Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/触覚_節.cs
2025-05-07 10:45:18 -07:00

917 lines
21 KiB
C#

using System.Collections.Generic;
using _2DGAMELIB;
namespace SlaveMatrix
{
public class _節 :
{
public Par X0Y0_節1;
public Par X0Y0_節2;
public Par X0Y0_節3;
public Par X0Y0_節4;
public Par X0Y0_節5;
public Par X0Y0_節6;
public Par X0Y0_節7;
public Par X0Y0_節8;
public Par X0Y0_節9;
public Par X0Y0_節10;
public Par X0Y0_節11;
public Par X0Y0_節12;
public Par X0Y0_節13;
public Par X0Y0_節14;
public Par X0Y0_節15;
public Par X0Y0_節16;
public Par X0Y0_節17;
public Par X0Y0_節18;
public Par X0Y0_節19;
public Par X0Y0_節20;
public Par X0Y0_節21;
public Par X0Y0_節22;
public Par X0Y0_節23;
public Par X0Y0_節24;
public Par X0Y0_節25;
public Par X0Y0_節26;
public ColorD 1CD;
public ColorD 2CD;
public ColorD 3CD;
public ColorD 4CD;
public ColorD 5CD;
public ColorD 6CD;
public ColorD 7CD;
public ColorD 8CD;
public ColorD 9CD;
public ColorD 10CD;
public ColorD 11CD;
public ColorD 12CD;
public ColorD 13CD;
public ColorD 14CD;
public ColorD 15CD;
public ColorD 16CD;
public ColorD 17CD;
public ColorD 18CD;
public ColorD 19CD;
public ColorD 20CD;
public ColorD 21CD;
public ColorD 22CD;
public ColorD 23CD;
public ColorD 24CD;
public ColorD 25CD;
public ColorD 26CD;
public ColorP X0Y0_節1CP;
public ColorP X0Y0_節2CP;
public ColorP X0Y0_節3CP;
public ColorP X0Y0_節4CP;
public ColorP X0Y0_節5CP;
public ColorP X0Y0_節6CP;
public ColorP X0Y0_節7CP;
public ColorP X0Y0_節8CP;
public ColorP X0Y0_節9CP;
public ColorP X0Y0_節10CP;
public ColorP X0Y0_節11CP;
public ColorP X0Y0_節12CP;
public ColorP X0Y0_節13CP;
public ColorP X0Y0_節14CP;
public ColorP X0Y0_節15CP;
public ColorP X0Y0_節16CP;
public ColorP X0Y0_節17CP;
public ColorP X0Y0_節18CP;
public ColorP X0Y0_節19CP;
public ColorP X0Y0_節20CP;
public ColorP X0Y0_節21CP;
public ColorP X0Y0_節22CP;
public ColorP X0Y0_節23CP;
public ColorP X0Y0_節24CP;
public ColorP X0Y0_節25CP;
public ColorP X0Y0_節26CP;
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public override bool
{
get
{
return _;
}
set
{
_ = value;
}
}
public bool 1_
{
get
{
return X0Y0_節1.Dra;
}
set
{
X0Y0_節1.Dra = value;
X0Y0_節1.Hit = value;
}
}
public bool 2_
{
get
{
return X0Y0_節2.Dra;
}
set
{
X0Y0_節2.Dra = value;
X0Y0_節2.Hit = value;
}
}
public bool 3_
{
get
{
return X0Y0_節3.Dra;
}
set
{
X0Y0_節3.Dra = value;
X0Y0_節3.Hit = value;
}
}
public bool 4_
{
get
{
return X0Y0_節4.Dra;
}
set
{
X0Y0_節4.Dra = value;
X0Y0_節4.Hit = value;
}
}
public bool 5_
{
get
{
return X0Y0_節5.Dra;
}
set
{
X0Y0_節5.Dra = value;
X0Y0_節5.Hit = value;
}
}
public bool 6_
{
get
{
return X0Y0_節6.Dra;
}
set
{
X0Y0_節6.Dra = value;
X0Y0_節6.Hit = value;
}
}
public bool 7_
{
get
{
return X0Y0_節7.Dra;
}
set
{
X0Y0_節7.Dra = value;
X0Y0_節7.Hit = value;
}
}
public bool 8_
{
get
{
return X0Y0_節8.Dra;
}
set
{
X0Y0_節8.Dra = value;
X0Y0_節8.Hit = value;
}
}
public bool 9_
{
get
{
return X0Y0_節9.Dra;
}
set
{
X0Y0_節9.Dra = value;
X0Y0_節9.Hit = value;
}
}
public bool 10_
{
get
{
return X0Y0_節10.Dra;
}
set
{
X0Y0_節10.Dra = value;
X0Y0_節10.Hit = value;
}
}
public bool 11_
{
get
{
return X0Y0_節11.Dra;
}
set
{
X0Y0_節11.Dra = value;
X0Y0_節11.Hit = value;
}
}
public bool 12_
{
get
{
return X0Y0_節12.Dra;
}
set
{
X0Y0_節12.Dra = value;
X0Y0_節12.Hit = value;
}
