Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾_鳥.cs
2025-05-07 10:45:18 -07:00

891 lines
28 KiB
C#

using System.Collections.Generic;
using _2DGAMELIB;
namespace SlaveMatrix
{
public class _鳥 :
{
public Par X0Y0_尾0;
public Par X0Y0_風切羽_左_羽1;
public Par X0Y0_風切羽_左_羽2;
public Par X0Y0_風切羽_左_羽3;
public Par X0Y0_風切羽_左_羽4;
public Par X0Y0_風切羽_左_羽5;
public Par X0Y0_風切羽_左_羽6;
public Par X0Y0_風切羽_右_羽1;
public Par X0Y0_風切羽_右_羽2;
public Par X0Y0_風切羽_右_羽3;
public Par X0Y0_風切羽_右_羽4;
public Par X0Y0_風切羽_右_羽5;
public Par X0Y0_風切羽_右_羽6;
public Par X0Y0_雨覆羽_左_羽1;
public Par X0Y0_雨覆羽_左_羽2;
public Par X0Y0_雨覆羽_左_羽3;
public Par X0Y0_雨覆羽_左_羽4;
public Par X0Y0_雨覆羽_左_羽5;
public Par X0Y0_雨覆羽_右_羽1;
public Par X0Y0_雨覆羽_右_羽2;
public Par X0Y0_雨覆羽_右_羽3;
public Par X0Y0_雨覆羽_右_羽4;
public Par X0Y0_雨覆羽_右_羽5;
public Par X0Y0_羽根;
public ColorD 0CD;
public ColorD _左_羽1CD;
public ColorD _左_羽2CD;
public ColorD _左_羽3CD;
public ColorD _左_羽4CD;
public ColorD _左_羽5CD;
public ColorD _左_羽6CD;
public ColorD _右_羽1CD;
public ColorD _右_羽2CD;
public ColorD _右_羽3CD;
public ColorD _右_羽4CD;
public ColorD _右_羽5CD;
public ColorD _右_羽6CD;
public ColorD _左_羽1CD;
public ColorD _左_羽2CD;
public ColorD _左_羽3CD;
public ColorD _左_羽4CD;
public ColorD _左_羽5CD;
public ColorD _右_羽1CD;
public ColorD _右_羽2CD;
public ColorD _右_羽3CD;
public ColorD _右_羽4CD;
public ColorD _右_羽5CD;
public ColorD CD;
public ColorP X0Y0_尾0CP;
public ColorP X0Y0_風切羽_左_羽1CP;
public ColorP X0Y0_風切羽_左_羽2CP;
public ColorP X0Y0_風切羽_左_羽3CP;
public ColorP X0Y0_風切羽_左_羽4CP;
public ColorP X0Y0_風切羽_左_羽5CP;
public ColorP X0Y0_風切羽_左_羽6CP;
public ColorP X0Y0_風切羽_右_羽1CP;
public ColorP X0Y0_風切羽_右_羽2CP;
public ColorP X0Y0_風切羽_右_羽3CP;
public ColorP X0Y0_風切羽_右_羽4CP;
public ColorP X0Y0_風切羽_右_羽5CP;
public ColorP X0Y0_風切羽_右_羽6CP;
public ColorP X0Y0_雨覆羽_左_羽1CP;
public ColorP X0Y0_雨覆羽_左_羽2CP;
public ColorP X0Y0_雨覆羽_左_羽3CP;
public ColorP X0Y0_雨覆羽_左_羽4CP;
public ColorP X0Y0_雨覆羽_左_羽5CP;
public ColorP X0Y0_雨覆羽_右_羽1CP;
public ColorP X0Y0_雨覆羽_右_羽2CP;
public ColorP X0Y0_雨覆羽_右_羽3CP;
public ColorP X0Y0_雨覆羽_右_羽4CP;
public ColorP X0Y0_雨覆羽_右_羽5CP;
public ColorP X0Y0_羽根CP;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool 0_
{
get
{
return X0Y0_尾0.Dra;
}
set
{
X0Y0_尾0.Dra = value;
X0Y0_尾0.Hit = value;
}
}
public bool _左_羽1_表示
