Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/性器_獣D.cs

60 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _獣D : D
{
public bool _表示 = true;
public bool _表示 = true;
public bool _表示 = true;
public bool 尿_表示 = true;
public bool _表示 = true;
public double ;
public List<ElementData> _接続 = new List<ElementData>();
public List<ElementData> 尿_接続 = new List<ElementData>();
public List<ElementData> _接続 = new List<ElementData>();
public _獣D()
{
ThisType = GetType();
}
public void (ElementData e)
{
_接続.Add(e);
e.Par = this;
e. = ConnectionInfo._獣_陰核_接続;
}
public void 尿(ElementData e)
{
尿_接続.Add(e);
e.Par = this;
e. = ConnectionInfo._獣_尿道_接続;
}
public void (ElementData e)
{
_接続.Add(e);
e.Par = this;
e. = ConnectionInfo._獣_膣口_接続;
}
public override Element GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _獣(DisUnit, , , Med, this);
}
}
}