Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/呼気.cs
2025-05-07 10:45:18 -07:00

573 lines
17 KiB
C#

using _2DGAMELIB;
namespace SlaveMatrix
{
public class : Ele
{
public Par X0Y0_呼気左1_呼気1;
public Par X0Y0_呼気左1_呼気2;
public Par X0Y0_呼気左2_呼気1;
public Par X0Y0_呼気左2_呼気2;
public Par X0Y0_呼気左3_呼気1;
public Par X0Y0_呼気左3_呼気2;
public Par X0Y0_呼気右1_呼気1;
public Par X0Y0_呼気右1_呼気2;
public Par X0Y0_呼気右2_呼気1;
public Par X0Y0_呼気右2_呼気2;
public Par X0Y0_呼気右3_呼気1;
public Par X0Y0_呼気右3_呼気2;
public Par X0Y1_呼気左1_呼気1;
public Par X0Y1_呼気左1_呼気2;
public Par X0Y1_呼気左2_呼気1;
public Par X0Y1_呼気左2_呼気2;
public Par X0Y1_呼気左3_呼気1;
public Par X0Y1_呼気左3_呼気2;
public Par X0Y1_呼気右1_呼気1;
public Par X0Y1_呼気右1_呼気2;
public Par X0Y1_呼気右2_呼気1;
public Par X0Y1_呼気右2_呼気2;
public Par X0Y1_呼気右3_呼気1;
public Par X0Y1_呼気右3_呼気2;
public ColorD 1_1CD;
public ColorD 1_2CD;
public ColorD 2_1CD;
public ColorD 2_2CD;
public ColorD 3_1CD;
public ColorD 3_2CD;
public ColorD 1_1CD;
public ColorD 1_2CD;
public ColorD 2_1CD;
public ColorD 2_2CD;
public ColorD 3_1CD;
public ColorD 3_2CD;
public ColorP X0Y0_呼気左1_呼気1CP;
public ColorP X0Y0_呼気左1_呼気2CP;
public ColorP X0Y0_呼気左2_呼気1CP;
public ColorP X0Y0_呼気左2_呼気2CP;
public ColorP X0Y0_呼気左3_呼気1CP;
public ColorP X0Y0_呼気左3_呼気2CP;
public ColorP X0Y0_呼気右1_呼気1CP;
public ColorP X0Y0_呼気右1_呼気2CP;
public ColorP X0Y0_呼気右2_呼気1CP;
public ColorP X0Y0_呼気右2_呼気2CP;
public ColorP X0Y0_呼気右3_呼気1CP;
public ColorP X0Y0_呼気右3_呼気2CP;
public ColorP X0Y1_呼気左1_呼気1CP;
public ColorP X0Y1_呼気左1_呼気2CP;
public ColorP X0Y1_呼気左2_呼気1CP;
public ColorP X0Y1_呼気左2_呼気2CP;
public ColorP X0Y1_呼気左3_呼気1CP;
public ColorP X0Y1_呼気左3_呼気2CP;
public ColorP X0Y1_呼気右1_呼気1CP;
public ColorP X0Y1_呼気右1_呼気2CP;
public ColorP X0Y1_呼気右2_呼気1CP;
public ColorP X0Y1_呼気右2_呼気2CP;
public ColorP X0Y1_呼気右3_呼気1CP;
public ColorP X0Y1_呼気右3_呼気2CP;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool 1_1_
{
get
{
return X0Y0_呼気左1_呼気1.Dra;
}
set
{
X0Y0_呼気左1_呼気1.Dra = value;
X0Y1_呼気左1_呼気1.Dra = value;
X0Y0_呼気左1_呼気1.Hit = value;
X0Y1_呼気左1_呼気1.Hit = value;
}
}
public bool 1_2_
{
get
{
return X0Y0_呼気左1_呼気2.Dra;
}
set
{
X0Y0_呼気左1_呼気2.Dra = value;
X0Y1_呼気左1_呼気2.Dra = value;
X0Y0_呼気左1_呼気2.Hit = value;
X0Y1_呼気左1_呼気2.Hit = value;
}
}
public bool 2_1_
{
get
{
return X0Y0_呼気左2_呼気1.Dra;
}
set
{
X0Y0_呼気左2_呼気1.Dra = value;
X0Y1_呼気左2_呼気1.Dra = value;
X0Y0_呼気左2_呼気1.Hit = value;
