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SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB
REDCODE c1636f4b2c Fix game crash: revert KeyMap to minimal runtime set, move full translation to extraction tool
- Revert ObjExtensions KeyMap to pre-existing 20 entries only
  (prevents runtime crashes where old code references Japanese keys)
- Add complete EnglishNameMap to extraction tool for directory naming
- Extraction produces English directories, game uses minimal MigrateKeys
- original_key in YAML correctly captures pre-migration Japanese key
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