Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/上腕_鳥D.cs
2025-05-07 10:45:18 -07:00

63 lines
1.2 KiB
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _鳥D : D
{
public bool _羽3_表示 = true;
public bool _羽2_表示 = true;
public bool _羽1_表示 = true;
public bool _表示 = true;
public bool _表示 = true;
public bool _表示 = true;
public bool _鱗1_表示;
public bool _鱗2_表示;
public bool _鱗3_表示;
public bool _鱗4_表示;
public double ;
public double ;
public bool _外線;
public bool _外線;
public bool _外線;
public bool _羽1_外線;
public bool _羽2_外線;
public bool _羽3_外線;
public _鳥D()
{
ThisType = GetType();
}
public override void (EleD e)
{
_接続.Add(e);
e.Par = this;
e. = ConnectionInfo._鳥_下腕_接続;
}
public override Ele GetEle(double DisUnit, Med Med, )
{
return new _鳥(DisUnit, , , Med, this);
}
}
}