Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/RenderArea.cs
Absolutely disgusting 67543bea12 Some renamings
2025-10-29 17:26:52 +04:00

177 lines
5.5 KiB
C#

using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
namespace _2DGAMELIB
{
//Render Area
public class RenderArea : Rectangle
{
//Display Layer
public Bitmap DisplayLayer;
//Hit Layer
public Bitmap HitLayer;
protected Graphics displayGraphics;
protected Graphics hitGraphics;
protected double unitScale;
protected double displayUnitScale;
protected double hitUnitScale;
protected Size WH = System.Drawing.Size.Empty;
protected Size WHH = System.Drawing.Size.Empty;
protected Size WHA = System.Drawing.Size.Empty;
public Vector2D BasePoint = Dat.Vec2DZero;
public Vector2D Position = Dat.Vec2DZero;
public Graphics DisplayGraphics => displayGraphics;
public Graphics HitGraphics => hitGraphics;
public double UnitScale => unitScale;
public double DisplayUnitScale => displayUnitScale;
public RenderArea() { }
public RenderArea(double Unit, double XRatio, double YRatio, double Size, double DisMag, double HitMag)
{
Setting(Unit, XRatio, YRatio, Size, DisMag, HitMag);
}
public RenderArea(Med Med, bool Hit)
{
if (Hit)
{
Setting(Med.Unit, Med.Base.XRatio, Med.Base.YRatio, Med.Base.Size, Med.DisQuality, Med.HitAccuracy);
}
else
{
Setting(Med.Unit, Med.Base.XRatio, Med.Base.YRatio, Med.Base.Size, Med.DisQuality);
}
}
private void Setting(double Unit, double XRatio, double YRatio, double Size, double DisMag)
{
SetXYRatio(XRatio, YRatio);
base.Size = Size;
unitScale = Unit;
displayUnitScale = Unit * DisMag;
WH.Width = (int)(base.LocalWidth * Unit);
WH.Height = (int)(base.LocalHeight * Unit);
WHA.Width = (int)(base.LocalWidth * displayUnitScale);
WHA.Height = (int)(base.LocalHeight * displayUnitScale);
DisplayLayer = new Bitmap((int)((double)WH.Width * DisMag), (int)((double)WH.Height * DisMag));
displayGraphics = Graphics.FromImage(DisplayLayer);
displayGraphics.SmoothingMode = SmoothingMode.None;
displayGraphics.PixelOffsetMode = PixelOffsetMode.HighSpeed;
displayGraphics.InterpolationMode = InterpolationMode.NearestNeighbor;
//needed for text or smthn
displayGraphics.CompositingMode = CompositingMode.SourceOver;
}
private void Setting(double Unit, double XRatio, double YRatio, double Size, double DisMag, double HitMag)
{
Setting(Unit, XRatio, YRatio, Size, DisMag);
hitUnitScale = Unit * HitMag;
WHH.Width = (int)(base.LocalWidth * hitUnitScale);
WHH.Height = (int)(base.LocalHeight * hitUnitScale);
HitLayer = new Bitmap(WHH.Width, WHH.Height);
hitGraphics = Graphics.FromImage(HitLayer);
hitGraphics.SmoothingMode = SmoothingMode.None;
hitGraphics.PixelOffsetMode = PixelOffsetMode.HighSpeed;
hitGraphics.InterpolationMode = InterpolationMode.NearestNeighbor;
hitGraphics.CompositingMode = CompositingMode.SourceOver;
}
public Vector2D GetPosition()
{
return new Vector2D(Position.X - BasePoint.X * XRatio * Size, Position.Y - BasePoint.Y * YRatio * Size);
}
public void Draw(Par Par)
{
Par.Draw(displayUnitScale, displayGraphics);
if (hitGraphics != null)
{
Par.DrawH(hitUnitScale, hitGraphics);
}
}
public void Draw(ParT ParT)
{
ParT.Draw(displayUnitScale, displayGraphics);
if (hitGraphics != null)
{
ParT.DrawH(hitUnitScale, hitGraphics);
}
}
public void Draw(Pars Pars)
{
Pars.Draw(displayUnitScale, displayGraphics);
if (hitGraphics != null)
{
Pars.DrawH(hitUnitScale, hitGraphics);
}
}
public void Draw(RenderArea Are)
{
Vector2D p = Are.GetPosition();
DisplayGraphics.DrawImage(Are.DisplayLayer, (float)(p.X * Are.displayUnitScale), (float)(p.Y * Are.displayUnitScale), Are.WHA.Width, Are.WHA.Height);
if (Are.hitGraphics != null && HitGraphics != null)
{
HitGraphics.DrawImage(Are.HitLayer, (int)(p.X * Are.hitUnitScale), (int)(p.Y * Are.hitUnitScale), Are.WHH.Width, Are.WHH.Height);
}
}
public void DrawTo(Graphics GD)
{
Vector2D p = GetPosition();
GD.DrawImage(DisplayLayer, (int)(p.X * unitScale), (int)(p.Y * unitScale), WH.Width, WH.Height);
}
public void DrawTo(Graphics displayGraphics, Graphics hitGraphics)
{
Vector2D p = GetPosition();
displayGraphics.DrawImage(DisplayLayer, (int)(p.X * unitScale), (int)(p.Y * unitScale), WH.Width, WH.Height);
if (this.hitGraphics != null)
{
hitGraphics.DrawImage(HitLayer, (int)(p.X * hitUnitScale), (int)(p.Y * hitUnitScale), WHH.Width, WHH.Height);
}
}
public void Clear()
{
displayGraphics.Clear(Color.Transparent);
if (hitGraphics != null)
{
hitGraphics.Clear(Color.Transparent);
}
}
public void Clear(Color Color)
{
displayGraphics.Clear(Color);
if (hitGraphics != null)
{
hitGraphics.Clear(Color.Transparent);
}
}
public void Dispose()
{
DisplayLayer.Dispose();
displayGraphics.Dispose();
if (HitLayer != null)
{
HitLayer.Dispose();
hitGraphics.Dispose();
}
}
}
}