477 lines
13 KiB
C#
477 lines
13 KiB
C#
using _2DGAMELIB;
|
|
|
|
namespace SlaveMatrix
|
|
{
|
|
public class BackHair0_下1ハネ : お下げ1
|
|
{
|
|
public Par X0Y0_髪基;
|
|
|
|
public Par X0Y0_お下げ_髪節;
|
|
|
|
public Par X0Y0_お下げ_髪縛1;
|
|
|
|
public Par X0Y0_お下げ_髪縛2;
|
|
|
|
public Par X0Y0_お下げ_髪左2;
|
|
|
|
public Par X0Y0_お下げ_髪左1;
|
|
|
|
public Par X0Y0_お下げ_髪右2;
|
|
|
|
public Par X0Y0_お下げ_髪右1;
|
|
|
|
public Par X0Y0_お下げ_髪根;
|
|
|
|
public ColorD 髪基CD;
|
|
|
|
public ColorD お下げ_髪節CD;
|
|
|
|
public ColorD お下げ_髪縛1CD;
|
|
|
|
public ColorD お下げ_髪縛2CD;
|
|
|
|
public ColorD お下げ_髪左2CD;
|
|
|
|
public ColorD お下げ_髪左1CD;
|
|
|
|
public ColorD お下げ_髪右2CD;
|
|
|
|
public ColorD お下げ_髪右1CD;
|
|
|
|
public ColorD お下げ_髪根CD;
|
|
|
|
public ColorP X0Y0_髪基CP;
|
|
|
|
public ColorP X0Y0_お下げ_髪節CP;
|
|
|
|
public ColorP X0Y0_お下げ_髪縛1CP;
|
|
|
|
public ColorP X0Y0_お下げ_髪縛2CP;
|
|
|
|
public ColorP X0Y0_お下げ_髪左2CP;
|
|
|
|
public ColorP X0Y0_お下げ_髪左1CP;
|
|
|
|
public ColorP X0Y0_お下げ_髪右2CP;
|
|
|
|
public ColorP X0Y0_お下げ_髪右1CP;
|
|
|
|
public ColorP X0Y0_お下げ_髪根CP;
|
|
|
|
public override bool 欠損
|
|
{
|
|
get
|
|
{
|
|
return 欠損_;
|
|
}
|
|
set
|
|
{
|
|
欠損_ = value;
|
|
}
|
|
}
|
|
|
|
public override bool 筋肉
|
|
{
|
|
get
|
|
{
|
|
return 筋肉_;
|
|
}
|
|
set
|
|
{
|
|
筋肉_ = value;
|
|
}
|
|
}
|
|
|
|
public override bool 拘束
|
|
{
|
|
get
|
|
{
|
|
return 拘束_;
|
|
}
|
|
set
|
|
{
|
|
拘束_ = value;
|
|
}
|
|
}
|
|
|
|
public bool 髪基_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_髪基.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_髪基.Dra = value;
|
|
X0Y0_髪基.Hit = value;
|
|
}
|
|
}
|
|
|
|
public bool お下げ_髪節_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_お下げ_髪節.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪節.Dra = value;
|
|
X0Y0_お下げ_髪節.Hit = value;
|
|
}
|
|
}
|
|
|
|
public override bool お下げ_髪縛1_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_お下げ_髪縛1.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪縛1.Dra = value;
|
|
X0Y0_お下げ_髪縛1.Hit = value;
|
|
}
|
|
}
|
|
|
|
public override bool お下げ_髪縛2_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_お下げ_髪縛2.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪縛2.Dra = value;
|
|
X0Y0_お下げ_髪縛2.Hit = value;
|
|
}
|
|
}
|
|
|
|
public bool お下げ_髪左2_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_お下げ_髪左2.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪左2.Dra = value;
|
|
X0Y0_お下げ_髪左2.Hit = value;
|
|
}
|
|
}
|
|
|
|
public bool お下げ_髪左1_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_お下げ_髪左1.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪左1.Dra = value;
|
|
X0Y0_お下げ_髪左1.Hit = value;
|
|
}
|
|
}
|
|
|
|
