Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_猫.cs
2025-05-07 10:45:18 -07:00

563 lines
12 KiB
C#

using System.Collections.Generic;
using _2DGAMELIB;
namespace SlaveMatrix
{
public class _猫 :
{
public Par X0Y0_尾0;
public Par X0Y0_尾1;
public Par X0Y0_尾2;
public Par X0Y0_尾3;
public Par X0Y0_尾4;
public Par X0Y0_尾5;
public Par X0Y0_尾6;
public Par X0Y0_尾7;
public Par X0Y0_尾8;
public Par X0Y0_尾9;
public Par X0Y0_尾10;
public Par X0Y0_尾11;
public Par X0Y0_尾12;
public Par X0Y0_尾13;
public ColorD 0CD;
public ColorD 1CD;
public ColorD 2CD;
public ColorD 3CD;
public ColorD 4CD;
public ColorD 5CD;
public ColorD 6CD;
public ColorD 7CD;
public ColorD 8CD;
public ColorD 9CD;
public ColorD 10CD;
public ColorD 11CD;
public ColorD 12CD;
public ColorD 13CD;
public ColorP X0Y0_尾0CP;
public ColorP X0Y0_尾1CP;
public ColorP X0Y0_尾2CP;
public ColorP X0Y0_尾3CP;
public ColorP X0Y0_尾4CP;
public ColorP X0Y0_尾5CP;
public ColorP X0Y0_尾6CP;
public ColorP X0Y0_尾7CP;
public ColorP X0Y0_尾8CP;
public ColorP X0Y0_尾9CP;
public ColorP X0Y0_尾10CP;
public ColorP X0Y0_尾11CP;
public ColorP X0Y0_尾12CP;
public ColorP X0Y0_尾13CP;
public Par[] Pars;
private Vector2D[] mm;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool 0_
{
get
{
return X0Y0_尾0.Dra;
}
set
{
X0Y0_尾0.Dra = value;
X0Y0_尾0.Hit = value;
}
}
public bool 1_
{
get
{
return X0Y0_尾1.Dra;
}
set
{
X0Y0_尾1.Dra = value;
X0Y0_尾1.Hit = value;
}
}
public bool 2_
{
get
{
return X0Y0_尾2.Dra;
}
set
{
X0Y0_尾2.Dra = value;
X0Y0_尾2.Hit = value;
}
}
public bool 3_
{
get
{
return X0Y0_尾3.Dra;
}
set
{
X0Y0_尾3.Dra = value;
X0Y0_尾3.Hit = value;
}
}
public bool 4_
{
get
{
return X0Y0_尾4.Dra;
}
set
{
X0Y0_尾4.Dra = value;
X0Y0_尾4.Hit = value;
}
}
public bool 5_
{
get
{
return X0Y0_尾5.Dra;
}
set
{
X0Y0_尾5.Dra = value;
X0Y0_尾5.Hit = value;
}
}
public bool 6_
{
get
{
return X0Y0_尾6.Dra;
}
set
{
X0Y0_尾6.Dra = value;
X0Y0_尾6.Hit = value;
}
}
public bool 7_
{
get
{
return X0Y0_尾7.Dra;
}
set
{
X0Y0_尾7.Dra = value;
X0Y0_尾7.Hit = value;
}
}
public bool 8_
{
get
{
return X0Y0_尾8.Dra;
}
set
{
X0Y0_尾8.Dra = value;
X0Y0_尾8.Hit = value;
}
}
public bool 9_
{
get
{
return X0Y0_尾9.Dra;
}
set
{
X0Y0_尾9.Dra = value;
X0Y0_尾9.Hit = value;
}
}
public bool 10_
{
get
{
return X0Y0_尾10.Dra;
}
set
{
X0Y0_尾10.Dra = value;
X0Y0_尾10.Hit = value;
}
}
public bool 11_
{
get
{
return X0Y0_尾11.Dra;
}
set
{
X0Y0_尾11.Dra = value;
X0Y0_尾11.Hit = value;
}
}
public bool 12_
{
get
{
return X0Y0_尾12.Dra;
}
set
{
X0Y0_尾12.Dra = value;
X0Y0_尾12.Hit = value;
}
}
public bool 13_
{
get
{
return X0Y0_尾13.Dra;
}
set
{
X0Y0_尾13.Dra = value;
X0Y0_尾13.Hit = value;
}
}
public override bool
{
get
{
return 0_;
}
set
{
0_ = value;
1_ = value;
2_ = value;
3_ = value;
4_ = value;
5_ = value;
6_ = value;
7_ = value;
8_ = value;
9_ = value;
10_ = value;
11_ = value;
12_ = value;
13_ = value;
}
}
public override double
{
get
{
return 0CD.;
}
set
{
0CD. = value;
1CD. = value;
2CD. = value;
3CD. = value;
4CD. = value;
5CD. = value;
6CD. = value;
7CD. = value;
8CD. = value;
9CD. = value;
10CD. = value;
11CD. = value;
12CD. = value;
13CD. = value;
}
}
public _猫(double DisUnit, , , Med Med, _猫D e)
{
ThisType = GetType();
Dif dif = new Dif();
dif.Tag = "猫尾";
dif.Add(new Pars(Sta.["尾"][0][0]));
= new Difs();
.Tag = dif.Tag;
.Add(dif);
Pars pars = [0][0];
X0Y0_尾0 = pars["尾0"].ToPar();
X0Y0_尾1 = pars["尾1"].ToPar();
X0Y0_尾2 = pars["尾2"].ToPar();
X0Y0_尾3 = pars["尾3"].ToPar();
X0Y0_尾4 = pars["尾4"].ToPar();
X0Y0_尾5 = pars["尾5"].ToPar();
X0Y0_尾6 = pars["尾6"].ToPar();
X0Y0_尾7 = pars["尾7"].ToPar();
X0Y0_尾8 = pars["尾8"].ToPar();
X0Y0_尾9 = pars["尾9"].ToPar();
X0Y0_尾10 = pars["尾10"].ToPar();
X0Y0_尾11 = pars["尾11"].ToPar();
X0Y0_尾12 = pars["尾12"].ToPar();
