now serves as the asset build pipeline step
79 lines
1.0 KiB
YAML
79 lines
1.0 KiB
YAML
id: 反応
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original_key: 反応
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resource: 胴体
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morph_x: 2
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morph_y: 5
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variants:
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- x: 0
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y: 0
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file: x0y0.svg
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- x: 0
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y: 1
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file: x0y1.svg
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- x: 0
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y: 2
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file: x0y2.svg
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- x: 0
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y: 3
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file: x0y3.svg
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- x: 0
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y: 4
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file: x0y4.svg
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- x: 1
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y: 0
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file: x1y0.svg
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- x: 1
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y: 1
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file: x1y1.svg
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fields:
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- name: ハート1
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joints:
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- position: [
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0.06217451838669498,
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0.077335892101858
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]
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- position: [
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0.09700342545889178,
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0.082272254854096
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]
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- position: [
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0.09280537368454664,
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0.0796874415854505
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]
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- position: [
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0.09045759438894074,
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0.09028596764748087
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]
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- position: [
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0.05177604378487254,
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0.0674435216707411
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]
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- position: [
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0.09061074736909328,
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0.07824994160597509
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]
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- position: [
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0.09104474915077942,
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0.09070149566785961
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]
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- position: [
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0.03507551815502461,
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0.0504218512505051
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]
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- position: [
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0.08622149473818655,
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0.07537494164702424
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]
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- position: [
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0.09221905867445673,
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0.09153255170861709
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]
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- position: [
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0.04633367086839623,
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0.13069322252871968
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]
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- position: [
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0.05366632913160385,
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0.13069322252871968
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]
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