}
public bool 13_
{
get
{
return X0Y0_節13.Dra;
}
set
{
X0Y0_節13.Dra = value;
X0Y0_節13.Hit = value;
}
}
public bool 14_
{
get
{
return X0Y0_節14.Dra;
}
set
{
X0Y0_節14.Dra = value;
X0Y0_節14.Hit = value;
}
}
public bool 15_
{
get
{
return X0Y0_節15.Dra;
}
set
{
X0Y0_節15.Dra = value;
X0Y0_節15.Hit = value;
}
}
public bool 16_
{
get
{
return X0Y0_節16.Dra;
}
set
{
X0Y0_節16.Dra = value;
X0Y0_節16.Hit = value;
}
}
public bool 17_
{
get
{
return X0Y0_節17.Dra;
}
set
{
X0Y0_節17.Dra = value;
X0Y0_節17.Hit = value;
}
}
public bool 18_
{
get
{
return X0Y0_節18.Dra;
}
set
{
X0Y0_節18.Dra = value;
X0Y0_節18.Hit = value;
}
}
public bool 19_
{
get
{
return X0Y0_節19.Dra;
}
set
{
X0Y0_節19.Dra = value;
X0Y0_節19.Hit = value;
}
}
public bool 20_
{
get
{
return X0Y0_節20.Dra;
}
set
{
X0Y0_節20.Dra = value;
X0Y0_節20.Hit = value;
}
}
public bool 21_
{
get
{
return X0Y0_節21.Dra;
}
set
{
X0Y0_節21.Dra = value;
X0Y0_節21.Hit = value;
}
}
public bool 22_
{
get
{
return X0Y0_節22.Dra;
}
set
{
X0Y0_節22.Dra = value;
X0Y0_節22.Hit = value;
}
}
public bool 23_
{
get
{
return X0Y0_節23.Dra;
}
set
{
X0Y0_節23.Dra = value;
X0Y0_節23.Hit = value;
}
}
public bool 24_
{
get
{
return X0Y0_節24.Dra;
}
set
{
X0Y0_節24.Dra = value;
X0Y0_節24.Hit = value;
}
}
public bool 25_
{
get
{
return X0Y0_節25.Dra;
}
set
{
X0Y0_節25.Dra = value;
X0Y0_節25.Hit = value;
}
}
public bool 26_
{
get
{
return X0Y0_節26.Dra;
}
set
{
X0Y0_節26.Dra = value;
X0Y0_節26.Hit = value;
}
}
public override bool
{
get
{
return 1_;
}
set
{
1_ = value;
2_ = value;
3_ = value;
4_ = value;
5_ = value;
6_ = value;
7_ = value;
8_ = value;
9_ = value;
10_ = value;
11_ = value;
12_ = value;
13_ = value;
14_ = value;
15_ = value;
16_ = value;
17_ = value;
18_ = value;
19_ = value;
20_ = value;
21_ = value;
22_ = value;
23_ = value;
24_ = value;
25_ = value;
26_ = value;
}
}
public override double
{
get
{
return 1CD.;
}
set
{
1CD. = value;
2CD. = value;
3CD. = value;
4CD. = value;
5CD. = value;
6CD. = value;
7CD. = value;
8CD. = value;
9CD. = value;
10CD. = value;
11CD. = value;
12CD. = value;
13CD. = value;
14CD. = value;
15CD. = value;
16CD. = value;
17CD. = value;
18CD. = value;
19CD. = value;
20CD. = value;
21CD. = value;
22CD. = value;
23CD. = value;
24CD. = value;
25CD. = value;
26CD. = value;
}
}
public _節(double DisUnit, , , Med Med, _節D e)
{
ThisType = GetType();
Dif dif = new Dif();
dif.Tag = "節";
dif.Add(new Pars(Sta.["触覚"][0][1]));
= new Difs();
.Tag = dif.Tag;
.Add(dif);
Pars pars = [0][0];
X0Y0_節1 = pars["節1"].ToPar();
X0Y0_節2 = pars["節2"].ToPar();
X0Y0_節3 = pars["節3"].ToPar();
X0Y0_節4 = pars["節4"].ToPar();
X0Y0_節5 = pars["節5"].ToPar();
X0Y0_節6 = pars["節6"].ToPar();
X0Y0_節7 = pars["節7"].ToPar();
X0Y0_節8 = pars["節8"].ToPar();
X0Y0_節9 = pars["節9"].ToPar();
X0Y0_節10 = pars["節10"].ToPar();
X0Y0_節11 = pars["節11"].ToPar();
X0Y0_節12 = pars["節12"].ToPar();
X0Y0_節13 = pars["節13"].ToPar();
X0Y0_節14 = pars["節14"].ToPar();
X0Y0_節15 = pars["節15"].ToPar();
X0Y0_節16 = pars["節16"].ToPar();
X0Y0_節17 = pars["節17"].ToPar();
X0Y0_節18 = pars["節18"].ToPar();
X0Y0_節19 = pars["節19"].ToPar();
X0Y0_節20 = pars["節20"].ToPar();
X0Y0_節21 = pars["節21"].ToPar();
X0Y0_節22 = pars["節22"].ToPar();
X0Y0_節23 = pars["節23"].ToPar();
X0Y0_節24 = pars["節24"].ToPar();
X0Y0_節25 = pars["節25"].ToPar();