X0Y0_尾13 = pars["尾13"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
0_ = e.0_;
1_ = e.1_;
2_ = e.2_;
3_ = e.3_;
4_ = e.4_;
5_ = e.5_;
6_ = e.6_;
7_ = e.7_;
8_ = e.8_;
9_ = e.9_;
10_ = e.10_;
11_ = e.11_;
12_ = e.12_;
13_ = e.13_;
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
Pars = new Par[14]
{
X0Y0_尾0, X0Y0_尾1, X0Y0_尾2, X0Y0_尾3, X0Y0_尾4, X0Y0_尾5, X0Y0_尾6, X0Y0_尾7, X0Y0_尾8, X0Y0_尾9,
X0Y0_尾10, X0Y0_尾11, X0Y0_尾12, X0Y0_尾13
};
X0Y0_尾0CP = new ColorP(X0Y0_尾0, 0CD, DisUnit, abj: true);
X0Y0_尾1CP = new ColorP(X0Y0_尾1, 1CD, DisUnit, abj: true);
X0Y0_尾2CP = new ColorP(X0Y0_尾2, 2CD, DisUnit, abj: true);
X0Y0_尾3CP = new ColorP(X0Y0_尾3, 3CD, DisUnit, abj: true);
X0Y0_尾4CP = new ColorP(X0Y0_尾4, 4CD, DisUnit, abj: true);
X0Y0_尾5CP = new ColorP(X0Y0_尾5, 5CD, DisUnit, abj: true);
X0Y0_尾6CP = new ColorP(X0Y0_尾6, 6CD, DisUnit, abj: true);
X0Y0_尾7CP = new ColorP(X0Y0_尾7, 7CD, DisUnit, abj: true);
X0Y0_尾8CP = new ColorP(X0Y0_尾8, 8CD, DisUnit, abj: true);
X0Y0_尾9CP = new ColorP(X0Y0_尾9, 9CD, DisUnit, abj: true);
X0Y0_尾10CP = new ColorP(X0Y0_尾10, 10CD, DisUnit, abj: true);
X0Y0_尾11CP = new ColorP(X0Y0_尾11, 11CD, DisUnit, abj: true);
X0Y0_尾12CP = new ColorP(X0Y0_尾12, 12CD, DisUnit, abj: true);
X0Y0_尾13CP = new ColorP(X0Y0_尾13, 13CD, DisUnit, abj: true);
= e.;
}
public override void SetAngle0()
{
_ = ;
double maxAngle = 20.0;
X0Y0_尾0.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾1.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾2.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾3.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾4.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾5.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾6.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾7.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾8.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾9.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾10.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾11.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾12.AngleBase = maxAngle.GetRanAngle();
X0Y0_尾13.AngleBase = maxAngle.GetRanAngle();
.JoinPAall();
}
public override IEnumerable<Par> Enum軸()
{
yield return X0Y0_尾0;
yield return X0Y0_尾1;
yield return X0Y0_尾2;
yield return X0Y0_尾3;
yield return X0Y0_尾4;
yield return X0Y0_尾5;
yield return X0Y0_尾6;
yield return X0Y0_尾7;
yield return X0Y0_尾8;
yield return X0Y0_尾9;
yield return X0Y0_尾10;
yield return X0Y0_尾11;
yield return X0Y0_尾12;
yield return X0Y0_尾13;
}
public override void ()
{
Pars.GetMiY_MaY(out mm);
X0Y0_尾0CP.Update(mm);
X0Y0_尾1CP.Update(mm);
X0Y0_尾2CP.Update(mm);
X0Y0_尾3CP.Update(mm);
X0Y0_尾4CP.Update(mm);
X0Y0_尾5CP.Update(mm);
X0Y0_尾6CP.Update(mm);
X0Y0_尾7CP.Update(mm);
X0Y0_尾8CP.Update(mm);
X0Y0_尾9CP.Update(mm);
X0Y0_尾10CP.Update(mm);
X0Y0_尾11CP.Update(mm);
X0Y0_尾12CP.Update(mm);
X0Y0_尾13CP.Update(mm);
}
private void ( )
{
switch ()
{
case .N0:
N0();
break;
case .T1:
T1();
break;
case .T0:
T0();
break;
default:
N0();
break;
}
}
private void N0( )
{
0CD = new ColorD(ref Col.Black, ref .0O);
1CD = new ColorD(ref Col.Black, ref .0O);
2CD = new ColorD(ref Col.Black, ref .0O);
3CD = new ColorD(ref Col.Black, ref .0O);
4CD = new ColorD(ref Col.Black, ref .0O);
5CD = new ColorD(ref Col.Black, ref .0O);
6CD = new ColorD(ref Col.Black, ref .0O);
7CD = new ColorD(ref Col.Black, ref .0O);
8CD = new ColorD(ref Col.Black, ref .0O);
9CD = new ColorD(ref Col.Black, ref .0O);
10CD = new ColorD(ref Col.Black, ref .0O);
11CD = new ColorD(ref Col.Black, ref .0O);
12CD = new ColorD(ref Col.Black, ref .0O);
13CD = new ColorD(ref Col.Black, ref .0O);
}
private void T1( )
{
this.T(0, "尾", ref .0O, ref .O);
}
private void T0( )
{
this.T(1, "尾", ref .0O, ref .O);
}
}
}