{
get
{
return X0Y0_風切羽_左_羽1.Dra;
}
set
{
X0Y0_風切羽_左_羽1.Dra = value;
X0Y0_風切羽_左_羽1.Hit = value;
}
}
public bool _左_羽2_表示
{
get
{
return X0Y0_風切羽_左_羽2.Dra;
}
set
{
X0Y0_風切羽_左_羽2.Dra = value;
X0Y0_風切羽_左_羽2.Hit = value;
}
}
public bool _左_羽3_表示
{
get
{
return X0Y0_風切羽_左_羽3.Dra;
}
set
{
X0Y0_風切羽_左_羽3.Dra = value;
X0Y0_風切羽_左_羽3.Hit = value;
}
}
public bool _左_羽4_表示
{
get
{
return X0Y0_風切羽_左_羽4.Dra;
}
set
{
X0Y0_風切羽_左_羽4.Dra = value;
X0Y0_風切羽_左_羽4.Hit = value;
}
}
public bool _左_羽5_表示
{
get
{
return X0Y0_風切羽_左_羽5.Dra;
}
set
{
X0Y0_風切羽_左_羽5.Dra = value;
X0Y0_風切羽_左_羽5.Hit = value;
}
}
public bool _左_羽6_表示
{
get
{
return X0Y0_風切羽_左_羽6.Dra;
}
set
{
X0Y0_風切羽_左_羽6.Dra = value;
X0Y0_風切羽_左_羽6.Hit = value;
}
}
public bool _右_羽1_表示
{
get
{
return X0Y0_風切羽_右_羽1.Dra;
}
set
{
X0Y0_風切羽_右_羽1.Dra = value;
X0Y0_風切羽_右_羽1.Hit = value;
}
}
public bool _右_羽2_表示
{
get
{
return X0Y0_風切羽_右_羽2.Dra;
}
set
{
X0Y0_風切羽_右_羽2.Dra = value;
X0Y0_風切羽_右_羽2.Hit = value;
}
}
public bool _右_羽3_表示
{
get
{
return X0Y0_風切羽_右_羽3.Dra;
}
set
{
X0Y0_風切羽_右_羽3.Dra = value;
X0Y0_風切羽_右_羽3.Hit = value;
}
}
public bool _右_羽4_表示
{
get
{
return X0Y0_風切羽_右_羽4.Dra;
}
set
{
X0Y0_風切羽_右_羽4.Dra = value;
X0Y0_風切羽_右_羽4.Hit = value;
}
}
public bool _右_羽5_表示
{
get
{
return X0Y0_風切羽_右_羽5.Dra;
}
set
{
X0Y0_風切羽_右_羽5.Dra = value;
X0Y0_風切羽_右_羽5.Hit = value;
}
}
public bool _右_羽6_表示
{
get
{
return X0Y0_風切羽_右_羽6.Dra;
}
set
{
X0Y0_風切羽_右_羽6.Dra = value;
X0Y0_風切羽_右_羽6.Hit = value;
}
}
public bool _左_羽1_表示
{
get
{
return X0Y0_雨覆羽_左_羽1.Dra;
}
set
{
X0Y0_雨覆羽_左_羽1.Dra = value;
X0Y0_雨覆羽_左_羽1.Hit = value;
}
}
public bool _左_羽2_表示
{
get
{
return X0Y0_雨覆羽_左_羽2.Dra;
}
set
{
X0Y0_雨覆羽_左_羽2.Dra = value;
X0Y0_雨覆羽_左_羽2.Hit = value;
}
}
public bool _左_羽3_表示
{
get
{
return X0Y0_雨覆羽_左_羽3.Dra;
}
set
{
X0Y0_雨覆羽_左_羽3.Dra = value;
X0Y0_雨覆羽_左_羽3.Hit = value;
}
}
public bool _左_羽4_表示
{
get
{
return X0Y0_雨覆羽_左_羽4.Dra;
}
set
{
X0Y0_雨覆羽_左_羽4.Dra = value;
X0Y0_雨覆羽_左_羽4.Hit = value;
}
}
public bool _左_羽5_表示
{
get
{
return X0Y0_雨覆羽_左_羽5.Dra;
}
set
{
X0Y0_雨覆羽_左_羽5.Dra = value;
X0Y0_雨覆羽_左_羽5.Hit = value;
}
}
public bool _右_羽1_表示
{
get
{
return X0Y0_雨覆羽_右_羽1.Dra;
}
set
{
X0Y0_雨覆羽_右_羽1.Dra = value;
X0Y0_雨覆羽_右_羽1.Hit = value;
}
}
public bool _右_羽2_表示
{
get
{
return X0Y0_雨覆羽_右_羽2.Dra;
}
set
{
X0Y0_雨覆羽_右_羽2.Dra = value;