X0Y0_節26 = pars["節26"].ToPar();
.SetJoints();
= new JointD();
= e.;
X = e.X;
Y = e.Y;
C = e.C;
C = e.C;
B = e.B;
C = e.C;
B = e.B;
C = e.C;
XB = e.XB;
XC = e.XC;
YB = e.YB;
YC = e.YC;
= e.;
= e.;
Xv = e.Xv;
Yv = e.Yv;
Xi = e.Xi;
Yi = e.Yi;
= e.;
X = e.X;
Y = e.Y;
1_ = e.1_;
2_ = e.2_;
3_ = e.3_;
4_ = e.4_;
5_ = e.5_;
6_ = e.6_;
7_ = e.7_;
8_ = e.8_;
9_ = e.9_;
10_ = e.10_;
11_ = e.11_;
12_ = e.12_;
13_ = e.13_;
14_ = e.14_;
15_ = e.15_;
16_ = e.16_;
17_ = e.17_;
18_ = e.18_;
19_ = e.19_;
20_ = e.20_;
21_ = e.21_;
22_ = e.22_;
23_ = e.23_;
24_ = e.24_;
25_ = e.25_;
26_ = e.26_;
= e.;
= e.;
= e.;
if (!e.)
{
= false;
}
base. = ;
();
X0Y0_節1CP = new ColorP(X0Y0_節1, 1CD, DisUnit, abj: true);
X0Y0_節2CP = new ColorP(X0Y0_節2, 2CD, DisUnit, abj: true);
X0Y0_節3CP = new ColorP(X0Y0_節3, 3CD, DisUnit, abj: true);
X0Y0_節4CP = new ColorP(X0Y0_節4, 4CD, DisUnit, abj: true);
X0Y0_節5CP = new ColorP(X0Y0_節5, 5CD, DisUnit, abj: true);
X0Y0_節6CP = new ColorP(X0Y0_節6, 6CD, DisUnit, abj: true);
X0Y0_節7CP = new ColorP(X0Y0_節7, 7CD, DisUnit, abj: true);
X0Y0_節8CP = new ColorP(X0Y0_節8, 8CD, DisUnit, abj: true);
X0Y0_節9CP = new ColorP(X0Y0_節9, 9CD, DisUnit, abj: true);
X0Y0_節10CP = new ColorP(X0Y0_節10, 10CD, DisUnit, abj: true);
X0Y0_節11CP = new ColorP(X0Y0_節11, 11CD, DisUnit, abj: true);
X0Y0_節12CP = new ColorP(X0Y0_節12, 12CD, DisUnit, abj: true);
X0Y0_節13CP = new ColorP(X0Y0_節13, 13CD, DisUnit, abj: true);
X0Y0_節14CP = new ColorP(X0Y0_節14, 14CD, DisUnit, abj: true);
X0Y0_節15CP = new ColorP(X0Y0_節15, 15CD, DisUnit, abj: true);
X0Y0_節16CP = new ColorP(X0Y0_節16, 16CD, DisUnit, abj: true);
X0Y0_節17CP = new ColorP(X0Y0_節17, 17CD, DisUnit, abj: true);
X0Y0_節18CP = new ColorP(X0Y0_節18, 18CD, DisUnit, abj: true);
X0Y0_節19CP = new ColorP(X0Y0_節19, 19CD, DisUnit, abj: true);
X0Y0_節20CP = new ColorP(X0Y0_節20, 20CD, DisUnit, abj: true);
X0Y0_節21CP = new ColorP(X0Y0_節21, 21CD, DisUnit, abj: true);
X0Y0_節22CP = new ColorP(X0Y0_節22, 22CD, DisUnit, abj: true);
X0Y0_節23CP = new ColorP(X0Y0_節23, 23CD, DisUnit, abj: true);
X0Y0_節24CP = new ColorP(X0Y0_節24, 24CD, DisUnit, abj: true);
X0Y0_節25CP = new ColorP(X0Y0_節25, 25CD, DisUnit, abj: true);
X0Y0_節26CP = new ColorP(X0Y0_節26, 26CD, DisUnit, abj: true);
= e.;
}
public override void SetAngle0()
{
double num = ( ? (-1.0) : 1.0);
int num2 = -5;
double num3 = 1.0;
double num4 = 0.01;
X0Y0_節1.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節2.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節3.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節4.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節5.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節6.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節7.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節8.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節9.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節10.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節11.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節12.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節13.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節14.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節15.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節16.