435 lines
14 KiB
C#
435 lines
14 KiB
C#
using _2DGAMELIB;
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namespace SlaveMatrix.GameClasses
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{
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public static class _Con
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{
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public static ChestD GetChestR()
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{
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ChestD obj = Uni.Chest();
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Sta.SetValuesD(value: RNG.XS.NextDouble(), src: obj.EnumEleD(), s: "バスト");
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return obj;
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}
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public static HeadD Get頭R()
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{
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HeadD obj = Uni.頭().SetRandom();
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基髪D 基髪D2 = (基髪D)obj.基髪_接続[0];
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EleD eleD = Get後髪0R();
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基髪D2.後髪接続(eleD);
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if ((eleD is BackHair0_ジグD || eleD is BackHair0_ハネD || eleD is BackHair0_パツD || eleD is BackHair0_カルD || eleD is BackHair0_肢系D) && RNG.XS.NextBool())
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{
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基髪D2.後髪接続(Get後髪1R());
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}
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eleD = Get横髪R(右: false);
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基髪D2.横髪左接続(eleD);
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基髪D2.横髪右接続(eleD.Get逆());
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基髪D2.前髪接続(Get前髪R());
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return obj;
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}
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public static HeadD Get頭R1()
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{
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HeadD obj = Uni.頭().SetRandom();
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基髪D 基髪D2 = (基髪D)obj.基髪_接続[0];
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EleD eleD = Get後髪0R();
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基髪D2.後髪接続(eleD);
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if ((eleD is BackHair0_ジグD || eleD is BackHair0_ハネD || eleD is BackHair0_パツD || eleD is BackHair0_カルD || eleD is BackHair0_肢系D) && RNG.XS.NextBool())
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{
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基髪D2.後髪接続(Get後髪1R());
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}
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eleD = Get横髪R(右: false);
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基髪D2.横髪左接続(eleD);
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基髪D2.横髪右接続(eleD.Get逆());
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基髪D2.前髪接続(Get前髪R1());
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return obj;
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}
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public static 双目D Get双眼R(bool 右)
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{
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switch (RNG.XS.NextM(3))
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{
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case 0:
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{
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双目D obj5 = Uni.魔弱目(右);
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((瞼_弱D)obj5.瞼_接続[0]).SetRandom();
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return obj5;
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}
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case 1:
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{
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双目D obj4 = Uni.魔中目(右);
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((瞼_中D)obj4.瞼_接続[0]).SetRandom();
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return obj4;
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}
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case 2:
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{
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双目D obj3 = Uni.魔強目(右);
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((瞼_強D)obj3.瞼_接続[0]).SetRandom();
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return obj3;
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}
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case 3:
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{
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双目D obj2 = Uni.獣性目(右);
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((瞼_獣D)obj2.瞼_接続[0]).SetRandom();
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return obj2;
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}
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default:
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{
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双目D obj = Uni.宇宙目(右);
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((瞼_宇D)obj.瞼_接続[0]).SetRandom();
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return obj;
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}
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}
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}
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public static 眉D Get眉R(bool 右)
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{
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return new 眉D
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{
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右 = 右
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}.SetRandom();
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}
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public static 単目D Get単眼R()
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{
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単目D obj = Uni.単眼目();
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((単瞼D)obj.瞼_接続[0]).SetRandom();
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return obj;
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}
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public static 単眼眉D Get単眼眉R()
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{
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return new 単眼眉D().SetRandom();
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}
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public static 縦目D Get縦眼R()
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{
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縦目D obj = Uni.縦目();
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((縦瞼D)obj.瞼_接続[0]).SetRandom();
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return obj;
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}
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public static 頬目D Get頬眼R(bool 右)
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{
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頬目D obj = Uni.頬目(右);
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((頬瞼D)obj.瞼_接続[0]).SetRandom();
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return obj;
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}
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public static EleD Get鼻R()
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{
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if (RNG.XS.NextM(1) == 0)
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{
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return Uni.人鼻D();
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}
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return Uni.獣鼻D();
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}
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public static EleD[] Get口R()
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{
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if (RNG.XS.NextM(1) == 0)
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{
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return Uni.人口D();
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}
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return Uni.裂口D();
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}
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public static EleD Get後髪0R()
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{
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return RNG.XS.NextM(20) switch
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{
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0 => new BackHair0_ジグD().SetRandom(),
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1 => new BackHair0_ハネD().SetRandom(),
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2 => new BackHair0_パツD().SetRandom(),
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3 => new BackHair0_カルD().SetRandom(),
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4 => new BackHair0_肢系D().SetRandom(),