X0Y0_雨覆羽_右_羽2.Hit = value;
}
}
public bool _右_羽3_表示
{
get
{
return X0Y0_雨覆羽_右_羽3.Dra;
}
set
{
X0Y0_雨覆羽_右_羽3.Dra = value;
X0Y0_雨覆羽_右_羽3.Hit = value;
}
}
public bool _右_羽4_表示
{
get
{
return X0Y0_雨覆羽_右_羽4.Dra;
}
set
{
X0Y0_雨覆羽_右_羽4.Dra = value;
X0Y0_雨覆羽_右_羽4.Hit = value;
}
}
public bool _右_羽5_表示
{
get
{
return X0Y0_雨覆羽_右_羽5.Dra;
}
set
{
X0Y0_雨覆羽_右_羽5.Dra = value;
X0Y0_雨覆羽_右_羽5.Hit = value;
}
}
public bool _表示
{
get
{
return X0Y0_羽根.Dra;
}
set
{
X0Y0_羽根.Dra = value;
X0Y0_羽根.Hit = value;
}
}
public override bool
{
get
{
return 0_;
}
set
{
0_ = value;
_左_羽1_表示 = value;
_左_羽2_表示 = value;
_左_羽3_表示 = value;
_左_羽4_表示 = value;
_左_羽5_表示 = value;
_左_羽6_表示 = value;
_右_羽1_表示 = value;
_右_羽2_表示 = value;
_右_羽3_表示 = value;
_右_羽4_表示 = value;
_右_羽5_表示 = value;
_右_羽6_表示 = value;
_左_羽1_表示 = value;
_左_羽2_表示 = value;
_左_羽3_表示 = value;
_左_羽4_表示 = value;
_左_羽5_表示 = value;
_右_羽1_表示 = value;
_右_羽2_表示 = value;
_右_羽3_表示 = value;
_右_羽4_表示 = value;
_右_羽5_表示 = value;
_表示 = value;
}
}
public override double
{
get
{
return 0CD.;
}
set
{
0CD. = value;
_左_羽1CD. = value;
_左_羽2CD. = value;
_左_羽3CD. = value;
_左_羽4CD. = value;
_左_羽5CD. = value;
_左_羽6CD. = value;
_右_羽1CD. = value;
_右_羽2CD. = value;
_右_羽3CD. = value;
_右_羽4CD. = value;
_右_羽5CD. = value;
_右_羽6CD. = value;
_左_羽1CD. = value;
_左_羽2CD. = value;
_左_羽3CD. = value;
_左_羽4CD. = value;
_左_羽5CD. = value;
_右_羽1CD. = value;
_右_羽2CD. = value;
_右_羽3CD. = value;
_右_羽4CD. = value;
_右_羽5CD. = value;
CD. = value;
}
}
public double
{
set
{
double num = value.Inverse();
double num2 = ( ? (-1.0) : 1.0);
X0Y0_風切羽_左_羽1.AngleCont = num2 * -12.0 * num;
X0Y0_風切羽_左_羽2.AngleCont = num2 * -22.0 * num;
X0Y0_風切羽_左_羽3.AngleCont = num2 * -32.0 * num;
X0Y0_風切羽_左_羽4.AngleCont = num2 * -42.0 * num;
X0Y0_風切羽_左_羽5.AngleCont = num2 * -52.0 * num;
X0Y0_風切羽_左_羽6.AngleCont = num2 * -62.0 * num;
X0Y0_風切羽_右_羽1.AngleCont = num2 * 12.0 * num;
X0Y0_風切羽_右_羽2.AngleCont = num2 * 22.0 * num;
X0Y0_風切羽_右_羽3.AngleCont = num2 * 32.0 * num;
X0Y0_風切羽_右_羽4.AngleCont = num2 * 42.0 * num;
X0Y0_風切羽_右_羽5.AngleCont = num2 * 52.0 * num;
X0Y0_風切羽_右_羽6.AngleCont = num2 * 62.0 * num;
X0Y0_雨覆羽_左_羽1.AngleCont = num2 * -12.0 * num;
X0Y0_雨覆羽_左_羽2.AngleCont = num2 * -32.0 * num;
X0Y0_雨覆羽_左_羽3.AngleCont = num2 * -42.0 * num;
X0Y0_雨覆羽_左_羽4.AngleCont = num2 * -52.0 * num;
