Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/ぶっかけ_大.cs
2025-05-07 10:45:18 -07:00

202 lines
4.2 KiB
C#

using _2DGAMELIB;
namespace SlaveMatrix
{
public class _大 : Ele
{
public Par X0Y0_精液;
public Par X0Y1_精液;
public Par X0Y2_精液;
public Par X0Y3_精液;
public Par X0Y4_精液;
public ColorD CD;
public ColorP X0Y0_精液CP;
public ColorP X0Y1_精液CP;
public ColorP X0Y2_精液CP;
public ColorP X0Y3_精液CP;
public ColorP X0Y4_精液CP;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool _表示
{
get
{
return X0Y0_精液.Dra;
}
set
{
X0Y0_精液.Dra = value;
X0Y1_精液.Dra = value;
X0Y2_精液.Dra = value;
X0Y3_精液.Dra = value;
X0Y4_精液.Dra = value;
X0Y0_精液.Hit = value;
X0Y1_精液.Hit = value;
X0Y2_精液.Hit = value;
X0Y3_精液.Hit = value;
X0Y4_精液.Hit = value;
}
}
public override bool
{
get
{
return _表示;
}
set
{
_表示 = value;
}
}
public override double
{
get
{
return CD.;
}
set
{
CD. = value;
}
}
public _大(double DisUnit, , , Med Med, _大D e)
{
ThisType = GetType();
Dif dif = new Dif(Sta.["ぶっかけ"][1]);
= new Difs();
.Tag = dif.Tag;
.Add(dif);
Pars pars = [0][0];
X0Y0_精液 = pars["精液"].ToPar();
pars = [0][1];
X0Y1_精液 = pars["精液"].ToPar();
pars = [0][2];
X0Y2_精液 = pars["精液"].ToPar();
pars = [0][3];
X0Y3_精液 = pars["精液"].ToPar();
pars = [0][4];
X0Y4_精液 = pars["精液"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
_表示 = e._表示;
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
X0Y0_精液CP = new ColorP(X0Y0_精液, CD, DisUnit, abj: true);
X0Y1_精液CP = new ColorP(X0Y1_精液, CD, DisUnit, abj: true);
X0Y2_精液CP = new ColorP(X0Y2_精液, CD, DisUnit, abj: true);
X0Y3_精液CP = new ColorP(X0Y3_精液, CD, DisUnit, abj: true);
X0Y4_精液CP = new ColorP(X0Y4_精液, CD, DisUnit, abj: true);
= e.;
}
public override void ()
{
switch (.IndexY)
{
case 0:
X0Y0_精液CP.Update();
break;
case 1:
X0Y1_精液CP.Update();
break;
case 2:
X0Y2_精液CP.Update();
break;
case 3:
X0Y3_精液CP.Update();
break;
default:
X0Y4_精液CP.Update();
break;
}
}
private void ( )
{
N0();
}
private void N0( )
{
CD = new ColorD(ref ., ref .);
}
}
}