Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/尾鰭_魚D.cs
2025-05-07 10:45:18 -07:00

52 lines
1.1 KiB
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class _魚D : D
{
public bool 2__表示 = true;
public bool 2__表示 = true;
public bool 2__表示 = true;
public bool 2__表示 = true;
public bool 1__表示 = true;
public bool 1__表示 = true;
public bool 1__表示 = true;
public bool 1__表示 = true;
public bool _尾_表示 = true;
public bool _鱗右3_表示 = true;
public bool _鱗左3_表示 = true;
public bool _鱗右2_表示 = true;
public bool _鱗左2_表示 = true;
public bool _鱗右1_表示 = true;
public bool _鱗左1_表示 = true;
public double ;
public _魚D()
{
ThisType = GetType();
}
public override Ele GetEle(double DisUnit, Med Med, )
{
return new _魚(DisUnit, , , Med, this);
}
}
}