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5 => new 後髪0_編1ジグD().SetRandom(),
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6 => new 後髪0_編1ハネD().SetRandom(),
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7 => new BackHair0_編1パツD().SetRandom(),
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8 => new BackHair0_編1カルD().SetRandom(),
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9 => new BackHair0_下1ジグD().SetRandom(),
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10 => new BackHair0_下1ハネD().SetRandom(),
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11 => new BackHair0_下1パツD().SetRandom(),
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12 => new BackHair0_下1カルD().SetRandom(),
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13 => new 後髪0_編2ジグD().SetRandom(),
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14 => new 後髪0_編2ハネD().SetRandom(),
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15 => new 後髪0_編2パツD().SetRandom(),
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16 => new 後髪0_編2カルD().SetRandom(),
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17 => new BackHair0_下2ジグD().SetRandom(),
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18 => new 後髪0_下2ハネD().SetRandom(),
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19 => new BackHair0_下2パツD().SetRandom(),
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_ => new BackHair0_下2カルD().SetRandom(),
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};
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}
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public static EleD Get後髪1R()
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{
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return RNG.XS.NextM(8) switch
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{
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0 => new BackHair1_結1ジグD().SetRandom(),
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1 => new BackHair1_結1ハネD().SetRandom(),
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2 => new BackHair1_結1パツD().SetRandom(),
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3 => new BackHair1_結1カルD().SetRandom(),
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4 => new BackHair1_編結D().SetRandom(),
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5 => new BackHair1_結2ジグD().SetRandom(),
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6 => new BackHair1_結2ハネD().SetRandom(),
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7 => new BackHair1_結2パツD().SetRandom(),
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_ => new BackHair1_結2カルD().SetRandom(),
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};
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}
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public static EleD Get横髪R(bool 右)
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{
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return RNG.XS.NextM(5) switch
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{
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0 => new SideHair_ジグD
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{
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右 = 右
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}.SetRandom(),
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1 => new SideHair_ハネD
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{
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右 = 右
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}.SetRandom(),
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2 => new SideHair_パツD
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{
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右 = 右
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}.SetRandom(),
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3 => new SideHair_カルD
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{
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右 = 右
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}.SetRandom(),
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4 => new SideHair_編みD
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{
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右 = 右
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}.SetRandom(),
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_ => new SideHair_肢系D
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{
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右 = 右
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},
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};
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}
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public static EleD Get前髪R()
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{
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return RNG.XS.NextM(18) switch
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{
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0 => new 前髪_ジグD().SetRandom(),
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1 => new 前髪_ジグ中寄D().SetRandom(),
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2 => new 前髪_ジグ分けD().SetRandom(),
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3 => new 前髪_モジャD().SetRandom(),
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4 => new 前髪_パッツンD().SetRandom(),
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5 => new 前髪_横流しD().SetRandom(),
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6 => new 前髪_二分1D().SetRandom(),
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7 => new 前髪_三分1D().SetRandom(),
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8 => new 前髪_二分2D().SetRandom(),
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9 => new 前髪_三分2D().SetRandom(),
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10 => new 前髪_中分け1D().SetRandom(),
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11 => new 前髪_中分け2D().SetRandom(),
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12 => new 前髪_上げ短1D().SetRandom(),
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13 => new 前髪_上げ短2D().SetRandom(),
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14 => new 前髪_上げ長1D().SetRandom(),
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15 => new 前髪_上げ長2D().SetRandom(),
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16 => new 前髪_上げ片D().SetRandom(),
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17 => new 前髪_目隠れ1D().SetRandom(),
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_ => new 前髪_目隠れ2D().SetRandom(),
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};
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}
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public static EleD Get前髪R1()
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{
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return RNG.XS.NextM(12) switch
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{
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0 => new 前髪_ジグ分けD().SetRandom(),
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1 => new 前髪_横流しD().SetRandom(),
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2 => new 前髪_二分1D().SetRandom(),
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3 => new 前髪_二分2D().SetRandom(),
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4 => new 前髪_中分け1D().SetRandom(),
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5 => new 前髪_中分け2D().SetRandom(),
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6 => new 前髪_上げ短1D().SetRandom(),
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7 => new 前髪_上げ短2D().SetRandom(),
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8 => new 前髪_上げ長1D().SetRandom(),
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9 => new 前髪_上げ長2D().SetRandom(),
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10 => new 前髪_上げ片D().SetRandom(),
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_ => new 前髪_目隠れ2D().SetRandom(),
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};
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}
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public static EleD Get花R(bool 右)
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{
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if (RNG.XS.NextM(1) == 0)
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{
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return new 花_薔D
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{
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右 = 右
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};
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}
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return new 花_百D
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{
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右 = 右
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};
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}
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public static TorsoD Set胴(this WaistD 腰)
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{
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TorsoD 胴D2 = Uni.胴();
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腰.胴接続(胴D2);
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return 胴D2;
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}
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public static ChestD SetChestR(this TorsoD 胴)