X0Y0_雨覆羽_左_羽5.AngleCont = num2 * -62.0 * num;
X0Y0_雨覆羽_右_羽1.AngleCont = num2 * 12.0 * num;
X0Y0_雨覆羽_右_羽2.AngleCont = num2 * 32.0 * num;
X0Y0_雨覆羽_右_羽3.AngleCont = num2 * 42.0 * num;
X0Y0_雨覆羽_右_羽4.AngleCont = num2 * 52.0 * num;
X0Y0_雨覆羽_右_羽5.AngleCont = num2 * 62.0 * num;
}
}
public _鳥(double DisUnit, , , Med Med, _鳥D e)
{
ThisType = GetType();
Dif dif = new Dif();
dif.Tag = "鳥尾";
dif.Add(new Pars(Sta.["尾"][0][9]));
= new Difs();
.Tag = dif.Tag;
.Add(dif);
Pars pars = [0][0];
X0Y0_尾0 = pars["尾0"].ToPar();
Pars pars2 = pars["風切羽"].ToPars();
Pars pars3 = pars2["左"].ToPars();
X0Y0_風切羽_左_羽1 = pars3["羽1"].ToPar();
X0Y0_風切羽_左_羽2 = pars3["羽2"].ToPar();
X0Y0_風切羽_左_羽3 = pars3["羽3"].ToPar();
X0Y0_風切羽_左_羽4 = pars3["羽4"].ToPar();
X0Y0_風切羽_左_羽5 = pars3["羽5"].ToPar();
X0Y0_風切羽_左_羽6 = pars3["羽6"].ToPar();
pars3 = pars2["右"].ToPars();
X0Y0_風切羽_右_羽1 = pars3["羽1"].ToPar();
X0Y0_風切羽_右_羽2 = pars3["羽2"].ToPar();
X0Y0_風切羽_右_羽3 = pars3["羽3"].ToPar();
X0Y0_風切羽_右_羽4 = pars3["羽4"].ToPar();
X0Y0_風切羽_右_羽5 = pars3["羽5"].ToPar();
X0Y0_風切羽_右_羽6 = pars3["羽6"].ToPar();
Pars pars4 = pars["雨覆羽"].ToPars();
pars3 = pars4["左"].ToPars();
X0Y0_雨覆羽_左_羽1 = pars3["羽1"].ToPar();
X0Y0_雨覆羽_左_羽2 = pars3["羽2"].ToPar();
X0Y0_雨覆羽_左_羽3 = pars3["羽3"].ToPar();
X0Y0_雨覆羽_左_羽4 = pars3["羽4"].ToPar();
X0Y0_雨覆羽_左_羽5 = pars3["羽5"].ToPar();
pars3 = pars4["右"].ToPars();
X0Y0_雨覆羽_右_羽1 = pars3["羽1"].ToPar();
X0Y0_雨覆羽_右_羽2 = pars3["羽2"].ToPar();
X0Y0_雨覆羽_右_羽3 = pars3["羽3"].ToPar();
X0Y0_雨覆羽_右_羽4 = pars3["羽4"].ToPar();
X0Y0_雨覆羽_右_羽5 = pars3["羽5"].ToPar();
X0Y0_羽根 = pars["羽根"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
0_ = e.0_;
_左_羽1_表示 = e._左_羽1_表示;
_左_羽2_表示 = e._左_羽2_表示;
_左_羽3_表示 = e._左_羽3_表示;
_左_羽4_表示 = e._左_羽4_表示;
_左_羽5_表示 = e._左_羽5_表示;
_左_羽6_表示 = e._左_羽6_表示;
_右_羽1_表示 = e._右_羽1_表示;
_右_羽2_表示 = e._右_羽2_表示;
_右_羽3_表示 = e._右_羽3_表示;
_右_羽4_表示 = e._右_羽4_表示;
_右_羽5_表示 = e._右_羽5_表示;
_右_羽6_表示 = e._右_羽6_表示;
_左_羽1_表示 = e._左_羽1_表示;
_左_羽2_表示 = e._左_羽2_表示;
_左_羽3_表示 = e._左_羽3_表示;
_左_羽4_表示 = e._左_羽4_表示;
_左_羽5_表示 = e._左_羽5_表示;
_右_羽1_表示 = e._右_羽1_表示;
_右_羽2_表示 = e._右_羽2_表示;
_右_羽3_表示 = e._右_羽3_表示;
_右_羽4_表示 = e._右_羽4_表示;
_右_羽5_表示 = e._右_羽5_表示;
_表示 = e._表示;
= e.;
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
X0Y0_尾0CP = new ColorP(X0Y0_尾0, 0CD, DisUnit, abj: true);
