Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/耳_人D.cs

24 lines
452 B
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _人D : D
{
public bool _表示 = true;
public bool _表示 = true;
public _人D()
{
ThisType = GetType();
}
public override Element GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new _人(DisUnit, , , Med, this);
}
}
}