Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/縦瞼D.cs
2025-05-07 10:45:18 -07:00

57 lines
1.4 KiB
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class D : EleD
{
public bool _瞼_表示 = true;
public bool _睫毛1_表示 = true;
public bool _睫毛2_表示 = true;
public bool _瞼_表示 = true;
public bool _睫毛1_表示 = true;
public bool _睫毛2_表示 = true;
public double ;
public double _睫毛1_長さ;
public double _睫毛2_長さ;
public double _睫毛1_長さ;
public double _睫毛2_長さ;
public D()
{
ThisType = GetType();
}
public D SetRandom()
{
X = RNG.XS.NextDouble();
_睫毛1_表示 = RNG.XS.NextBool();
_睫毛2_表示 = RNG.XS.NextBool();
_睫毛1_表示 = _睫毛1_表示;
_睫毛2_表示 = _睫毛2_表示;
= RNG.XS.NextDouble();
_睫毛1_長さ = RNG.XS.NextDouble();
_睫毛2_長さ = RNG.XS.NextDouble();
_睫毛1_長さ = _睫毛1_長さ;
_睫毛2_長さ = _睫毛2_長さ;
return this;
}
public override Ele GetEle(double DisUnit, Med Med, )
{
return new (DisUnit, , , Med, this);
}
}
}