public bool お下げ_髪右2_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_お下げ_髪右2.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪右2.Dra = value;
|
|
X0Y0_お下げ_髪右2.Hit = value;
|
|
}
|
|
}
|
|
|
|
public bool お下げ_髪右1_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_お下げ_髪右1.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪右1.Dra = value;
|
|
X0Y0_お下げ_髪右1.Hit = value;
|
|
}
|
|
}
|
|
|
|
public bool お下げ_髪根_表示
|
|
{
|
|
get
|
|
{
|
|
return X0Y0_お下げ_髪根.Dra;
|
|
}
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪根.Dra = value;
|
|
X0Y0_お下げ_髪根.Hit = value;
|
|
}
|
|
}
|
|
|
|
public override bool 表示
|
|
{
|
|
get
|
|
{
|
|
return 髪基_表示;
|
|
}
|
|
set
|
|
{
|
|
髪基_表示 = value;
|
|
お下げ_髪節_表示 = value;
|
|
お下げ_髪縛1_表示 = value;
|
|
お下げ_髪縛2_表示 = value;
|
|
お下げ_髪左2_表示 = value;
|
|
お下げ_髪左1_表示 = value;
|
|
お下げ_髪右2_表示 = value;
|
|
お下げ_髪右1_表示 = value;
|
|
お下げ_髪根_表示 = value;
|
|
}
|
|
}
|
|
|
|
public override double 濃度
|
|
{
|
|
get
|
|
{
|
|
return 髪基CD.不透明度;
|
|
}
|
|
set
|
|
{
|
|
髪基CD.不透明度 = value;
|
|
お下げ_髪節CD.不透明度 = value;
|
|
お下げ_髪縛1CD.不透明度 = value;
|
|
お下げ_髪縛2CD.不透明度 = value;
|
|
お下げ_髪左2CD.不透明度 = value;
|
|
お下げ_髪左1CD.不透明度 = value;
|
|
お下げ_髪右2CD.不透明度 = value;
|
|
お下げ_髪右1CD.不透明度 = value;
|
|
お下げ_髪根CD.不透明度 = value;
|
|
}
|
|
}
|
|
|
|
public double 髪長0
|
|
{
|
|
set
|
|
{
|
|
double num = 0.7 + 0.3 * value;
|
|
X0Y0_髪基.SizeYBase *= num;
|
|
}
|
|
}
|
|
|
|
public double 髪長1
|
|
{
|
|
set
|
|
{
|
|
double num = 0.5 + 0.9 * value;
|
|
X0Y0_お下げ_髪節.SizeYBase *= num;
|
|
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
|
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
|
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
|
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
|
X0Y0_お下げ_髪根.SizeYBase *= num;
|
|
}
|
|
}
|
|
|
|
public double 毛量
|
|
{
|
|
set
|
|
{
|
|
double num = 1.0 + 0.5 * value;
|
|
X0Y0_お下げ_髪節.SizeXBase *= num;
|
|
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
|
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
|
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
|
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
|
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
|
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
|
X0Y0_お下げ_髪根.SizeXBase *= num;
|
|
}
|
|
}
|
|
|
|
public double 広がり
|
|
{
|
|
set
|
|
{
|
|
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
|
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
|
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
|
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
|
}
|
|
}
|
|
|
|
public BackHair0_下1ハネ(double DisUnit, 配色指定 配色指定, 体配色 体配色, ModeEventDispatcher Med, BackHair0_下1ハネD e)