X0Y0_風切羽_左_羽1CP = new ColorP(X0Y0_風切羽_左_羽1, _左_羽1CD, DisUnit, abj: true);
X0Y0_風切羽_左_羽2CP = new ColorP(X0Y0_風切羽_左_羽2, _左_羽2CD, DisUnit, abj: true);
X0Y0_風切羽_左_羽3CP = new ColorP(X0Y0_風切羽_左_羽3, _左_羽3CD, DisUnit, abj: true);
X0Y0_風切羽_左_羽4CP = new ColorP(X0Y0_風切羽_左_羽4, _左_羽4CD, DisUnit, abj: true);
X0Y0_風切羽_左_羽5CP = new ColorP(X0Y0_風切羽_左_羽5, _左_羽5CD, DisUnit, abj: true);
X0Y0_風切羽_左_羽6CP = new ColorP(X0Y0_風切羽_左_羽6, _左_羽6CD, DisUnit, abj: true);
X0Y0_風切羽_右_羽1CP = new ColorP(X0Y0_風切羽_右_羽1, _右_羽1CD, DisUnit, abj: true);
X0Y0_風切羽_右_羽2CP = new ColorP(X0Y0_風切羽_右_羽2, _右_羽2CD, DisUnit, abj: true);
X0Y0_風切羽_右_羽3CP = new ColorP(X0Y0_風切羽_右_羽3, _右_羽3CD, DisUnit, abj: true);
X0Y0_風切羽_右_羽4CP = new ColorP(X0Y0_風切羽_右_羽4, _右_羽4CD, DisUnit, abj: true);
X0Y0_風切羽_右_羽5CP = new ColorP(X0Y0_風切羽_右_羽5, _右_羽5CD, DisUnit, abj: true);
X0Y0_風切羽_右_羽6CP = new ColorP(X0Y0_風切羽_右_羽6, _右_羽6CD, DisUnit, abj: true);
X0Y0_雨覆羽_左_羽1CP = new ColorP(X0Y0_雨覆羽_左_羽1, _左_羽1CD, DisUnit, abj: true);
X0Y0_雨覆羽_左_羽2CP = new ColorP(X0Y0_雨覆羽_左_羽2, _左_羽2CD, DisUnit, abj: true);
X0Y0_雨覆羽_左_羽3CP = new ColorP(X0Y0_雨覆羽_左_羽3, _左_羽3CD, DisUnit, abj: true);
X0Y0_雨覆羽_左_羽4CP = new ColorP(X0Y0_雨覆羽_左_羽4, _左_羽4CD, DisUnit, abj: true);
X0Y0_雨覆羽_左_羽5CP = new ColorP(X0Y0_雨覆羽_左_羽5, _左_羽5CD, DisUnit, abj: true);
X0Y0_雨覆羽_右_羽1CP = new ColorP(X0Y0_雨覆羽_右_羽1, _右_羽1CD, DisUnit, abj: true);
X0Y0_雨覆羽_右_羽2CP = new ColorP(X0Y0_雨覆羽_右_羽2, _右_羽2CD, DisUnit, abj: true);
X0Y0_雨覆羽_右_羽3CP = new ColorP(X0Y0_雨覆羽_右_羽3, _右_羽3CD, DisUnit, abj: true);
X0Y0_雨覆羽_右_羽4CP = new ColorP(X0Y0_雨覆羽_右_羽4, _右_羽4CD, DisUnit, abj: true);
X0Y0_雨覆羽_右_羽5CP = new ColorP(X0Y0_雨覆羽_右_羽5, _右_羽5CD, DisUnit, abj: true);
X0Y0_羽根CP = new ColorP(X0Y0_羽根, CD, DisUnit, abj: true);
= e.;
}
public override void SetAngle0()
{
double num = ( ? (-1.0) : 1.0);
X0Y0_風切羽_左_羽1.AngleBase = num * 12.0;
X0Y0_風切羽_左_羽2.AngleBase = num * 22.0;
X0Y0_風切羽_左_羽3.AngleBase = num * 32.0;
X0Y0_風切羽_左_羽4.AngleBase = num * 42.0;
X0Y0_風切羽_左_羽5.AngleBase = num * 52.0;
X0Y0_風切羽_左_羽6.AngleBase = num * 62.0;
X0Y0_風切羽_右_羽1.AngleBase = num * -12.0;
X0Y0_風切羽_右_羽2.AngleBase = num * -22.0;
X0Y0_風切羽_右_羽3.AngleBase = num * -32.0;
X0Y0_風切羽_右_羽4.AngleBase = num * -42.0;
X0Y0_風切羽_右_羽5.AngleBase = num * -52.0;
X0Y0_風切羽_右_羽6.AngleBase = num * -62.0;
X0Y0_雨覆羽_左_羽1.AngleBase = num * 0.0;
X0Y0_雨覆羽_左_羽2.AngleBase = num * 32.0;