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節17.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節18.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節19.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節20.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節21.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節22.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節23.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節24.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節25.AngleBase = num * (double)num2 * num3;
num3 -= num4;
X0Y0_節26.AngleBase = num * (double)num2 * num3;
X0Y0_節1.AngleBase = num * -10.0;
.JoinPAall();
}
public override IEnumerable<Par> Enum軸()
{
yield return X0Y0_節1;
yield return X0Y0_節2;
yield return X0Y0_節3;
yield return X0Y0_節4;
yield return X0Y0_節5;
yield return X0Y0_節6;
yield return X0Y0_節7;
yield return X0Y0_節8;
yield return X0Y0_節9;
yield return X0Y0_節10;
yield return X0Y0_節11;
yield return X0Y0_節12;
yield return X0Y0_節13;
yield return X0Y0_節14;
yield return X0Y0_節15;
yield return X0Y0_節16;
yield return X0Y0_節17;
yield return X0Y0_節18;
yield return X0Y0_節19;
yield return X0Y0_節20;
yield return X0Y0_節21;
yield return X0Y0_節22;
yield return X0Y0_節23;
yield return X0Y0_節24;
yield return X0Y0_節25;
yield return X0Y0_節26;
}
public override void ()
{
X0Y0_節1CP.Update();
X0Y0_節2CP.Update();
X0Y0_節3CP.Update();
X0Y0_節4CP.Update();
X0Y0_節5CP.Update();
X0Y0_節6CP.Update();
X0Y0_節7CP.Update();
X0Y0_節8CP.Update();
X0Y0_節9CP.Update();
X0Y0_節10CP.Update();
X0Y0_節11CP.Update();
X0Y0_節12CP.Update();
X0Y0_節13CP.Update();
X0Y0_節14CP.Update();
X0Y0_節15CP.Update();
X0Y0_節16CP.Update();
X0Y0_節17CP.Update();
X0Y0_節18CP.Update();
X0Y0_節19CP.Update();
X0Y0_節20CP.Update();
X0Y0_節21CP.Update();
X0Y0_節22CP.Update();
X0Y0_節23CP.Update();
X0Y0_節24CP.Update();
X0Y0_節25CP.Update();
X0Y0_節26CP.Update();
}
private void ( )
{
switch ()
{
case .N0:
N0();
break;
case .T0:
T0();
break;
case .T1:
T1();
break;
default:
N0();
break;
}
}
private void N0( )
{
1CD = new ColorD(ref Col.Black, ref .1O);
2CD = new ColorD(ref Col.Black, ref .1O);
3CD = new ColorD(ref Col.Black, ref .1O);
4CD = new ColorD(ref Col.Black, ref .1O);
5CD = new ColorD(ref Col.Black, ref .1O);
6CD = new ColorD(ref Col.Black, ref .1O);
7CD = new ColorD(ref Col.Black, ref .1O);
8CD = new ColorD(ref Col.Black, ref .1O);
9CD = new ColorD(ref Col.Black, ref .1O);
10CD = new ColorD(ref Col.Black, ref .1O);
11CD = new ColorD(ref Col.Black, ref .1O);
12CD = new ColorD(ref Col.Black, ref .1O);
13CD = new ColorD(ref Col.Black, ref .1O);
14CD = new ColorD(ref Col.Black, ref .1O);
15CD = new ColorD(ref Col.Black, ref .1O);
16CD = new ColorD(ref Col.Black, ref .1O);
17CD = new ColorD(ref Col.Black, ref .1O);
18CD = new ColorD(ref Col.Black, ref .1O);
19CD = new ColorD(ref Col.Black, ref .1O);
20CD = new ColorD(ref Col.Black, ref .1O);
21CD = new ColorD(ref Col.Black, ref .1O);
22CD = new ColorD(ref Col.Black, ref .1O);
23CD = new ColorD(ref Col.Black, ref .1O);
24CD = new ColorD(ref Col.Black, ref .1O);
25CD = new ColorD(ref Col.Black, ref .1O);
26CD = new ColorD(ref Col.Black, ref .1O);
}
private void T0( )
{
this.T(0, "節", ref .1O, ref .O);
}
private void T1( )
{
this.T(1, "節", ref .1O, ref .O);
}
}
}