Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/鼻肌D.cs

44 lines
901 B
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class D : ElementData
{
public bool _紋左_紋1_表示;
public bool _紋左_紋2_表示;
public bool _紋左_紋3_表示;
public bool _紋左_紋4_表示;
public bool _紋左_紋5_表示;
public bool _紋右_紋1_表示;
public bool _紋右_紋2_表示;
public bool _紋右_紋3_表示;
public bool _紋右_紋4_表示;
public bool _紋右_紋5_表示;
public bool I_表示;
public double I右濃度 = 1.0;
public D()
{
ThisType = GetType();
}
public override Element GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new (DisUnit, , , Med, this);
}
}
}