38 lines
703 B
C#
38 lines
703 B
C#
using System;
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using _2DGAMELIB;
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namespace SlaveMatrix
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{
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[Serializable]
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public class 角2_鬼D : 角2D
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{
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public bool 根_表示 = true;
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public bool 線1_表示 = true;
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public bool 線2_表示 = true;
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public bool 線3_表示 = true;
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public bool 線4_表示 = true;
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public bool 線5_表示 = true;
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public bool 線6_表示 = true;
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public bool 折線1_表示 = true;
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public bool 折線2_表示 = true;
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public 角2_鬼D()
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{
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ThisType = GetType();
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}
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public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
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{
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return new 角2_鬼(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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}
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