Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/背中_羽.cs
2025-05-07 10:45:18 -07:00

213 lines
4.2 KiB
C#

using _2DGAMELIB;
namespace SlaveMatrix
{
public class _羽 :
{
public Par X0Y0_羽毛1;
public Par X0Y0_羽毛2;
public ColorD 1CD;
public ColorD 2CD;
public ColorP X0Y0_羽毛1CP;
public ColorP X0Y0_羽毛2CP;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool 1_
{
get
{
return X0Y0_羽毛1.Dra;
}
set
{
X0Y0_羽毛1.Dra = value;
X0Y0_羽毛1.Hit = value;
}
}
public bool 2_
{
get
{
return X0Y0_羽毛2.Dra;
}
set
{
X0Y0_羽毛2.Dra = value;
X0Y0_羽毛2.Hit = value;
}
}
public override bool
{
get
{
return 1_;
}
set
{
1_ = value;
2_ = value;
}
}
public override double
{
get
{
return 1CD.;
}
set
{
1CD. = value;
2CD. = value;
}
}
public _羽(double DisUnit, , , Med Med, _羽D e)
{
ThisType = GetType();
Dif dif = new Dif();
dif.Tag = "羽毛";
dif.Add(new Pars(Sta.["背中"][0][0]));
= new Difs();
.Tag = dif.Tag;
.Add(dif);
Pars pars = [0][0];
X0Y0_羽毛1 = pars["羽毛1"].ToPar();
X0Y0_羽毛2 = pars["羽毛2"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
1_ = e.1_;
2_ = e.2_;
if (e.)
{
();
}
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
X0Y0_羽毛1CP = new ColorP(X0Y0_羽毛1, 1CD, DisUnit, abj: true);
X0Y0_羽毛2CP = new ColorP(X0Y0_羽毛2, 2CD, DisUnit, abj: true);
= e.;
}
public void ()
{
X0Y0_羽毛1.OP.SetTension(0f);
X0Y0_羽毛2.OP.SetTension(0f);
}
public override void ()
{
X0Y0_羽毛1CP.Update();
X0Y0_羽毛2CP.Update();
}
private void ( )
{
switch ()
{
case .N0:
N0();
break;
case .T0:
T0();
break;
case .T1:
T1();
break;
default:
N0();
break;
}
}
private void N0( )
{
1CD = new ColorD(ref Col.Black, ref .1O);
2CD = new ColorD(ref Col.Black, ref .1O);
}
private void T0( )
{
1CD = new ColorD(ref Col.Black, ref .O);
2CD = new ColorD(ref Col.Black, ref .1O);
}
private void T1( )
{
1CD = new ColorD(ref Col.Black, ref .1O);
2CD = new ColorD(ref Col.Black, ref .O);
}
}
}