X0Y0_雨覆羽_左_羽3.AngleBase = num * 42.0;
X0Y0_雨覆羽_左_羽4.AngleBase = num * 52.0;
X0Y0_雨覆羽_左_羽5.AngleBase = num * 62.0;
X0Y0_雨覆羽_右_羽1.AngleBase = num * 0.0;
X0Y0_雨覆羽_右_羽2.AngleBase = num * -32.0;
X0Y0_雨覆羽_右_羽3.AngleBase = num * -42.0;
X0Y0_雨覆羽_右_羽4.AngleBase = num * -52.0;
X0Y0_雨覆羽_右_羽5.AngleBase = num * -62.0;
.JoinPAall();
}
public override IEnumerable<Par> Enum軸()
{
yield return X0Y0_尾0;
}
public override void ()
{
X0Y0_尾0CP.Update();
X0Y0_風切羽_左_羽1CP.Update();
X0Y0_風切羽_左_羽2CP.Update();
X0Y0_風切羽_左_羽3CP.Update();
X0Y0_風切羽_左_羽4CP.Update();
X0Y0_風切羽_左_羽5CP.Update();
X0Y0_風切羽_左_羽6CP.Update();
X0Y0_風切羽_右_羽1CP.Update();
X0Y0_風切羽_右_羽2CP.Update();
X0Y0_風切羽_右_羽3CP.Update();
X0Y0_風切羽_右_羽4CP.Update();
X0Y0_風切羽_右_羽5CP.Update();
X0Y0_風切羽_右_羽6CP.Update();
X0Y0_雨覆羽_左_羽1CP.Update();
X0Y0_雨覆羽_左_羽2CP.Update();
X0Y0_雨覆羽_左_羽3CP.Update();
X0Y0_雨覆羽_左_羽4CP.Update();
X0Y0_雨覆羽_左_羽5CP.Update();
X0Y0_雨覆羽_右_羽1CP.Update();
X0Y0_雨覆羽_右_羽2CP.Update();
X0Y0_雨覆羽_右_羽3CP.Update();
X0Y0_雨覆羽_右_羽4CP.Update();
X0Y0_雨覆羽_右_羽5CP.Update();
X0Y0_羽根CP.Update();
}
private void ( )
{
switch ()
{
case .N0:
N0();
break;
case .T0:
T0();
break;
case .T1:
T1();
break;
default:
N0();
break;
}
}
private void N0( )
{
0CD = new ColorD(ref Col.Black, ref .0O);
_左_羽1CD = new ColorD(ref Col.Black, ref .1O);
_左_羽2CD = new ColorD(ref Col.Black, ref .1O);
_左_羽3CD = new ColorD(ref Col.Black, ref .1O);
_左_羽4CD = new ColorD(ref Col.Black, ref .1O);
_左_羽5CD = new ColorD(ref Col.Black, ref .1O);
_左_羽6CD = new ColorD(ref Col.Black, ref .1O);
_右_羽1CD = new ColorD(ref Col.Black, ref .1O);
_右_羽2CD = new ColorD(ref Col.Black, ref .1O);
_右_羽3CD = new ColorD(ref Col.Black, ref .1O);
_右_羽4CD = new ColorD(ref Col.Black, ref .1O);
_右_羽5CD = new ColorD(ref Col.Black, ref .1O);
_右_羽6CD = new ColorD(ref Col.Black, ref .1O);
_左_羽1CD = new ColorD(ref Col.Black, ref .1O);
_左_羽2CD = new ColorD(ref Col.Black, ref .1O);
_左_羽3CD = new ColorD(ref Col.Black, ref .1O);
_左_羽4CD = new ColorD(ref Col.Black, ref .1O);
_左_羽5CD = new ColorD(ref Col.Black, ref .1O);
_右_羽1CD = new ColorD(ref Col.Black, ref .1O);
_右_羽2CD = new ColorD(ref Col.Black, ref .1O);
_右_羽3CD = new ColorD(ref Col.Black, ref .1O);
_右_羽4CD = new ColorD(ref Col.Black, ref .1O);
_右_羽5CD = new ColorD(ref Col.Black, ref .1O);