X0Y1_呼気左2_呼気1.Hit = value;
}
}
public bool 2_2_
{
get
{
return X0Y0_呼気左2_呼気2.Dra;
}
set
{
X0Y0_呼気左2_呼気2.Dra = value;
X0Y1_呼気左2_呼気2.Dra = value;
X0Y0_呼気左2_呼気2.Hit = value;
X0Y1_呼気左2_呼気2.Hit = value;
}
}
public bool 3_1_
{
get
{
return X0Y0_呼気左3_呼気1.Dra;
}
set
{
X0Y0_呼気左3_呼気1.Dra = value;
X0Y1_呼気左3_呼気1.Dra = value;
X0Y0_呼気左3_呼気1.Hit = value;
X0Y1_呼気左3_呼気1.Hit = value;
}
}
public bool 3_2_
{
get
{
return X0Y0_呼気左3_呼気2.Dra;
}
set
{
X0Y0_呼気左3_呼気2.Dra = value;
X0Y1_呼気左3_呼気2.Dra = value;
X0Y0_呼気左3_呼気2.Hit = value;
X0Y1_呼気左3_呼気2.Hit = value;
}
}
public bool 1_1_
{
get
{
return X0Y0_呼気右1_呼気1.Dra;
}
set
{
X0Y0_呼気右1_呼気1.Dra = value;
X0Y1_呼気右1_呼気1.Dra = value;
X0Y0_呼気右1_呼気1.Hit = value;
X0Y1_呼気右1_呼気1.Hit = value;
}
}
public bool 1_2_
{
get
{
return X0Y0_呼気右1_呼気2.Dra;
}
set
{
X0Y0_呼気右1_呼気2.Dra = value;
X0Y1_呼気右1_呼気2.Dra = value;
X0Y0_呼気右1_呼気2.Hit = value;
X0Y1_呼気右1_呼気2.Hit = value;
}
}
public bool 2_1_
{
get
{
return X0Y0_呼気右2_呼気1.Dra;
}
set
{
X0Y0_呼気右2_呼気1.Dra = value;
X0Y1_呼気右2_呼気1.Dra = value;
X0Y0_呼気右2_呼気1.Hit = value;
X0Y1_呼気右2_呼気1.Hit = value;
}
}
public bool 2_2_
{
get
{
return X0Y0_呼気右2_呼気2.Dra;
}
set
{
X0Y0_呼気右2_呼気2.Dra = value;
X0Y1_呼気右2_呼気2.Dra = value;
X0Y0_呼気右2_呼気2.Hit = value;
X0Y1_呼気右2_呼気2.Hit = value;
}
}
public bool 3_1_
{
get
{
return X0Y0_呼気右3_呼気1.Dra;
}
set
{
X0Y0_呼気右3_呼気1.Dra = value;
X0Y1_呼気右3_呼気1.Dra = value;
X0Y0_呼気右3_呼気1.Hit = value;
X0Y1_呼気右3_呼気1.Hit = value;
}
}
public bool 3_2_
{
get
{
return X0Y0_呼気右3_呼気2.Dra;
}
set
{
X0Y0_呼気右3_呼気2.Dra = value;
X0Y1_呼気右3_呼気2.Dra = value;
X0Y0_呼気右3_呼気2.Hit = value;
X0Y1_呼気右3_呼気2.Hit = value;
}
}
public override bool
{
get
{
return 1_1_;
}
set
{
1_1_ = value;
1_2_ = value;
2_1_ = value;
2_2_ = value;
3_1_ = value;
3_2_ = value;
1_1_ = value;
1_2_ = value;
2_1_ = value;
2_2_ = value;
3_1_ = value;
3_2_ = value;
}
}
public override double
{
get
{
return 1_1CD.;
}
set
{
1_1CD. = value;
1_2CD. = value;
2_1CD. = value;
2_2CD. = value;
3_1CD. = value;
3_2CD. = value;
1_1CD. = value;
1_2CD. = value;
2_1CD. = value;
2_2CD. = value;
3_1CD. = value;
3_2CD. = value;
}
}
public override double
{
set
{
}
}
public override double
{
set
{
}
}
public (double DisUnit, , , Med Med, D e)
{
ThisType = GetType();
= new Difs(Sta.["呼気"]);
Pars pars = [0][0];
Pars pars2 = pars["呼気左1"].ToPars();
X0Y0_呼気左1_呼気1 = pars2["呼気1"].ToPar();