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{
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ChestD ChestD2 = GetChestR();
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胴.Torso接続(ChestD2);
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return ChestD2;
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}
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public static NeckD Set首(this ChestD Chest)
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{
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NeckD 首D2 = new NeckD();
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Chest.首接続(首D2);
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return 首D2;
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}
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public static HeadD Set頭R(this NeckD 首)
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{
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HeadD 頭D2 = Get頭R();
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首.頭接続(頭D2);
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return 頭D2;
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}
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public static HeadD Set頭R1(this NeckD 首)
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{
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HeadD 頭D2 = Get頭R1();
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首.頭接続(頭D2);
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return 頭D2;
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}
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public static void Set双目R(this HeadD 頭)
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{
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双目D 双目D2 = Get双眼R(右: false);
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頭.目左接続(双目D2);
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頭.目右接続(双目D2.Get逆());
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眉D 眉D2 = Get眉R(右: false);
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頭.眉左接続(眉D2);
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頭.眉右接続(眉D2.Get逆());
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}
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public static void Set目弱R(this HeadD 頭)
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{
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双目D 双目D2 = Uni.魔弱目(右: false);
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((瞼_弱D)双目D2.瞼_接続[0]).SetRandom();
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頭.目左接続(双目D2);
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頭.目右接続(双目D2.Get逆());
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眉D 眉D2 = Get眉R(右: false);
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頭.眉左接続(眉D2);
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頭.眉右接続(眉D2.Get逆());
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}
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public static void Set目宇R(this HeadD 頭)
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{
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双目D 双目D2 = Uni.宇宙目(右: false);
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((瞼_宇D)双目D2.瞼_接続[0]).SetRandom();
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頭.目左接続(双目D2);
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頭.目右接続(双目D2.Get逆());
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眉D 眉D2 = Get眉R(右: false);
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頭.眉左接続(眉D2);
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頭.眉右接続(眉D2.Get逆());
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}
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public static void Set単目R(this HeadD 頭)
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{
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頭.単眼目接続(Get単眼R());
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頭.単眼眉接続(Get単眼眉R());
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}
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public static void Set鼻R(this HeadD 頭)
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{
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頭.鼻接続(Get鼻R());
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}
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public static void Set鼻人(this HeadD 頭)
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{
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頭.鼻接続(Uni.人鼻D());
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}
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public static void Set口R(this HeadD 頭)
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{
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EleD[] array = Get口R();
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foreach (EleD e in array)
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{
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頭.口接続(e);
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}
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}
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public static void Set口人(this HeadD 頭)
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{
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EleD[] array = Uni.人口D();
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foreach (EleD e in array)
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{
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頭.口接続(e);
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}
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}
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public static void Set口裂(this HeadD 頭)
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{
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EleD[] array = Uni.裂口D();
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foreach (EleD e in array)
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{
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頭.口接続(e);
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}
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}
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public static void Set舌短(this HeadD 頭)
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{
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頭.口接続(new 舌_短D());
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}
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public static void Set舌長(this HeadD 頭)
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{
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頭.口接続(new 舌_長D());
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}
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public static void Set耳人(this HeadD 頭)
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{
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耳_人D 耳_人D2 = new 耳_人D();
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頭.耳左接続(耳_人D2);
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頭.耳右接続(耳_人D2.Get逆());
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}
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public static void Set耳尖(this HeadD 頭)
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{
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耳_尖D 耳_尖D2 = new 耳_尖D();
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頭.耳左接続(耳_尖D2);
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頭.耳右接続(耳_尖D2.Get逆());
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}
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public static void Set耳長(this HeadD 頭)
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{
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耳_長D 耳_長D2 = new 耳_長D();
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頭.耳左接続(耳_長D2);
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頭.耳右接続(耳_長D2.Get逆());
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}
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public static void Set耳鰭(this HeadD 頭)
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{
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耳_鰭D 耳_鰭D2 = new 耳_鰭D();
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頭.耳左接続(耳_鰭D2);
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頭.耳右接続(耳_鰭D2.Get逆());
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}
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public static void Set耳羽(this HeadD 頭)
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{
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耳_羽D 耳_羽D2 = new 耳_羽D();
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頭.耳左接続(耳_羽D2);
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頭.耳右接続(耳_羽D2.Get逆());
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}
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public static void Set耳獣(this HeadD 頭)
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{
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耳_獣D 耳_獣D2 = new 耳_獣D();
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頭.耳左接続(耳_獣D2);
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頭.耳右接続(耳_獣D2.Get逆());
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}
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}
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}
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