Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/ボテ腹_獣D.cs
2025-05-07 10:45:18 -07:00

34 lines
696 B
C#

using System;
using System.Collections.Generic;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _獣D : D
{
public bool _表示;
public bool _表示;
public List<EleD> _接続 = new List<EleD>();
public _獣D()
{
ThisType = GetType();
}
public void (EleD e)
{
_接続.Add(e);
e.Par = this;
e. = ConnectionInfo._獣_腹板_接続;
}
public override Ele GetEle(double DisUnit, Med Med, )
{
return new _獣(DisUnit, , , Med, this);
}
}
}