X0Y0_呼気左1_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars["呼気左2"].ToPars();
X0Y0_呼気左2_呼気1 = pars2["呼気1"].ToPar();
X0Y0_呼気左2_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars["呼気左3"].ToPars();
X0Y0_呼気左3_呼気1 = pars2["呼気1"].ToPar();
X0Y0_呼気左3_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars["呼気右1"].ToPars();
X0Y0_呼気右1_呼気1 = pars2["呼気1"].ToPar();
X0Y0_呼気右1_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars["呼気右2"].ToPars();
X0Y0_呼気右2_呼気1 = pars2["呼気1"].ToPar();
X0Y0_呼気右2_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars["呼気右3"].ToPars();
X0Y0_呼気右3_呼気1 = pars2["呼気1"].ToPar();
X0Y0_呼気右3_呼気2 = pars2["呼気2"].ToPar();
Pars pars3 = [0][1];
pars2 = pars3["呼気左1"].ToPars();
X0Y1_呼気左1_呼気1 = pars2["呼気1"].ToPar();
X0Y1_呼気左1_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars3["呼気左2"].ToPars();
X0Y1_呼気左2_呼気1 = pars2["呼気1"].ToPar();
X0Y1_呼気左2_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars3["呼気左3"].ToPars();
X0Y1_呼気左3_呼気1 = pars2["呼気1"].ToPar();
X0Y1_呼気左3_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars3["呼気右1"].ToPars();
X0Y1_呼気右1_呼気1 = pars2["呼気1"].ToPar();
X0Y1_呼気右1_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars3["呼気右2"].ToPars();
X0Y1_呼気右2_呼気1 = pars2["呼気1"].ToPar();
X0Y1_呼気右2_呼気2 = pars2["呼気2"].ToPar();
pars2 = pars3["呼気右3"].ToPars();
X0Y1_呼気右3_呼気1 = pars2["呼気1"].ToPar();
X0Y1_呼気右3_呼気2 = pars2["呼気2"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
1_1_ = e.1_1_;
1_2_ = e.1_2_;
2_1_ = e.2_1_;
2_2_ = e.2_2_;
3_1_ = e.3_1_;
3_2_ = e.3_2_;
1_1_ = e.1_1_;
1_2_ = e.1_2_;
2_1_ = e.2_1_;
2_2_ = e.2_2_;
3_1_ = e.3_1_;
3_2_ = e.3_2_;
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
X0Y0_呼気左1_呼気1CP = new ColorP(X0Y0_呼気左1_呼気1, 1_1CD, DisUnit, abj: true);
X0Y0_呼気左1_呼気2CP = new ColorP(X0Y0_呼気左1_呼気2, 1_2CD, DisUnit, abj: true);
X0Y0_呼気左2_呼気1CP = new ColorP(X0Y0_呼気左2_呼気1, 2_1CD, DisUnit, abj: true);
X0Y0_呼気左2_呼気2CP = new ColorP(X0Y0_呼気左2_呼気2, 2_2CD, DisUnit, abj: true);
X0Y0_呼気左3_呼気1CP = new ColorP(X0Y0_呼気左3_呼気1, 3_1CD, DisUnit, abj: true);
X0Y0_呼気左3_呼気2CP = new ColorP(X0Y0_呼気左3_呼気2, 3_2CD, DisUnit, abj: true);
X0Y0_呼気右1_呼気1CP = new ColorP(X0Y0_呼気右1_呼気1, 1_1CD, DisUnit, abj: true);
X0Y0_呼気右1_呼気2CP = new ColorP(X0Y0_呼気右1_呼気2, 1_2CD, DisUnit, abj: true);
X0Y0_呼気右2_呼気1CP = new ColorP(X0Y0_呼気右2_呼気1, 2_1CD, DisUnit, abj: true);
