46 lines
930 B
C#
46 lines
930 B
C#
using System;
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using System.Collections.Generic;
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using _2DGAMELIB;
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namespace SlaveMatrix
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{
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[Serializable]
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public class 縦目D : EleD
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{
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public bool 白目_表示 = true;
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public bool 黒目_黒目_表示 = true;
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public bool 黒目_瞳孔_表示 = true;
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public bool 黒目_ハート_表示;
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public bool 黒目_ハイライト上_表示 = true;
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public bool 黒目_ハイライト下_表示;
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public bool 猫目;
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public bool 蛸目;
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public List<EleD> 瞼_接続 = new List<EleD>();
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public 縦目D()
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{
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ThisType = GetType();
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}
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public void 瞼接続(EleD e)
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{
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瞼_接続.Add(e);
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e.Par = this;
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e.接続情報 = ConnectionInfo.縦目_瞼_接続;
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}
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public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
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{
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return new 縦目(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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}
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