CD = new ColorD(ref Col.Black, ref .0O);
}
private void T0( )
{
0CD = new ColorD(ref Col.Black, ref .0O);
_左_羽1CD = new ColorD(ref Col.Black, ref .O);
_左_羽2CD = new ColorD(ref Col.Black, ref .1O);
_左_羽3CD = new ColorD(ref Col.Black, ref .O);
_左_羽4CD = new ColorD(ref Col.Black, ref .1O);
_左_羽5CD = new ColorD(ref Col.Black, ref .O);
_左_羽6CD = new ColorD(ref Col.Black, ref .1O);
_右_羽1CD = new ColorD(ref Col.Black, ref .O);
_右_羽2CD = new ColorD(ref Col.Black, ref .1O);
_右_羽3CD = new ColorD(ref Col.Black, ref .O);
_右_羽4CD = new ColorD(ref Col.Black, ref .1O);
_右_羽5CD = new ColorD(ref Col.Black, ref .O);
_右_羽6CD = new ColorD(ref Col.Black, ref .1O);
_左_羽1CD = new ColorD(ref Col.Black, ref .O);
_左_羽2CD = new ColorD(ref Col.Black, ref .1O);
_左_羽3CD = new ColorD(ref Col.Black, ref .O);
_左_羽4CD = new ColorD(ref Col.Black, ref .1O);
_左_羽5CD = new ColorD(ref Col.Black, ref .O);
_右_羽1CD = new ColorD(ref Col.Black, ref .O);
_右_羽2CD = new ColorD(ref Col.Black, ref .1O);
_右_羽3CD = new ColorD(ref Col.Black, ref .O);
_右_羽4CD = new ColorD(ref Col.Black, ref .1O);
_右_羽5CD = new ColorD(ref Col.Black, ref .O);
CD = new ColorD(ref Col.Black, ref .0O);
}
private void T1( )
{
0CD = new ColorD(ref Col.Black, ref .0O);
_左_羽1CD = new ColorD(ref Col.Black, ref .1O);
_左_羽2CD = new ColorD(ref Col.Black, ref .O);
_左_羽3CD = new ColorD(ref Col.Black, ref .1O);
_左_羽4CD = new ColorD(ref Col.Black, ref .O);
_左_羽5CD = new ColorD(ref Col.Black, ref .1O);
_左_羽6CD = new ColorD(ref Col.Black, ref .O);
_右_羽1CD = new ColorD(ref Col.Black, ref .1O);
_右_羽2CD = new ColorD(ref Col.Black, ref .O);
_右_羽3CD = new ColorD(ref Col.Black, ref .1O);
_右_羽4CD = new ColorD(ref Col.Black, ref .O);
_右_羽5CD = new ColorD(ref Col.Black, ref .1O);
_右_羽6CD = new ColorD(ref Col.Black, ref .O);
_左_羽1CD = new ColorD(ref Col.Black, ref .1O);
_左_羽2CD = new ColorD(ref Col.Black, ref .O);
_左_羽3CD = new ColorD(ref Col.Black, ref .1O);
_左_羽4CD = new ColorD(ref Col.Black, ref .O);
_左_羽5CD = new ColorD(ref Col.Black, ref .1O);
_右_羽1CD = new ColorD(ref Col.Black, ref .1O);
_右_羽2CD = new ColorD(ref Col.Black, ref .O);
_右_羽3CD = new ColorD(ref Col.Black, ref .1O);
_右_羽4CD = new ColorD(ref Col.Black, ref .O);
_右_羽5CD = new ColorD(ref Col.Black, ref .1O);
CD = new ColorD(ref Col.Black, ref .0O);
}
}
}