|
|
{
|
|
ThisType = GetType();
|
|
Dif dif = new Dif();
|
|
dif.Tag = "下げ1ハネ";
|
|
dif.Add(new Pars(Sta.胴体["BackHair0"][0][5]));
|
|
本体 = new Difs();
|
|
本体.Tag = dif.Tag;
|
|
本体.Add(dif);
|
|
Pars pars = 本体[0][0];
|
|
X0Y0_髪基 = pars["髪基"].ToPar();
|
|
Pars pars2 = pars["お下げ"].ToPars();
|
|
X0Y0_お下げ_髪節 = pars2["髪節"].ToPar();
|
|
X0Y0_お下げ_髪縛1 = pars2["髪縛1"].ToPar();
|
|
X0Y0_お下げ_髪縛2 = pars2["髪縛2"].ToPar();
|
|
X0Y0_お下げ_髪左2 = pars2["髪左2"].ToPar();
|
|
X0Y0_お下げ_髪左1 = pars2["髪左1"].ToPar();
|
|
X0Y0_お下げ_髪右2 = pars2["髪右2"].ToPar();
|
|
X0Y0_お下げ_髪右1 = pars2["髪右1"].ToPar();
|
|
X0Y0_お下げ_髪根 = pars2["髪根"].ToPar();
|
|
本体.SetJoints();
|
|
接続根 = new JointD(本体);
|
|
右 = e.右;
|
|
反転X = e.反転X;
|
|
反転Y = e.反転Y;
|
|
基準C = e.基準C;
|
|
位置C = e.位置C;
|
|
角度B = e.角度B;
|
|
角度C = e.角度C;
|
|
尺度B = e.尺度B;
|
|
尺度C = e.尺度C;
|
|
尺度XB = e.尺度XB;
|
|
尺度XC = e.尺度XC;
|
|
尺度YB = e.尺度YB;
|
|
尺度YC = e.尺度YC;
|
|
肥大 = e.肥大;
|
|
身長 = e.身長;
|
|
Xv = e.Xv;
|
|
Yv = e.Yv;
|
|
Xi = e.Xi;
|
|
Yi = e.Yi;
|
|
サイズ = e.サイズ;
|
|
サイズX = e.サイズX;
|
|
サイズY = e.サイズY;
|
|
髪基_表示 = e.髪基_表示;
|
|
お下げ_髪節_表示 = e.お下げ_髪節_表示;
|
|
お下げ_髪縛1_表示 = e.お下げ_髪縛1_表示;
|
|
お下げ_髪縛2_表示 = e.お下げ_髪縛2_表示;
|
|
お下げ_髪左2_表示 = e.お下げ_髪左2_表示;
|
|
お下げ_髪左1_表示 = e.お下げ_髪左1_表示;
|
|
お下げ_髪右2_表示 = e.お下げ_髪右2_表示;
|
|
お下げ_髪右1_表示 = e.お下げ_髪右1_表示;
|
|
お下げ_髪根_表示 = e.お下げ_髪根_表示;
|
|
髪長0 = e.髪長0;
|
|
髪長1 = e.髪長1;
|
|
毛量 = e.毛量;
|
|
広がり = e.広がり;
|
|
if (e.スライム)
|
|
{
|
|
スライム();
|
|
}
|
|
欠損 = e.欠損;
|
|
筋肉 = e.筋肉;
|
|
拘束 = e.拘束;
|
|
if (!e.表示)
|
|
{
|
|
表示 = false;
|
|
}
|
|
base.配色指定 = 配色指定;
|
|
配色(体配色);
|
|
X0Y0_髪基CP = new ColorP(X0Y0_髪基, 髪基CD, DisUnit, abj: false);
|
|
X0Y0_お下げ_髪節CP = new ColorP(X0Y0_お下げ_髪節, お下げ_髪節CD, DisUnit, abj: false);
|
|
X0Y0_お下げ_髪縛1CP = new ColorP(X0Y0_お下げ_髪縛1, お下げ_髪縛1CD, DisUnit, abj: true);
|
|
X0Y0_お下げ_髪縛2CP = new ColorP(X0Y0_お下げ_髪縛2, お下げ_髪縛2CD, DisUnit, abj: true);
|
|
X0Y0_お下げ_髪左2CP = new ColorP(X0Y0_お下げ_髪左2, お下げ_髪左2CD, DisUnit, abj: false);
|
|
X0Y0_お下げ_髪左1CP = new ColorP(X0Y0_お下げ_髪左1, お下げ_髪左1CD, DisUnit, abj: false);
|
|
X0Y0_お下げ_髪右2CP = new ColorP(X0Y0_お下げ_髪右2, お下げ_髪右2CD, DisUnit, abj: false);
|
|
X0Y0_お下げ_髪右1CP = new ColorP(X0Y0_お下げ_髪右1, お下げ_髪右1CD, DisUnit, abj: false);
|
|
X0Y0_お下げ_髪根CP = new ColorP(X0Y0_お下げ_髪根, お下げ_髪根CD, DisUnit, abj: false);
|
|
濃度 = e.濃度;
|
|
}
|
|
|
|
public override void SetAngle0()
|
|
{
|
|
double num = (右 ? (-1.0) : 1.0);
|
|
X0Y0_お下げ_髪節.AngleBase = num * 30.0;
|
|
X0Y0_お下げ_髪根.AngleBase = num * -25.0;
|
|
本体.JoinPAall();
|
|
}
|
|
|
|
public void スライム()
|
|
{
|
|
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
|
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
|
X0Y0_お下げ_髪節.OP[右 ? 2 : 0].Outline = false;
