34 lines
696 B
C#
34 lines
696 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using _2DGAMELIB;
|
|
|
|
namespace SlaveMatrix
|
|
{
|
|
[Serializable]
|
|
public class ボテ腹_獣D : ボテ腹D
|
|
{
|
|
public bool 腹_表示;
|
|
|
|
public bool 臍_表示;
|
|
|
|
public List<EleD> 腹板_接続 = new List<EleD>();
|
|
|
|
public ボテ腹_獣D()
|
|
{
|
|
ThisType = GetType();
|
|
}
|
|
|
|
public void 腹板接続(EleD e)
|
|
{
|
|
腹板_接続.Add(e);
|
|
e.Par = this;
|
|
e.接続情報 = ConnectionInfo.ボテ腹_獣_腹板_接続;
|
|
}
|
|
|
|
public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
|
|
{
|
|
return new ボテ腹_獣(DisUnit, 配色指定, 体配色, Med, this);
|
|
}
|
|
}
|
|
}
|