X0Y0_呼気右2_呼気2CP = new ColorP(X0Y0_呼気右2_呼気2, 2_2CD, DisUnit, abj: true);
X0Y0_呼気右3_呼気1CP = new ColorP(X0Y0_呼気右3_呼気1, 3_1CD, DisUnit, abj: true);
X0Y0_呼気右3_呼気2CP = new ColorP(X0Y0_呼気右3_呼気2, 3_2CD, DisUnit, abj: true);
X0Y1_呼気左1_呼気1CP = new ColorP(X0Y1_呼気左1_呼気1, 1_1CD, DisUnit, abj: true);
X0Y1_呼気左1_呼気2CP = new ColorP(X0Y1_呼気左1_呼気2, 1_2CD, DisUnit, abj: true);
X0Y1_呼気左2_呼気1CP = new ColorP(X0Y1_呼気左2_呼気1, 2_1CD, DisUnit, abj: true);
X0Y1_呼気左2_呼気2CP = new ColorP(X0Y1_呼気左2_呼気2, 2_2CD, DisUnit, abj: true);
X0Y1_呼気左3_呼気1CP = new ColorP(X0Y1_呼気左3_呼気1, 3_1CD, DisUnit, abj: true);
X0Y1_呼気左3_呼気2CP = new ColorP(X0Y1_呼気左3_呼気2, 3_2CD, DisUnit, abj: true);
X0Y1_呼気右1_呼気1CP = new ColorP(X0Y1_呼気右1_呼気1, 1_1CD, DisUnit, abj: true);
X0Y1_呼気右1_呼気2CP = new ColorP(X0Y1_呼気右1_呼気2, 1_2CD, DisUnit, abj: true);
X0Y1_呼気右2_呼気1CP = new ColorP(X0Y1_呼気右2_呼気1, 2_1CD, DisUnit, abj: true);
X0Y1_呼気右2_呼気2CP = new ColorP(X0Y1_呼気右2_呼気2, 2_2CD, DisUnit, abj: true);
X0Y1_呼気右3_呼気1CP = new ColorP(X0Y1_呼気右3_呼気1, 3_1CD, DisUnit, abj: true);
X0Y1_呼気右3_呼気2CP = new ColorP(X0Y1_呼気右3_呼気2, 3_2CD, DisUnit, abj: true);
= e.;
}
public override void ()
{
if (.IndexY == 0)
{
X0Y0_呼気左1_呼気1CP.Update();
X0Y0_呼気左1_呼気2CP.Update();
X0Y0_呼気左2_呼気1CP.Update();
X0Y0_呼気左2_呼気2CP.Update();
X0Y0_呼気左3_呼気1CP.Update();
X0Y0_呼気左3_呼気2CP.Update();
X0Y0_呼気右1_呼気1CP.Update();
X0Y0_呼気右1_呼気2CP.Update();
X0Y0_呼気右2_呼気1CP.Update();
X0Y0_呼気右2_呼気2CP.Update();
X0Y0_呼気右3_呼気1CP.Update();
X0Y0_呼気右3_呼気2CP.Update();
}
else
{
X0Y1_呼気左1_呼気1CP.Update();
X0Y1_呼気左1_呼気2CP.Update();
X0Y1_呼気左2_呼気1CP.Update();
X0Y1_呼気左2_呼気2CP.Update();
X0Y1_呼気左3_呼気1CP.Update();
X0Y1_呼気左3_呼気2CP.Update();
X0Y1_呼気右1_呼気1CP.Update();
X0Y1_呼気右1_呼気2CP.Update();
X0Y1_呼気右2_呼気1CP.Update();
X0Y1_呼気右2_呼気2CP.Update();
X0Y1_呼気右3_呼気1CP.Update();
X0Y1_呼気右3_呼気2CP.Update();
}
}
private void ( )
{
N0();
}
private void N0( )
{
1_1CD = new ColorD(ref Col.Empty, ref .);
1_2CD = new ColorD(ref Col.Empty, ref .);
2_1CD = new ColorD(ref Col.Empty, ref .);
2_2CD = new ColorD(ref Col.Empty, ref .);
3_1CD = new ColorD(ref Col.Empty, ref .);
3_2CD = new ColorD(ref Col.Empty, ref .);
1_1CD = new ColorD(ref Col.Empty, ref .);
1_2CD = new ColorD(ref Col.Empty, ref .);
2_1CD = new ColorD(ref Col.Empty, ref .);
2_2CD = new ColorD(ref Col.Empty, ref .);
3_1CD = new ColorD(ref Col.Empty, ref .);
3_2CD = new ColorD(ref Col.Empty, ref .);
}
}
}