|
|
X0Y0_お下げ_髪節.OP[右 ? 1 : 1].Outline = false;
|
|
X0Y0_お下げ_髪節.OP[(!右) ? 2 : 0].Outline = false;
|
|
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
|
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
|
X0Y0_お下げ_髪左2.OP[右 ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪左2.OP[(!右) ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪左2.OP[右 ? 2 : 2].Outline = false;
|
|
X0Y0_お下げ_髪左2.OP[右 ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪左2.OP[(!右) ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪左1.OP[右 ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪左1.OP[右 ? 2 : 2].Outline = false;
|
|
X0Y0_お下げ_髪左1.OP[右 ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪右2.OP[右 ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪右2.OP[(!右) ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪右2.OP[右 ? 2 : 2].Outline = false;
|
|
X0Y0_お下げ_髪右2.OP[右 ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪右2.OP[(!右) ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪右1.OP[右 ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪右1.OP[右 ? 2 : 2].Outline = false;
|
|
X0Y0_お下げ_髪右1.OP[右 ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪根.OP[右 ? 4 : 0].Outline = false;
|
|
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪根.OP[右 ? 2 : 2].Outline = false;
|
|
X0Y0_お下げ_髪根.OP[右 ? 1 : 3].Outline = false;
|
|
X0Y0_お下げ_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
|
}
|
|
|
|
public override bool Is布(Par p)
|
|
{
|
|
if (p != X0Y0_お下げ_髪縛1)
|
|
{
|
|
return p == X0Y0_お下げ_髪縛2;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public override void 色更新()
|
|
{
|
|
X0Y0_髪基CP.Update();
|
|
X0Y0_お下げ_髪節CP.Update();
|
|
X0Y0_お下げ_髪縛1CP.Update();
|
|
X0Y0_お下げ_髪縛2CP.Update();
|
|
X0Y0_お下げ_髪左2CP.Update();
|
|
X0Y0_お下げ_髪左1CP.Update();
|
|
X0Y0_お下げ_髪右2CP.Update();
|
|
X0Y0_お下げ_髪右1CP.Update();
|
|
X0Y0_お下げ_髪根CP.Update();
|
|
}
|
|
|
|
private void 配色(体配色 体配色)
|
|
{
|
|
配色N0(体配色);
|
|
}
|
|
|
|
private void 配色N0(体配色 体配色)
|
|
{
|
|
髪基CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O);
|
|
お下げ_髪節CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O);
|
|
お下げ_髪縛1CD = new ColorD();
|
|
お下げ_髪縛2CD = new ColorD();
|
|
お下げ_髪左2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O);
|
|
お下げ_髪左1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O);
|
|
お下げ_髪右2CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O);
|
|
お下げ_髪右1CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O);
|
|
お下げ_髪根CD = new ColorD(ref 体配色.髪線, ref 体配色.髪O);
|
|
}
|
|
|
|
public override void 髪留配色(髪留色 配色)
|
|
{
|
|
お下げ_髪縛1CD.色 = 配色.髪留1色;
|
|
お下げ_髪縛2CD.色 = 配色.髪留2色;
|
|
}
|
|
}
|
|
}
|